Move translator from logic to core (bug 4406 part 6, r=ds).
--HG-- rename : core/PhraseCollection.cpp => core/logic/PhraseCollection.cpp rename : core/PhraseCollection.h => core/logic/PhraseCollection.h rename : core/Translator.cpp => core/logic/Translator.cpp rename : core/Translator.h => core/logic/Translator.h rename : core/sm_memtable.h => core/logic/sm_memtable.h rename : core/smn_lang.cpp => core/logic/smn_lang.cpp
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@@ -39,7 +39,6 @@
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#include "sm_stringutil.h"
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#include "CoreConfig.h"
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#include "TimerSys.h"
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#include "Translator.h"
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#include "Logger.h"
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#include "ChatTriggers.h"
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#include "HalfLife2.h"
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@@ -549,9 +548,9 @@ void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername
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if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
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{
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unsigned int langid;
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pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
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pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
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} else {
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pPlayer->m_LangId = g_Translator.GetServerLanguage();
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pPlayer->m_LangId = translator->GetServerLanguage();
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}
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}
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@@ -1456,7 +1455,7 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
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m_Ip.assign(ip);
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m_pEdict = pEntity;
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m_iIndex = IndexOfEdict(pEntity);
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m_LangId = g_Translator.GetServerLanguage();
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m_LangId = translator->GetServerLanguage();
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m_Serial.bits.index = m_iIndex;
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m_Serial.bits.serial = g_PlayerSerialCount++;
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