Added support for CS: Global Offensive (bug 5299, r=asherkin).
This commit is contained in:
@@ -93,6 +93,7 @@
|
||||
"engine" "left4dead"
|
||||
"engine" "left4dead2"
|
||||
"engine" "alienswarm"
|
||||
"engine" "csgo"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
@@ -149,6 +150,7 @@
|
||||
"game" "dinodday"
|
||||
"game" "esmod"
|
||||
"game" "nucleardawn"
|
||||
"game" "csgo"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
@@ -179,6 +181,7 @@
|
||||
"game" "fistful_of_frags"
|
||||
"game" "dinodday"
|
||||
"game" "nucleardawn"
|
||||
"game" "csgo"
|
||||
}
|
||||
|
||||
"Keys"
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
/**
|
||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||||
* updater or by upgrading your SourceMod install.
|
||||
*
|
||||
* To override data in this file, create a subdirectory named "custom" and
|
||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||||
* after SM's own.
|
||||
*
|
||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
|
||||
*/
|
||||
|
||||
"Games"
|
||||
{
|
||||
/* CGlobalEntityList */
|
||||
"#default"
|
||||
{
|
||||
"#supported"
|
||||
{
|
||||
"game" "csgo"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into LevelShutdown */
|
||||
"gEntList"
|
||||
{
|
||||
"windows" "11"
|
||||
}
|
||||
|
||||
"EntInfo"
|
||||
{
|
||||
"windows" "4"
|
||||
"linux" "4"
|
||||
"mac" "4"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
"LevelShutdown"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
|
||||
}
|
||||
|
||||
"gEntList"
|
||||
{
|
||||
"library" "server"
|
||||
"linux" "@gEntList"
|
||||
"mac" "@gEntList"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -59,5 +59,10 @@
|
||||
{
|
||||
"engine" "eye"
|
||||
}
|
||||
|
||||
"engine.csgo.txt"
|
||||
{
|
||||
"engine" "csgo"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -0,0 +1,316 @@
|
||||
/**
|
||||
* Do not edit this file. Any changes will be overwritten by the gamedata
|
||||
* updater or by upgrading your SourceMod install.
|
||||
*
|
||||
* To override data in this file, create a subdirectory named "custom" and
|
||||
* place your own gamedata file(s) inside of it. Such files will be parsed
|
||||
* after SM's own.
|
||||
*
|
||||
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
|
||||
*/
|
||||
|
||||
"Games"
|
||||
{
|
||||
/* Sounds */
|
||||
"#default"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
"SlapSoundCount" "3"
|
||||
"SlapSound1" "player/damage1.wav"
|
||||
"SlapSound2" "player/damage2.wav"
|
||||
"SlapSound2" "player/damage3.wav"
|
||||
}
|
||||
}
|
||||
|
||||
/* General Temp Entities */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into CBaseTempEntity constructor */
|
||||
"s_pTempEntities"
|
||||
{
|
||||
"windows" "19"
|
||||
}
|
||||
"GetTEName"
|
||||
{
|
||||
"windows" "4"
|
||||
"linux" "4"
|
||||
"mac" "4"
|
||||
}
|
||||
"GetTENext"
|
||||
{
|
||||
"windows" "8"
|
||||
"linux" "8"
|
||||
"mac" "8"
|
||||
}
|
||||
"TE_GetServerClass"
|
||||
{
|
||||
"windows" "0"
|
||||
"linux" "0"
|
||||
"mac" "0"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
"CBaseTempEntity"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x8B\xC1\x8B\x4D\x08\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x2A\x8B"
|
||||
}
|
||||
"s_pTempEntities"
|
||||
{
|
||||
"library" "server"
|
||||
"linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
|
||||
"mac" "@_ZN15CBaseTempEntity15s_pTempEntitiesE"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CGlobalEntityList */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
/* Functions in CGlobalEntityList */
|
||||
"FindEntityByClassname"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x53\x56\x8B\xF1\x8B\x4D\x08\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x83\xF8\xFF\x75\x2A\xB8\xFF\x1F\x00\x00\x8D\x04\x40\x8B\x74\xC6\x2A\xEB"
|
||||
"linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
||||
"mac" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* General GameRules */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into CreateGameRulesObject */
|
||||
"g_pGameRules"
|
||||
{
|
||||
"windows" "2"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
/* This signature sometimes has multiple matches, but this
|
||||
* does not matter as g_pGameRules is involved in all of them.
|
||||
* The same g_pGameRules offset applies to each match.
|
||||
*
|
||||
* Sometimes this block of bytes is at the beginning of the static
|
||||
* CreateGameRulesObject function and sometimes it is in the middle
|
||||
* of an entirely different function. This depends on the game.
|
||||
*/
|
||||
"CreateGameRulesObject"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2"
|
||||
}
|
||||
"g_pGameRules"
|
||||
{
|
||||
"library" "server"
|
||||
"linux" "@g_pGameRules"
|
||||
"mac" "@g_pGameRules"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* IServer interface pointer */
|
||||
"#default"
|
||||
{
|
||||
"Keys"
|
||||
{
|
||||
/* Signature for the beginning of IVEngineServer::CreateFakeClient.
|
||||
*
|
||||
* The engine binary is not actually scanned in order to look for
|
||||
* this. SourceHook is used to used to determine the address of the
|
||||
* function and this signature is used to verify that it contains
|
||||
* the expected code. A pointer to sv (IServer interface) is used
|
||||
* here.
