Added support for CS: Global Offensive (bug 5299, r=asherkin).

This commit is contained in:
Nicholas Hastings
2012-05-27 16:08:03 -04:00
parent fdec003973
commit 917b6d4521
25 changed files with 708 additions and 53 deletions
+36 -15
View File
@@ -27,6 +27,10 @@ class SM:
'name': 'BLOODYGOODTIME', 'platform': ['windows']}
self.possibleSdks['eye'] = {'sdk': 'HL2SDK-EYE', 'ext': '2.eye', 'def': '5',
'name': 'EYE', 'platform': ['windows']}
self.possibleSdks['csgo'] = {'sdk': 'HL2SDKCSGO', 'ext': '2.csgo', 'def': '11',
'name': 'CSGO', 'platform': ['windows', 'linux']}
# self.possibleSdks['portal2'] = {'sdk': 'HL2SDK-PORTAL2', 'ext': '2.portal2', 'def': '10',
# 'name': 'PORTAL2', 'platform': ['windows']}
self.sdkInfo = { }
@@ -35,7 +39,7 @@ class SM:
self.compiler.DetectAll(AMBuild)
#Detect variables
envvars = { 'MMSOURCE18': 'mmsource-1.8',
envvars = { 'MMSOURCE19': 'mmsource-1.9',
'HL2SDKOBVALVE': 'hl2sdk-ob-valve',
'HL2SDKL4D': 'hl2sdk-l4d',
'HL2SDKL4D2': 'hl2sdk-l4d2',
@@ -45,6 +49,7 @@ class SM:
if AMBuild.target['platform'] != 'darwin':
envvars['HL2SDK'] = 'hl2sdk'
envvars['HL2SDKOB'] = 'hl2sdk-ob'
envvars['HL2SDKCSGO'] = 'hl2sdk-csgo'
#Dark Messiah is Windows-only
if AMBuild.target['platform'] == 'windows':
@@ -225,7 +230,7 @@ class SM:
self.compiler.AddToListVar('RCINCLUDES', os.path.join(AMBuild.sourceFolder, 'public'))
self.compiler.AddToListVar('RCINCLUDES',
os.path.join(AMBuild.outputFolder, 'includes'))
self.mmsPath = AMBuild.cache['MMSOURCE18']
self.mmsPath = AMBuild.cache['MMSOURCE19']
def DefaultCompiler(self):
return self.compiler.Clone()
@@ -268,18 +273,22 @@ class SM:
else:
staticLibs = os.path.join(sdkPath, 'lib', 'linux')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
if sdk in ['ep2v', 'l4d', 'l4d2']:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
if sdk in ['ep2v', 'l4d', 'l4d2', 'csgo']:
libs = ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.so', 'libtier0.so']
if sdk == 'csgo':
libs.append('interfaces_i486.a')
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
job.AddCommand(SymlinkCommand(link, target))
else:
for i in ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
libs = ['tier1_i486.a', 'mathlib_i486.a', 'vstdlib_i486.so', 'tier0_i486.so']
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
@@ -287,9 +296,12 @@ class SM:
elif AMBuild.target['platform'] == 'darwin':
staticLibs = os.path.join(sdkPath, 'lib', 'mac')
workFolder = os.path.join(AMBuild.outputFolder, job.workFolder)
for i in ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']:
link = os.path.join(workFolder, i)
target = os.path.join(staticLibs, i)
libs = ['tier1_i486.a', 'mathlib_i486.a', 'libvstdlib.dylib', 'libtier0.dylib']
if sdk == 'csgo':
libs.append('interfaces_i486.a')
for lib in libs:
link = os.path.join(workFolder, lib)
target = os.path.join(staticLibs, lib)
try:
os.lstat(link)
except:
@@ -306,6 +318,8 @@ class SM:
def PostSetupHL2Job(self, job, builder, sdk):
if AMBuild.target['platform'] in ['linux', 'darwin']:
builder.AddObjectFiles(['tier1_i486.a', 'mathlib_i486.a'])
if sdk == 'csgo':
builder.AddObjectFiles(['interfaces_i486.a'])
def DefaultHL2Compiler(self, path, sdk, noLink = False, oldMms = '-legacy'):
compiler = self.DefaultExtCompiler(path)
@@ -319,6 +333,10 @@ class SM:
info = self.possibleSdks
compiler['CDEFINES'].extend(['SE_' + info[i]['name'] + '=' + info[i]['def'] for i in info])
# We don't build for Portal 2 (yet?, ever?), but using this define in code as
# it saves trouble if we ever need to
compiler['CDEFINES'].append('SE_PORTAL2=10')
paths = [['public'], ['public', 'engine'], ['public', 'mathlib'], ['public', 'vstdlib'],
['public', 'tier0'], ['public', 'tier1']]
@@ -336,8 +354,11 @@ class SM:
compiler['CDEFINES'].append('SOURCE_ENGINE=' + info['def'])
if sdk == 'swarm' and AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
if sdk in ['swarm','csgo']:
if AMBuild.target['platform'] == 'windows':
compiler['CDEFINES'].extend(['COMPILER_MSVC', 'COMPILER_MSVC32'])
else:
compiler['CDEFINES'].extend(['COMPILER_GCC', 'POSIX'])
if sdk == 'ep1':
if AMBuild.target['platform'] == 'linux':
@@ -354,7 +375,7 @@ class SM:
if not noLink:
if AMBuild.target['platform'] == 'linux':
compiler['POSTLINKFLAGS'][0:0] = ['-lm']
if sdk in ['ep2v', 'l4d', 'l4d2']:
if sdk in ['ep2v', 'l4d', 'l4d2', 'csgo']:
compiler['POSTLINKFLAGS'][0:0] = ['libtier0.so']
compiler['POSTLINKFLAGS'][0:0] = ['libvstdlib.so']
else: