From 9206512c38ea06e87b98f0d11953e18edabe243f Mon Sep 17 00:00:00 2001 From: FlaminSarge Date: Mon, 12 Aug 2013 01:11:11 +0100 Subject: [PATCH] Add support for tracking player conditions >= 64. (bug 5565, r=asherkin) --- extensions/tf2/conditions.cpp | 63 ++++++++++++++++++++++++++--------- 1 file changed, 48 insertions(+), 15 deletions(-) diff --git a/extensions/tf2/conditions.cpp b/extensions/tf2/conditions.cpp index 9a2e5543..7a90ec35 100644 --- a/extensions/tf2/conditions.cpp +++ b/extensions/tf2/conditions.cpp @@ -35,7 +35,11 @@ #include -typedef uint64_t condflags_t; +typedef struct condflags_s { + uint64_t upper; + uint64_t lower; +} condflags_t; +condflags_t condflags_empty = { 0, 0 }; condflags_t g_PlayerConds[MAXPLAYERS+1]; @@ -44,6 +48,7 @@ IForward *g_removeCondForward = NULL; int playerCondOffset = -1; int playerCondExOffset = -1; +int playerCondEx2Offset = -1; int conditionBitsOffset = -1; bool g_bIgnoreRemove; @@ -52,14 +57,18 @@ bool g_bIgnoreRemove; inline condflags_t GetPlayerConds(CBaseEntity *pPlayer) { - uint32_t playerCond = *(uint32_t *)((intptr_t)pPlayer + playerCondOffset); - uint32_t condBits = *(uint32_t *)((intptr_t)pPlayer + conditionBitsOffset); - uint32_t playerCondEx = *(uint32_t *)((intptr_t)pPlayer + playerCondExOffset); + condflags_t result; + uint32_t playerCond = *(uint32_t *)((intptr_t)pPlayer + playerCondOffset); + uint32_t condBits = *(uint32_t *)((intptr_t)pPlayer + conditionBitsOffset); + uint32_t playerCondEx = *(uint32_t *)((intptr_t)pPlayer + playerCondExOffset); + uint32_t playerCondEx2 = *(uint32_t *)((intptr_t)pPlayer + playerCondEx2Offset); uint64_t playerCondExAdj = playerCondEx; playerCondExAdj <<= 32; - return playerCond|condBits|playerCondExAdj; + result.lower = playerCond|condBits|playerCondExAdj; + result.upper = playerCondEx2; + return result; } void Conditions_OnGameFrame(bool simulating) @@ -88,33 +97,49 @@ void Conditions_OnGameFrame(bool simulating) oldconds = g_PlayerConds[i]; newconds = GetPlayerConds(pEntity); - if (oldconds == newconds) + if (oldconds.lower == newconds.lower && oldconds.upper == newconds.upper) continue; - addedconds = newconds &~ oldconds; - removedconds = oldconds &~ newconds; + addedconds.lower = newconds.lower &~ oldconds.lower; + removedconds.lower = oldconds.lower &~ newconds.lower; + addedconds.upper = newconds.upper &~ oldconds.upper; + removedconds.upper = oldconds.upper &~ newconds.upper; uint64_t j; - condflags_t bit; + uint64_t bit; - for (j = 0; j < MAX_CONDS && (bit = ((condflags_t)1 << j)) <= addedconds; j++) + uint64_t maxbit = max(addedconds.lower, addedconds.upper); + for (j = 0; j < MAX_CONDS && (bit = ((uint64_t)1 << j)) <= maxbit; j++) { - if ((addedconds & bit) == bit) + if ((addedconds.lower & bit) == bit) { g_addCondForward->PushCell(i); g_addCondForward->PushCell(j & 0xFFFFFFFF); g_addCondForward->Execute(NULL, NULL); } + if ((addedconds.upper & bit) == bit) + { + g_addCondForward->PushCell(i); + g_addCondForward->PushCell((j+64) & 0xFFFFFFFF); + g_addCondForward->Execute(NULL, NULL); + } } - for (j = 0; j < MAX_CONDS && (bit = ((condflags_t)1 << j)) <= removedconds; j++) + maxbit = max(removedconds.lower, removedconds.upper); + for (j = 0; j < MAX_CONDS && (bit = ((uint64_t)1 << j)) <= maxbit; j++) { - if ((removedconds & bit) == bit) + if ((removedconds.lower & bit) == bit) { g_removeCondForward->PushCell(i); g_removeCondForward->PushCell(j & 0xFFFFFFFF); g_removeCondForward->Execute(NULL, NULL); } + if ((removedconds.upper & bit) == bit) + { + g_removeCondForward->PushCell(i); + g_removeCondForward->PushCell((j+64) & 0xFFFFFFFF); + g_removeCondForward->Execute(NULL, NULL); + } } g_PlayerConds[i] = newconds; @@ -148,7 +173,15 @@ bool InitialiseConditionChecks() playerCondExOffset = prop.actual_offset; - if (playerCondOffset == -1 || playerCondExOffset == -1 || conditionBitsOffset == -1) + if (!gamehelpers->FindSendPropInfo("CTFPlayer", "m_nPlayerCondEx2", &prop)) + { + g_pSM->LogError(myself, "Failed to find m_nPlayerCondEx2 prop offset"); + return false; + } + + playerCondEx2Offset = prop.actual_offset; + + if (playerCondOffset == -1 || playerCondExOffset == -1 || conditionBitsOffset == -1 || playerCondEx2Offset == -1) return false; int maxClients = gpGlobals->maxClients; @@ -168,7 +201,7 @@ bool InitialiseConditionChecks() void Conditions_OnClientPutInServer(int client) { - g_PlayerConds[client] = 0; + g_PlayerConds[client] = condflags_empty; } void RemoveConditionChecks()