Added support for CS: Global Offensive (bug 5299, r=asherkin).
This commit is contained in:
@@ -2,12 +2,12 @@
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# Makefile written by David "BAILOPAN" Anderson
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SMSDK = ../..
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SRCDS_BASE = ~/srcds
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HL2SDK_ORIG = ../../../hl2sdk
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HL2SDK_OB = ../../../hl2sdk-ob
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HL2SDK_OB_VALVE = ../../../hl2sdk-ob-valve
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HL2SDK_L4D = ../../../hl2sdk-l4d
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HL2SDK_L4D2 = ../../../hl2sdk-l4d2
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HL2SDK_CSGO = ../../../hl2sdk-csgo
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MMSOURCE17 = ../../../mmsource-central
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#####################################
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@@ -43,7 +43,6 @@ ifeq "$(ENGINE)" "original"
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CFLAGS += -DSOURCE_ENGINE=1
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METAMOD = $(MMSOURCE17)/core-legacy
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INCLUDE += -I$(HL2SDK)/public/dlls -I$(HL2SDK)/game_shared
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SRCDS = $(SRCDS_BASE)
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GAMEFIX = 1.ep1
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override ENGSET = true
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endif
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@@ -54,7 +53,6 @@ ifeq "$(ENGINE)" "orangebox"
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CFLAGS += -DSOURCE_ENGINE=3
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METAMOD = $(MMSOURCE17)/core
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INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework
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SRCDS = $(SRCDS_BASE)/orangebox
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GAMEFIX = 2.ep2
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override ENGSET = true
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endif
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@@ -65,7 +63,6 @@ ifeq "$(ENGINE)" "orangeboxvalve"
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CFLAGS += -DSOURCE_ENGINE=6
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METAMOD = $(MMSOURCE17)/core
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INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework
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SRCDS = $(SRCDS_BASE)/orangebox
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GAMEFIX = 2.ep2v
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override ENGSET = true
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endif
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@@ -76,7 +73,6 @@ ifeq "$(ENGINE)" "left4dead"
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CFLAGS += -DSOURCE_ENGINE=7
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METAMOD = $(MMSOURCE17)/core
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INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework
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SRCDS = $(SRCDS_BASE)/l4d
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GAMEFIX = 2.l4d
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override ENGSET = true
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endif
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@@ -87,30 +83,45 @@ ifeq "$(ENGINE)" "left4dead2"
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CFLAGS += -DSOURCE_ENGINE=8
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METAMOD = $(MMSOURCE17)/core
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INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework
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SRCDS = $(SRCDS_BASE)/left4dead2
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GAMEFIX = 2.l4d2
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override ENGSET = true
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endif
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ifeq "$(ENGINE)" "csgo"
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HL2SDK = $(HL2SDK_CSGO)
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HL2PUB = $(HL2SDK)/public
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HL2LIB = $(HL2SDK)/lib/linux
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CFLAGS += -DSOURCE_ENGINE=11
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METAMOD = $(MMSOURCE17)/core
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INCLUDE += -I$(HL2SDK)/public/game/server -I$(HL2SDK)/common -I$(HL2SDK)/game/shared -I$(HL2SDK)/public/toolframework
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GAMEFIX = 2.csgo
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override ENGSET = true
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endif
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ifeq ($(ENGINE),$(filter $(ENGINE), left4dead2 orangeboxvalve))
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ifeq ($(ENGINE),$(filter $(ENGINE), csgo left4dead2 orangeboxvalve))
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LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so libtier0.so
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else
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LINK_HL2 = $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so tier0_i486.so
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endif
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ifeq "$(ENGINE)" "csgo"
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LINK_HL2 += $(HL2LIB)/interfaces_i486.a
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endif
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LINK += $(LINK_HL2)
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INCLUDE += -I. -I.. -Isdk -I$(HL2PUB) -I$(HL2PUB)/engine -I$(HL2PUB)/mathlib -I$(HL2PUB)/tier0 \
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-I$(HL2PUB)/tier1 -I$(METAMOD) -I$(METAMOD)/sourcehook -I$(SMSDK)/public -I$(SMSDK)/public/extensions \
