Updated CDetour code in TF2 extension to prevent crashes with spies. Updated windows sig.
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				| @ -26,13 +26,13 @@ | |||||||
|  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), | ||||||
|  * or <http://www.sourcemod.net/license.php>.
 |  * or <http://www.sourcemod.net/license.php>.
 | ||||||
|  * |  * | ||||||
|  * Version: $Id$ |  * Version: $Id: detourhelpers.h 248 2008-08-27 00:56:22Z pred $ | ||||||
|  */ |  */ | ||||||
| 
 | 
 | ||||||
| #ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_ | #ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_ | ||||||
| #define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_ | #define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_ | ||||||
| 
 | 
 | ||||||
| #if defined PLATFORM_POSIX | #if defined PLATFORM_LINUX | ||||||
| #include <sys/mman.h> | #include <sys/mman.h> | ||||||
| #define	PAGE_SIZE	4096 | #define	PAGE_SIZE	4096 | ||||||
| #define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1)) | #define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1)) | ||||||
| @ -52,7 +52,7 @@ struct patch_t | |||||||
| 
 | 
 | ||||||
| inline void ProtectMemory(void *addr, int length, int prot) | inline void ProtectMemory(void *addr, int length, int prot) | ||||||
| { | { | ||||||
| #if defined PLATFORM_POSIX | #if defined PLATFORM_LINUX | ||||||
| 	void *addr2 = (void *)ALIGN(addr); | 	void *addr2 = (void *)ALIGN(addr); | ||||||
| 	mprotect(addr2, sysconf(_SC_PAGESIZE), prot); | 	mprotect(addr2, sysconf(_SC_PAGESIZE), prot); | ||||||
| #elif defined PLATFORM_WINDOWS | #elif defined PLATFORM_WINDOWS | ||||||
|  | |||||||
| @ -26,7 +26,7 @@ | |||||||
| * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), | * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), | ||||||
| * or <http://www.sourcemod.net/license.php>.
 | * or <http://www.sourcemod.net/license.php>.
 | ||||||
| * | * | ||||||
| * Version: $Id$ | * Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $ | ||||||
| */ | */ | ||||||
| 
 | 
 | ||||||
| #include "detours.h" | #include "detours.h" | ||||||
| @ -34,7 +34,6 @@ | |||||||
| 
 | 
 | ||||||
| ISourcePawnEngine *CDetourManager::spengine = NULL; | ISourcePawnEngine *CDetourManager::spengine = NULL; | ||||||
| IGameConfig *CDetourManager::gameconf = NULL; | IGameConfig *CDetourManager::gameconf = NULL; | ||||||
| int CDetourManager::returnValue = 0; |  | ||||||
| 
 | 
 | ||||||
| void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf) | void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf) | ||||||
| { | { | ||||||
| @ -42,9 +41,9 @@ void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf) | |||||||
| 	CDetourManager::gameconf = gameconf; | 	CDetourManager::gameconf = gameconf; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| CDetour *CDetourManager::CreateDetour(void *callbackfunction, size_t paramsize, const char *signame) | CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame) | ||||||
| { | { | ||||||
| 	CDetour *detour = new CDetour(callbackfunction, paramsize, signame); | 	CDetour *detour = new CDetour(callbackfunction, trampoline, signame); | ||||||
| 	if (detour) | 	if (detour) | ||||||
| 	{ | 	{ | ||||||
| 		if (!detour->Init(spengine, gameconf)) | 		if (!detour->Init(spengine, gameconf)) | ||||||
| @ -59,50 +58,17 @@ CDetour *CDetourManager::CreateDetour(void *callbackfunction, size_t paramsize, | |||||||
| 	return NULL; | 	return NULL; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void CDetourManager::DeleteDetour(CDetour *detour) | CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame) | ||||||
| { |  | ||||||
