From 8e897f62a3ea8e74f84c3e164afcc26a63a1f789 Mon Sep 17 00:00:00 2001 From: David Anderson Date: Fri, 14 Aug 2009 02:45:22 -0400 Subject: [PATCH] Updated gamedata engines for orangebox fork (bug 3948, r=ds). --- gamedata/core.games/common.games.txt | 1 + gamedata/sdktools.games/engine.ep2.txt | 10 - gamedata/sdktools.games/engine.ep2valve.txt | 265 ++++++++++++++++++++ gamedata/sdktools.games/master.games.txt | 6 + 4 files changed, 272 insertions(+), 10 deletions(-) create mode 100644 gamedata/sdktools.games/engine.ep2valve.txt diff --git a/gamedata/core.games/common.games.txt b/gamedata/core.games/common.games.txt index 4caeebbe..13b8c2fc 100644 --- a/gamedata/core.games/common.games.txt +++ b/gamedata/core.games/common.games.txt @@ -76,6 +76,7 @@ "#supported" { "engine" "orangebox" + "engine" "orangebox_valve" "engine" "left4dead" } diff --git a/gamedata/sdktools.games/engine.ep2.txt b/gamedata/sdktools.games/engine.ep2.txt index bc0933e6..ac80015a 100644 --- a/gamedata/sdktools.games/engine.ep2.txt +++ b/gamedata/sdktools.games/engine.ep2.txt @@ -5,8 +5,6 @@ { "#supported" { - "game" "dod" - "game" "tf" "game" "ageofchivalry" "game" "zps" "game" "empires" @@ -57,8 +55,6 @@ { "#supported" { - "game" "dod" - "game" "tf" "game" "ageofchivalry" "game" "zps" "game" "empires" @@ -86,8 +82,6 @@ { "#supported" { - "game" "dod" - "game" "tf" "game" "ageofchivalry" "game" "zps" "game" "empires" @@ -131,8 +125,6 @@ { "#supported" { - "game" "dod" - "game" "tf" "game" "ageofchivalry" "game" "zps" "game" "empires" @@ -226,8 +218,6 @@ { "#supported" { - "game" "dod" - "game" "tf" "game" "ageofchivalry" } "Signatures" diff --git a/gamedata/sdktools.games/engine.ep2valve.txt b/gamedata/sdktools.games/engine.ep2valve.txt new file mode 100644 index 00000000..a63bf172 --- /dev/null +++ b/gamedata/sdktools.games/engine.ep2valve.txt @@ -0,0 +1,265 @@ +"Games" +{ + /* General Temp Entities */ + "#default" + { + "#supported" + { + "game" "dod" + "game" "tf" + } + + "Offsets" + { + /* Offset into CBaseTempEntity constructor */ + "s_pTempEntities" + { + "windows" "17" + } + "GetTEName" + { + "windows" "4" + "linux" "4" + } + "GetTENext" + { + "windows" "8" + "linux" "8" + } + "TE_GetServerClass" + { + "windows" "0" + "linux" "0" + } + } + + "Signatures" + { + "CBaseTempEntity" + { + "library" "server" + "windows" "\x8B\xC1\x8B\x4C\x24\x04\xC7\x00\x2A\x2A\x2A\x2A\x89\x48\x04\x8B\x15\x2A\x2A\x2A\x2A\x89\x50\x08\xA3\x2A\x2A\x2A\x2A\xC2\x04\x00" + } + "s_pTempEntities" + { + "library" "server" + "linux" "@_ZN15CBaseTempEntity15s_pTempEntitiesE" + } + } + } + + /* Create Entity Signatures */ + "#default" + { + "#supported" + { + "game" "dod" + "game" "tf" + } + + "Signatures" + { + "DispatchSpawn" + { + "library" "server" + "linux" "@_Z13DispatchSpawnP11CBaseEntity" + "windows" "\x53\x55\x56\x8B\x74\x24\x10\x85\xF6\x57\x0F\x84\x2A\x2A\x2A\x2A\x8B\x1D\x2A\x2A\x2A\x2A\x8B\x03\x8B\x50\x64\x8B\xCB" + } + "CreateEntityByName" + { + "library" "server" + "linux" "@_Z18CreateEntityByNamePKci" + "windows" "\x56\x8B\x74\x24\x0C\x83\xFE\xFF\x57\x8B\x7C\x24\x0C\x74\x27\x8B\x0D\x2A\x2A\x2A\x2A\x8B\x01\x8B\x50\x54\x56\xFF\xD2" + } + } + } + + /* CGlobalEntityList */ + "#default" + { + "#supported" + { + "game" "dod" + "game" "tf" + } + + "Offsets" + { + /* Offset into LevelShutdown */ + "gEntList" + { + "windows" "11" + } + } + + "Signatures" + { + "LevelShutdown" + { + "library" "server" + "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8" + } + "gEntList" + { + "library" "server" + "linux" "@gEntList" + } + + /* Functions in CGlobalEntityList */ + "FindEntityByClassname" + { + "library" "server" + "windows" "\x53\x55\x56\x8B\xF1\x8B\x4C\x24\x10\x85\xC9\x57\x74\x19\x8B\x01\x8B\x50\x08\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x06\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x39\x8B\x5C\x24\x18\x8B\x2D\x2A\x2A\x2A\x2A\xEB\x03" + "linux" "@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc" + } + } + } + + /* General GameRules */ + "#default" + { + "#supported" + { + "game" "dod" + "game" "tf" + } + + "Offsets" + { + /* Offset into CreateGameRulesObject */ + "g_pGameRules" + { + "windows" "2" + } + } + + "Signatures" + { + /* This signature sometimes has multiple matches, but this + * does not matter as g_pGameRules is involved in all of them. + * The same g_pGameRules offset applies to each match. + * + * Sometimes this block of bytes is at the beginning of the static + * CreateGameRulesObject function and sometimes it is in the middle + * of an entirely different function. This depends on the game. + */ + "CreateGameRulesObject" + { + "library" "server" + "windows" "\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\x6A\x01\xFF\xD2" + } + "g_pGameRules" + { + "library" "server" + "linux" "@g_pGameRules" + } + } + } + + /* IServer interface pointer */ + "#default" + { + "Keys" + { + /* Signature for the beginning of IVEngineServer::CreateFakeClient. + * + * The engine binary is not actually scanned in order to look for + * this. SourceHook is used to used to determine the address of the + * function and this signature is used to verify that it contains + * the expected code. A pointer to sv (IServer interface) is used + * here. + */ + "CreateFakeClient_Windows" "\x8B\x44\x24\x2A\x50\xB9\x2A\x2A\x2A\x2A\xE8" + } + + "Offsets" + { + /* Offset into IVEngineServer::CreateFakeClient */ + "sv" + { + "windows" "6" + } + } + + "Signatures" + { + /* CBaseServer object for IServer interface */ + "sv" + { + "library" "engine" + "linux" "@sv" + } + } + } + + /* EntityFactoryDictionary function */ + "#default" + { + "Signatures" + { + "EntityFactory" + { + "library" "server" + "windows" "\xB8\x01\x00\x00\x00\x84\x2A\x2A\x2A\x2A\x2A\x75\x1D\x09\x2A\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x68\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\x83\xC4\x04\xB8\x2A\x2A\x2A\x2A\xC3" + "linux" "@_Z23EntityFactoryDictionaryv" + } + } + } + + /* CBaseEntityOutput::FireOutput */ + "#default" + { + "#supported" + { + "game" "dod" + "game" "tf" + } + "Signatures" + { + "FireOutput" + { + "library" "server" + "windows" "\x81\xEC\x1C\x01\x00\x00\x53\x55\x56\x8B\x71\x14\x85\xF6" + "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f" + } + } + "Offsets" + { + "FireOutputBackup" + { + "windows" "6" + "linux" "10" + } + } + } + + /* SetUserInfo data */ + "#default" + { + "Offsets" + { + /** + * CBaseClient::SetUserCVar(char const*,char const*); + * Linux offset straight from VTable dump. + * Windows offset is crazy. Found the windows 'SetName' function using string "(%d)%-0.*s" + * Cross referenced back to the vtable and counted manually (SetUserCvar is 1 higher, offsets start from 1) + */ + "SetUserCvar" + { + "windows" "17" + "linux" "55" + } + /** + * Offset into CBaseClient - Used by CBaseServer::UpdateUserSettings to determine when changes have been made. + * Find CBaseClient::UpdateUserSettings (strings "net_maxroutable", "cl_updaterate" etc) and the offset is set to 0 near the end. + * Linux: mov byte ptr [esi+98h], 0 + * Win: mov byte ptr [esi+0A4h], 0 + */ + "InfoChanged" + { + "windows" "140" + "linux" "140" + } + } + } +} diff --git a/gamedata/sdktools.games/master.games.txt b/gamedata/sdktools.games/master.games.txt index f9af8781..3d1ea5a6 100644 --- a/gamedata/sdktools.games/master.games.txt +++ b/gamedata/sdktools.games/master.games.txt @@ -13,6 +13,12 @@ { "engine" "orangebox" } + + /* Special OB engine for TF/DoD:S only */ + "engine.ep2valve.txt" + { + engine" "orangebox_valve" + } "engine.ep1.txt" {