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-I$(SMSDK)/public/sourcepawn
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CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_BLOODYGOODTIME=4 -DSE_EYE=5 \
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-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9
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-DSE_ORANGEBOXVALVE=6 -DSE_LEFT4DEAD=7 -DSE_LEFT4DEAD2=8 -DSE_ALIENSWARM=9 -DSE_PORTAL2=10 \
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-DSE_CSGO=11
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LINK += -m32 -ldl -lm
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CFLAGS += -D_LINUX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -Wall -Werror -Wno-switch \
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-Wno-unused -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
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CFLAGS += -D_LINUX -DPOSIX -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_strnicmp=strncasecmp -Dstrnicmp=strncasecmp \
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-D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_alloca=alloca -Dstrcmpi=strcasecmp -DCOMPILER_GCC \
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-Wno-switch -Wall -Werror -Wno-uninitialized -Wno-invalid-offsetof -Wno-unused -mfpmath=sse -msse -DSOURCEMOD_BUILD -DHAVE_STDINT_H -m32
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CPPFLAGS += -Wno-non-virtual-dtor -fno-exceptions -fno-rtti -fno-threadsafe-statics
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################################################
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@@ -153,12 +164,12 @@ all: check
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mkdir -p $(BIN_DIR)/sdk
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mkdir -p $(BIN_DIR)/CDetour
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mkdir -p $(BIN_DIR)/asm
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ifeq ($(ENGINE),$(filter $(ENGINE), left4dead2 orangeboxvalve))
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ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
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ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
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ifeq ($(ENGINE),$(filter $(ENGINE), csgo left4dead2 orangeboxvalve))
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ln -sf $(HL2LIB)/libvstdlib.so libvstdlib.so;
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ln -sf $(HL2LIB)/libtier0.so libtier0.so;
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else
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ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
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ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;
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ln -sf $(HL2LIB)/vstdlib_i486.so vstdlib_i486.so;
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ln -sf $(HL2LIB)/tier0_i486.so tier0_i486.so;
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endif
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$(MAKE) -f Makefile extension
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@@ -964,7 +964,7 @@
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<ClCompile>
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<AdditionalOptions>/D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 /D COMPILER_MSVC /D COMPILER_MSVC32 %(AdditionalOptions)</AdditionalOptions>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK-CSGO)\common;$(HL2SDK-CSGO)\public;$(HL2SDK-CSGO)\public\engine;$(HL2SDK-CSGO)\public\game\server;$(HL2SDK-CSGO)\public\toolframework;$(HL2SDK-CSGO)\public\mathlib;$(HL2SDK-CSGO)\public\tier0;$(HL2SDK-CSGO)\game\shared;$(HL2SDK-CSGO)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKCSGO)\common;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\toolframework;$(HL2SDKCSGO)\public\mathlib;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\game\shared;$(HL2SDKCSGO)\public\tier1;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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@@ -981,7 +981,7 @@
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<AdditionalIncludeDirectories>..\..\..\public;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>$(HL2SDK-CSGO)\lib\public\tier0.lib;$(HL2SDK-CSGO)\lib\public\tier1.lib;$(HL2SDK-CSGO)\lib\public\vstdlib.lib;$(HL2SDK-CSGO)\lib\public\mathlib.lib;$(HL2SDK-CSGO)\lib\public\interfaces.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;$(HL2SDKCSGO)\lib\public\mathlib.lib;$(HL2SDKCSGO)\lib\public\interfaces.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)sdktools.ext.2.csgo.dll</OutputFile>
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@@ -996,7 +996,7 @@
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<ClCompile>
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<AdditionalOptions>/MP /D SE_EPISODEONE=1 /D SE_DARKMESSIAH=2 /D SE_ORANGEBOX=3 /D SE_BLOODYGOODTIME=4 /D SE_EYE=5 /D SE_ORANGEBOXVALVE=6 /D SE_LEFT4DEAD=7 /D SE_LEFT4DEAD2=8 /D SE_ALIENSWARM=9 /D SE_PORTAL2=10 /D SE_CSGO=11 /D COMPILER_MSVC /D COMPILER_MSVC32 %(AdditionalOptions)</AdditionalOptions>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDK-CSGO)\common;$(HL2SDK-CSGO)\public;$(HL2SDK-CSGO)\public\engine;$(HL2SDK-CSGO)\public\game\server;$(HL2SDK-CSGO)\public\toolframework;$(HL2SDK-CSGO)\public\mathlib;$(HL2SDK-CSGO)\public\tier0;$(HL2SDK-CSGO)\public\tier1;$(HL2SDK-CSGO)\game\shared;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>..;..\sdk;..\..\..\public;..\..\..\public\extensions;..\..\..\public\sourcepawn;$(HL2SDKCSGO)\common;$(HL2SDKCSGO)\public;$(HL2SDKCSGO)\public\engine;$(HL2SDKCSGO)\public\game\server;$(HL2SDKCSGO)\public\toolframework;$(HL2SDKCSGO)\public\mathlib;$(HL2SDKCSGO)\public\tier0;$(HL2SDKCSGO)\public\tier1;$(HL2SDKCSGO)\game\shared;$(MMSOURCE18)\core;$(MMSOURCE18)\core\sourcehook;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD;SOURCE_ENGINE=11;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<EnableEnhancedInstructionSet>NotSet</EnableEnhancedInstructionSet>
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@@ -1010,7 +1010,7 @@