| 	delete detour; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| CBlocker * CDetourManager::CreateFunctionBlock( const char *signame, bool isVoid ) |  | ||||||
| { |  | ||||||
| 	CBlocker *block = new CBlocker(signame, isVoid); |  | ||||||
| 
 |  | ||||||
| 	if (block) |  | ||||||
| 	{ |  | ||||||
| 		if (!block->Init(spengine, gameconf)) |  | ||||||
| 		{ |  | ||||||
| 			delete block; |  | ||||||
| 			return NULL; |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		return block; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	return NULL; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void CDetourManager::DeleteFunctionBlock(CBlocker *block) |  | ||||||
| { |  | ||||||
| 	delete block; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| CDetour::CDetour(void *callbackfunction, size_t paramsize, const char *signame) |  | ||||||
| { | { | ||||||
| 	enabled = false; | 	enabled = false; | ||||||
| 	detoured = false; | 	detoured = false; | ||||||
| 	detour_address = NULL; | 	detour_address = NULL; | ||||||
| 	detour_callback = NULL; | 	detour_trampoline = NULL; | ||||||
| 	this->signame = signame; | 	this->signame = signame; | ||||||
| 	this->callbackfunction = callbackfunction; | 	this->detour_callback = callbackfunction; | ||||||
| 	spengine = NULL; | 	spengine = NULL; | ||||||
| 	gameconf = NULL; | 	gameconf = NULL; | ||||||
| 	this->paramsize = paramsize; | 	this->trampoline = trampoline; | ||||||
| } |  | ||||||
| 
 |  | ||||||
| CDetour::~CDetour() |  | ||||||
| { |  | ||||||
| 	DeleteDetour(); |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf) | bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf) | ||||||
| @ -121,6 +87,12 @@ bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf) | |||||||
| 	return enabled; | 	return enabled; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void CDetour::Destroy() | ||||||
|  | { | ||||||
|  | 	DeleteDetour(); | ||||||
|  | 	delete this; | ||||||
|  | } | ||||||
|  | 
 | ||||||
| bool CDetour::IsEnabled() | bool CDetour::IsEnabled() | ||||||
| { | { | ||||||
| 	return enabled; | 	return enabled; | ||||||
| @ -148,7 +120,6 @@ bool CDetour::CreateDetour() | |||||||
| 		detour_restore.patch[i] = ((unsigned char *)detour_address)[i]; | 		detour_restore.patch[i] = ((unsigned char *)detour_address)[i]; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	//detour_callback = spengine->ExecAlloc(100);
 |  | ||||||
| 	JitWriter wr; | 	JitWriter wr; | ||||||
| 	JitWriter *jit = ≀ | 	JitWriter *jit = ≀ | ||||||
| 	jit_uint32_t CodeSize = 0; | 	jit_uint32_t CodeSize = 0; | ||||||
| @ -158,47 +129,6 @@ bool CDetour::CreateDetour() | |||||||
| 
 | 
 | ||||||
| jit_rewind: | jit_rewind: | ||||||
| 
 | 
 | ||||||
| 	/* Push all our params onto the stack */ |  | ||||||
| 	for (size_t i=0; i<paramsize; i++) |  | ||||||
| 	{ |  | ||||||
| #if defined PLATFORM_WINDOWS |  | ||||||
| 		IA32_Push_Rm_Disp8_ESP(jit, (paramsize*4)); |  | ||||||
| #elif defined PLATFORM_LINUX |  | ||||||
| 		IA32_Push_Rm_Disp8_ESP(jit, 4 +(paramsize*4)); |  | ||||||
| #endif |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	/* Push thisptr onto the stack */ |  | ||||||
| #if defined PLATFORM_WINDOWS |  | ||||||
| 	IA32_Push_Reg(jit, REG_ECX); |  | ||||||
| #elif defined PLATFORM_LINUX |  | ||||||
| 	IA32_Push_Rm_Disp8_ESP(jit, 4 + (paramsize*4)); |  | ||||||
| #endif |  | ||||||
| 
 |  | ||||||
| 	jitoffs_t call = IA32_Call_Imm32(jit, 0);  |  | ||||||
| 	IA32_Write_Jump32_Abs(jit, call, callbackfunction); |  | ||||||
| 
 |  | ||||||
| 	/* Pop thisptr */ |  | ||||||
| #if defined PLATFORM_LINUX |  | ||||||
| 	IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG);		//add esp, 4
 |  | ||||||
| #elif defined PLATFORM_WINDOWS |  | ||||||
| 	IA32_Pop_Reg(jit, REG_ECX); |  | ||||||
