Updated for hl2sdk-dota changes.
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@@ -198,7 +198,11 @@ public:
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unsigned int SetReplyTo(unsigned int reply);
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void MaxPlayersChanged(int newvalue = -1);
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private:
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#if SOURCE_ENGINE == SE_DOTA
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void OnServerActivate();
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#else
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void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
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#endif
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void InvalidatePlayer(CPlayer *pPlayer);
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private:
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List<IClientListener *> m_hooks;
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