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<PreprocessorDefinitions>BINARY_NAME="$(TargetFileName)";%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>$(HL2SDK-CSGO)\lib\public\tier0.lib;$(HL2SDK-CSGO)\lib\public\tier1.lib;$(HL2SDK-CSGO)\lib\public\vstdlib.lib;$(HL2SDK-CSGO)\lib\public\mathlib.lib;$(HL2SDK-CSGO)\lib\public\interfaces.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>$(HL2SDKCSGO)\lib\public\tier0.lib;$(HL2SDKCSGO)\lib\public\tier1.lib;$(HL2SDKCSGO)\lib\public\vstdlib.lib;$(HL2SDKCSGO)\lib\public\mathlib.lib;$(HL2SDKCSGO)\lib\public\interfaces.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)sdktools.ext.2.csgo.dll</OutputFile>
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<IgnoreSpecificDefaultLibraries>LIBC;LIBCD;LIBCMTD;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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@@ -105,7 +105,7 @@ void EntityOutputManager::FireEventDetour(void *pOutput, CBaseEntity *pActivator
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}
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char sOutput[20];
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Q_snprintf(sOutput, sizeof(sOutput), "%x", pOutput);
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Q_snprintf(sOutput, sizeof(sOutput), "%p", pOutput);
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// attempt to directly lookup a hook using the pOutput pointer
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OutputNameStruct *pOutputName = NULL;
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@@ -528,7 +528,11 @@ static cell_t SlapPlayer(IPluginContext *pContext, const cell_t *params)
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CellRecipientFilter rf;
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rf.SetToReliable(true);
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rf.Initialize(player_list, total_players);
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#if SOURCE_ENGINE < SE_PORTAL2
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, VOL_NORM, ATTN_NORM, 0, PITCH_NORM, &pos);
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#else
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engsound->EmitSound(rf, params[1], CHAN_AUTO, sound_name, -1, sound_name, VOL_NORM, ATTN_NORM, 0, 0, PITCH_NORM, &pos);
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#endif
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}
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}
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@@ -33,8 +33,13 @@
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#include <IForwardSys.h>
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SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float);
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#if SOURCE_ENGINE >= SE_PORTAL2
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 0, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK17(IEngineSound, EmitSound, SH_NOATTRIB, 1, int, IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#else
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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#endif
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bool g_InSoundHook = false;
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@@ -252,10 +257,17 @@ void SoundHooks::OnEmitAmbientSound(int entindex, const Vector &pos, const char
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}
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}
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#if SOURCE_ENGINE >= SE_PORTAL2
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int SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
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float flVolume, soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#else
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#endif
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{
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SoundHookIter iter;
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IPluginFunction *pFunc;
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@@ -287,12 +299,26 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
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case Pl_Handled:
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case Pl_Stop:
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{
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#if SOURCE_ENGINE >= SE_PORTAL2
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RETURN_META_VALUE(MRES_SUPERCEDE, -1);
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#else
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RETURN_META(MRES_SUPERCEDE);
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#endif
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}
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case Pl_Changed:
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{
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CellRecipientFilter crf;
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crf.Initialize(players, size);
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#if SOURCE_ENGINE >= SE_PORTAL2
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RETURN_META_VALUE_NEWPARAMS(
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MRES_IGNORED,
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-1,
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static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float, soundlevel_t,
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int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
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(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, iSoundlevel, nSeed, iFlags, iPitch, pOrigin,
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#else
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
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@@ -300,15 +326,27 @@ void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChann
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(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, pOrigin,
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#endif
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}
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}
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}
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#if SOURCE_ENGINE >= SE_PORTAL2
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RETURN_META_VALUE(MRES_IGNORED, -1 );
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#endif
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}