| #endif |  | ||||||
| 
 |  | ||||||
| 	/* Pop params from the stack */ |  | ||||||
| 	for (size_t i=0; i<paramsize; i++) |  | ||||||
| 	{ |  | ||||||
| 		IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG);	 |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	//If TempDetour returns non-zero we want to load something into eax and return this value
 |  | ||||||
| 
 |  | ||||||
| 	//test eax, eax
 |  | ||||||
| 	IA32_Test_Rm_Reg(jit,  REG_EAX, REG_EAX, MOD_REG); |  | ||||||
| 
 |  | ||||||
| 	//jnz _skip
 |  | ||||||
| 	jitoffs_t jmp = IA32_Jump_Cond_Imm8(jit, CC_NZ, 0); |  | ||||||
| 
 |  | ||||||
| 	/* Patch old bytes in */ | 	/* Patch old bytes in */ | ||||||
| 	if (wr.outbase != NULL) | 	if (wr.outbase != NULL) | ||||||
| 	{ | 	{ | ||||||
| @ -207,15 +137,8 @@ jit_rewind: | |||||||
| 	wr.outptr += detour_restore.bytes; | 	wr.outptr += detour_restore.bytes; | ||||||
| 
 | 
 | ||||||
| 	/* Return to the original function */ | 	/* Return to the original function */ | ||||||
| 	call = IA32_Jump_Imm32(jit, 0); | 	jitoffs_t call = IA32_Jump_Imm32(jit, 0); | ||||||
| 	IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes); | 	IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes); | ||||||
| 	 |  | ||||||
| 	//_skip:
 |  | ||||||
| 	//mov eax, [g_returnvalue]
 |  | ||||||
| 	//ret
 |  | ||||||
| 	IA32_Send_Jump8_Here(jit, jmp); |  | ||||||
| 	IA32_Mov_Eax_Mem(jit, (jit_int32_t)&CDetourManager::returnValue); |  | ||||||
| 	IA32_Return(jit); |  | ||||||
| 
 | 
 | ||||||
| 	if (wr.outbase == NULL) | 	if (wr.outbase == NULL) | ||||||
| 	{ | 	{ | ||||||
| @ -223,15 +146,32 @@ jit_rewind: | |||||||
| 		wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize); | 		wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize); | ||||||
| 		spengine->SetReadWrite(wr.outbase); | 		spengine->SetReadWrite(wr.outbase); | ||||||
| 		wr.outptr = wr.outbase; | 		wr.outptr = wr.outbase; | ||||||
| 		detour_callback = wr.outbase; | 		detour_trampoline = wr.outbase; | ||||||
| 		goto jit_rewind; | 		goto jit_rewind; | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	spengine->SetReadExecute(wr.outbase); | 	spengine->SetReadExecute(wr.outbase); | ||||||
| 
 | 
 | ||||||
|  | 	*trampoline = detour_trampoline; | ||||||
|  | 
 | ||||||
| 	return true; | 	return true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void CDetour::DeleteDetour() | ||||||
|  | { | ||||||
|  | 	if (detoured) | ||||||
|  | 	{ | ||||||
|  | 		DisableDetour(); | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (detour_trampoline) | ||||||
|  | 	{ | ||||||
|  | 		/* Free the allocated trampoline memory */ | ||||||
|  | 		spengine->FreePageMemory(detour_trampoline); | ||||||
|  | 		detour_trampoline = NULL; | ||||||
|  | 	} | ||||||
|  | } | ||||||
|  | 
 | ||||||
| void CDetour::EnableDetour() | void CDetour::EnableDetour() | ||||||
| { | { | ||||||
| 	if (!detoured) | 	if (!detoured) | ||||||
| @ -241,132 +181,12 @@ void CDetour::EnableDetour() | |||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void CDetour::DeleteDetour() |  | ||||||
| { |  | ||||||
| 	if (detoured) |  | ||||||
| 	{ |  | ||||||
| 		DisableDetour(); |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	if (detour_callback) |  | ||||||
| 	{ |  | ||||||
| 		/* Free the gate */ |  | ||||||
| 		spengine->FreePageMemory(detour_callback); |  | ||||||
| 		detour_callback = NULL; |  | ||||||
| 	} |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void CDetour::DisableDetour() | void CDetour::DisableDetour() | ||||||
| { | { | ||||||
| 	if (detoured) | 	if (detoured) | ||||||
| 	{ | 	{ | ||||||
| 		/* Remove the patch */ | 		/* Remove the patch */ | ||||||
| 		/* This may screw up */ |  | ||||||