|
||||
*/
|
||||
"CreateFakeClient_Windows" "\x55\x8B\xEC\x8B\x2A\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x85\xC0\x75"
|
||||
}
|
||||
|
||||
"Offsets"
|
||||
{
|
||||
/* Offset into IVEngineServer::CreateFakeClient */
|
||||
"sv"
|
||||
{
|
||||
"windows" "8"
|
||||
}
|
||||
}
|
||||
|
||||
"Signatures"
|
||||
{
|
||||
/* CBaseServer object for IServer interface */
|
||||
"sv"
|
||||
{
|
||||
"library" "engine"
|
||||
"linux" "@sv"
|
||||
"mac" "@sv"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* EntityFactoryDictionary function */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"EntityFactory"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3"
|
||||
"linux" "@_Z23EntityFactoryDictionaryv"
|
||||
"mac" "@_Z23EntityFactoryDictionaryv"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* CBaseEntityOutput::FireOutput */
|
||||
"#default"
|
||||
{
|
||||
"Signatures"
|
||||
{
|
||||
"FireOutput"
|
||||
{
|
||||
"library" "server"
|
||||
"windows" "\x55\x8B\xEC\x81\x2A\x2A\x2A\x2A\x2A\x53\x56\x8B\x71\x2A\x57"
|
||||
"linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
||||
"mac" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* SetUserInfo data */
|
||||
"#default"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
/**
|
||||
* CBaseClient::SetUserCVar(char const*,char const*);
|
||||
* Linux offset straight from VTable dump.
|
||||
* Windows offset is crazy. Found the windows SetName function using string "(%d)%-.*s" (aD_S in IDA)
|
||||
* Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1)
|
||||
*/
|
||||
"SetUserCvar"
|
||||
{
|
||||
/* Not 100% sure on this, why would windows change and not linux - TEST ME */
|
||||
"windows" "17"
|
||||
"linux" "64"
|
||||
"mac" "64"
|
||||
}
|
||||
/**
|
||||
* Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made.
|
||||
* Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end.
|
||||
* Linux: mov byte ptr [esi+0B0h], 0
|
||||
* Win: mov byte ptr [esi+0B0h], 0
|
||||
*
|
||||
* L4D2: This has been moved into CBaseClient::UpdateUserSettings(), rest of the details are still relevant.
|
||||
*/
|
||||
"InfoChanged"
|
||||
{
|
||||
"windows" "168"
|
||||
"linux" "168"
|
||||
"mac" "168"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
"csgo"
|
||||
{
|
||||
"Offsets"
|
||||
{
|
||||
"GiveNamedItem"
|
||||
{
|
||||
"windows" "435"
|
||||
"linux" "436"
|
||||
"mac" "436"
|
||||
}
|
||||
"RemovePlayerItem"
|
||||
{
|
||||
"windows" "285"
|
||||
"linux" "286"
|
||||
"mac" "286"
|
||||
}
|
||||
"Weapon_GetSlot"
|
||||
{
|
||||
"windows" "283"
|
||||
"linux" "284"
|
||||
"mac" "284"
|
||||
}
|
||||
"Ignite"
|
||||
{
|
||||
"windows" "219"
|
||||
"linux" "220"
|
||||
"mac" "220"
|
||||
}
|
||||
"Extinguish"
|
||||
{
|
||||
"windows" "222"
|
||||
"linux" "223"
|
||||
"mac" "223"
|
||||
}
|
||||
"Teleport"
|
||||
{
|
||||
"windows" "111"
|
||||
"linux" "112"
|
||||
"mac" "112"
|
||||
}
|
||||
"CommitSuicide"
|
||||
{
|
||||
"windows" "484"
|
||||
"linux" "484"
|
||||
"mac" "484"
|
||||
}
|
||||
"GetVelocity"
|
||||
{
|
||||
"windows" "136"
|
||||
"linux" "137"
|
||||
"mac" "137"
|
||||
}
|
||||
"EyeAngles"
|
||||
{
|
||||
"windows" "127"
|
||||
"linux" "128"
|
||||
"mac" "128"
|
||||
}
|
||||
"AcceptInput"
|
||||
{
|
||||
"windows" "39"
|
||||
"linux" "40"
|
||||
"mac" "40"
|
||||
}
|
||||
"SetEntityModel"
|
||||
{
|
||||
"windows" "26"
|
||||
"linux" "27"
|
||||
"mac" "27"
|
||||
}
|
||||
"WeaponEquip"
|
||||
{
|
||||
"windows" "276"
|
||||
"linux" "277"
|
||||
"mac" "277"
|
||||
}
|
||||
"Activate"
|
||||
{
|
||||
"windows" "36"
|
||||
"linux" "37"
|
||||
"mac" "37"
|
||||
}
|
||||
"PlayerRunCmd"
|
||||
{
|
||||
"windows" "455"
|
||||
"linux" "456"
|
||||
"mac" "456"
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -60,6 +60,11 @@
|
||||
"engine" "eye"
|
||||
}
|
||||
|
||||
"engine.csgo.txt"
|
||||
{
|
||||
"engine" "csgo"
|
||||
}
|
||||
|
||||
"game.tf.txt"
|
||||
{
|
||||
"game" "tf"
|
||||
|
||||
Reference in New Issue
Block a user