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#if SOURCE_ENGINE >= SE_PORTAL2
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int SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
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float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#else
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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#endif
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{
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SoundHookIter iter;
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IPluginFunction *pFunc;
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@@ -341,22 +379,41 @@ void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChan
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case Pl_Handled:
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case Pl_Stop:
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{
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#if SOURCE_ENGINE >= SE_PORTAL2
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RETURN_META_VALUE(MRES_SUPERCEDE, -1);
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#else
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RETURN_META(MRES_SUPERCEDE);
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#endif
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}
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case Pl_Changed:
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{
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CellRecipientFilter crf;
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crf.Initialize(players, size);
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#if SOURCE_ENGINE >= SE_PORTAL2
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RETURN_META_VALUE_NEWPARAMS(
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MRES_IGNORED,
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-1,
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static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float,
|
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int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
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(crf, iEntIndex, iChannel, buffer, -1, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
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nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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#else
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
|
||||
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float,
|
||||
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float,
|
||||
int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
|
||||
(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
|
||||
iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
|
||||
);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
RETURN_META_VALUE(MRES_IGNORED, -1 );
|
||||
#endif
|
||||
}
|
||||
|
||||
/************************
|
||||
@@ -452,7 +509,11 @@ static cell_t StopSound(IPluginContext *pContext, const cell_t *params)
|
||||
char *name;
|
||||
pContext->LocalToString(params[3], &name);
|
||||
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
engsound->StopSound(entity, channel, name, -1);
|
||||
#else
|
||||
engsound->StopSound(entity, channel, name);
|
||||
#endif
|
||||
|
||||
return 1;
|
||||
}
|
||||
@@ -547,6 +608,53 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
player[0] = cl_array[i];
|
||||
crf.Reset();
|
||||
crf.Initialize(player, 1);
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float,
|
||||
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
|
||||
|
||||
(&IEngineSound::EmitSound))
|
||||
(crf,
|
||||
player[0],
|
||||
channel,
|
||||
sample,
|
||||
-1,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
0,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
else
|
||||
{
|
||||
engsound->EmitSound(crf,
|
||||
player[0],
|
||||
channel,
|
||||
sample,
|
||||
-1,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
0,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
#else
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@@ -585,8 +693,55 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
} else {
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char*, unsigned int, const char*, float,
|
||||
soundlevel_t, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
|
||||
(&IEngineSound::EmitSound))
|
||||
(crf,
|
||||
entity,
|
||||
channel,
|
||||
sample,
|
||||
-1,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
0,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
else
|
||||
{
|
||||
engsound->EmitSound(crf,
|
||||
entity,
|
||||
channel,
|
||||
sample,
|
||||
-1,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
0,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
#else
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
@@ -625,6 +780,7 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
return 1;
|
||||
@@ -712,6 +868,9 @@ static cell_t EmitSentence(IPluginContext *pContext, const cell_t *params)
|
||||
sentence,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
0,
|
||||
#endif
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
|
||||
@@ -50,6 +50,17 @@ public:
|
||||
void Shutdown();
|
||||
void AddHook(int type, IPluginFunction *pFunc);
|
||||
bool RemoveHook(int type, IPluginFunction *pFunc);
|
||||
#if SOURCE_ENGINE >= SE_PORTAL2
|
||||
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol, soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
||||
int OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *, unsigned int, const char *pSample, float flVolume,
|
||||
soundlevel_t iSoundlevel, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
int OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSoundEntry, unsigned int nSoundEntryHash, const char *pSample,
|
||||
float flVolume, float flAttenuation, int nSeed, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
#else
|
||||
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
|
||||
soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
||||
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
||||
@@ -60,6 +71,7 @@ public:
|
||||
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
#endif
|
||||
private:
|
||||
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
|
||||
void _IncRefCounter(int type);
|
||||
|
||||
Reference in New Issue
Block a user