| 		ApplyPatch(detour_address, 0, &detour_restore, NULL); | 		ApplyPatch(detour_address, 0, &detour_restore, NULL); | ||||||
| 		detoured = false; | 		detoured = false; | ||||||
| 	} | 	} | ||||||
| } | } | ||||||
| 
 |  | ||||||
| CBlocker::CBlocker( const char *signame, bool isVoid ) |  | ||||||
| { |  | ||||||
| 	this->isVoid = isVoid; |  | ||||||
| 	isEnabled = false; |  | ||||||
| 	isValid = false; |  | ||||||
| 
 |  | ||||||
| 	spengine = NULL; |  | ||||||
| 	gameconf = NULL; |  | ||||||
| 	block_address = NULL; |  | ||||||
| 	block_sig = signame; |  | ||||||
| 
 |  | ||||||
| 	if (isVoid) |  | ||||||
| 	{ |  | ||||||
| 		/* Void functions we only patch in a 'ret' (1 byte) */ |  | ||||||
| 		block_restore.bytes = 1; |  | ||||||
| 	} |  | ||||||
| 	else |  | ||||||
| 	{ |  | ||||||
| 		/* Normal functions need an mov eax, value */ |  | ||||||
| 		block_restore.bytes = 6; |  | ||||||
| 	} |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void CBlocker::EnableBlock( int returnValue ) |  | ||||||
| { |  | ||||||
| 	if (!isValid || isEnabled) |  | ||||||
| 	{ |  | ||||||
| 		return; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	/* First, save restore bits */ |  | ||||||
| 	for (size_t i=0; i<block_restore.bytes; i++) |  | ||||||
| 	{ |  | ||||||
| 		block_restore.patch[i] = ((unsigned char *)block_address)[i]; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	JitWriter wr; |  | ||||||
| 	JitWriter *jit = ≀ |  | ||||||
| 	wr.outbase = (jitcode_t)block_address; |  | ||||||
| 	wr.outptr = wr.outbase; |  | ||||||
| 
 |  | ||||||
| 	if (isVoid) |  | ||||||
| 	{ |  | ||||||
| 		IA32_Return(jit); |  | ||||||
| 	} |  | ||||||
| 	else |  | ||||||
| 	{ |  | ||||||
| 		IA32_Mov_Reg_Imm32(jit, REG_EAX, returnValue); |  | ||||||
| 		IA32_Return(jit); |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	isEnabled = true; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void CBlocker::DisableBlock() |  | ||||||
| { |  | ||||||
| 	if (!isValid || !isEnabled) |  | ||||||
| 	{ |  | ||||||
| 		return; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	/* First, save restore bits */ |  | ||||||
| 	for (size_t i=0; i<block_restore.bytes; i++) |  | ||||||
| 	{ |  | ||||||
| 		((unsigned char *)block_address)[i] = block_restore.patch[i]; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	isEnabled = false; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| CBlocker::~CBlocker() |  | ||||||
| { |  | ||||||
| 	if (!isValid || !isEnabled) |  | ||||||
| 	{ |  | ||||||
| 		return; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	DisableBlock(); |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| bool CBlocker::Init( ISourcePawnEngine *spengine, IGameConfig *gameconf ) |  | ||||||
| { |  | ||||||
| 	this->spengine = spengine; |  | ||||||
| 	this->gameconf = gameconf; |  | ||||||
| 
 |  | ||||||
| 	if (!gameconf->GetMemSig(block_sig, &block_address)) |  | ||||||
| 	{ |  | ||||||
| 		g_pSM->LogError(myself, "Could not locate %s - Disabling blocker", block_sig); |  | ||||||
| 		isValid = false; |  | ||||||
| 		return false; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	if (!block_address) |  | ||||||
| 	{ |  | ||||||
| 		g_pSM->LogError(myself, "Sigscan for %s failed - Disabling blocker", block_sig); |  | ||||||
| 		isValid = false; |  | ||||||
| 		return false; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	isValid = true; |  | ||||||
| 
 |  | ||||||
| 	return true; |  | ||||||
| } |  | ||||||
|  | |||||||
| @ -26,7 +26,7 @@ | |||||||
| * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), | * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), | ||||||
| * or <http://www.sourcemod.net/license.php>.
 | * or <http://www.sourcemod.net/license.php>.
 | ||||||
| * | * | ||||||
| * Version: $Id$ | * Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $ | ||||||
| */ | */ | ||||||
| 
 | 
 | ||||||
| #ifndef _INCLUDE_SOURCEMOD_DETOURS_H_ | #ifndef _INCLUDE_SOURCEMOD_DETOURS_H_ | ||||||
| @ -40,9 +40,103 @@ | |||||||
| /**
 | /**
 | ||||||
|  * CDetours class for SourceMod Extensions by pRED* |  * CDetours class for SourceMod Extensions by pRED* | ||||||
|  * detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume). |  * detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume). | ||||||
|  * asm.h/c from devmaster.net (thanks cybermind) |  * asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly | ||||||
|  |  * Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
 | ||||||
|  |  * Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
 | ||||||
|  */ |  */ | ||||||
| 
 | 
 | ||||||
|  | #define DETOUR_MEMBER_CALL(name) (this->*name##_Actual) | ||||||
|  | #define DETOUR_STATIC_CALL(name) (name##_Actual) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_STATIC0(name, ret) \ | ||||||
|  | ret (*name##_Actual)(void) = NULL; \ | ||||||
|  | ret name(void) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \ | ||||||
|  | ret (*name##_Actual)(p1type) = NULL; \ | ||||||
|  | ret name(p1type p1name) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_STATIC4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \ | ||||||
|  | ret (*name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \ | ||||||
|  | ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_MEMBER0(name, ret) \ | ||||||
|  | class name##Class \ | ||||||
|  | { \ | ||||||
|  | public: \ | ||||||
|  | 	ret name(); \ | ||||||
|  | 	static ret (name##Class::* name##_Actual)(void); \ | ||||||
|  | }; \ | ||||||
|  | ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \ | ||||||
|  | ret name##Class::name() | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \ | ||||||
|  | class name##Class \ | ||||||
|  | { \ | ||||||
|  | public: \ | ||||||
|  | 	ret name(p1type p1name); \ | ||||||
|  | 	static ret (name##Class::* name##_Actual)(p1type); \ | ||||||
|  | }; \ | ||||||
|  | ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \ | ||||||
|  | ret name##Class::name(p1type p1name) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \ | ||||||
|  | class name##Class \ | ||||||
|  | { \ | ||||||
|  | public: \ | ||||||
|  | 	ret name(p1type p1name, p2type p2name); \ | ||||||
|  | 	static ret (name##Class::* name##_Actual)(p1type, p2type); \ | ||||||
|  | }; \ | ||||||
|  | ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \ | ||||||
|  | ret name##Class::name(p1type p1name, p2type p2name) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \ | ||||||
|  | class name##Class \ | ||||||
|  | { \ | ||||||
|  | public: \ | ||||||
|  | 	ret name(p1type p1name, p2type p2name, p3type p3name); \ | ||||||
|  | 	static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \ | ||||||
|  | }; \ | ||||||
|  | ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \ | ||||||
|  | ret name##Class::name(p1type p1name, p2type p2name, p3type p3name) | ||||||
|  | 
 | ||||||
|  | #define DETOUR_DECL_MEMBER4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \ | ||||||
|  | class name##Class \ | ||||||
|  | { \ | ||||||
|  | public: \ | ||||||
|  |         ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name); \ | ||||||
|  |         static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type); \ | ||||||
|  | }; \ | ||||||
|  | ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \ | ||||||
|  | ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name) | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | #define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name) | ||||||
|  | #define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual) | ||||||
|  | 
 | ||||||
|  | #define GET_STATIC_CALLBACK(name) (void *)&name | ||||||
|  | #define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual | ||||||
|  | 
 | ||||||
|  | #define DETOUR_CREATE_MEMBER(name, gamedata) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata); | ||||||
|  | #define DETOUR_CREATE_STATIC(name, gamedata) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata); | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | class GenericClass {}; | ||||||
|  | typedef void (GenericClass::*VoidFunc)(); | ||||||
|  | 
 | ||||||
|  | inline void *GetCodeAddr(VoidFunc mfp) | ||||||
|  | { | ||||||
|  | 	return *(void **)&mfp; | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  |  * Converts a member function pointer to a void pointer. | ||||||
|  |  * This relies on the assumption that the code address lies at mfp+0 | ||||||
|  |  * This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers | ||||||
|  |  * Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
 | ||||||
|  |  */ | ||||||
|  | #define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp)) | ||||||
|  | 
 | ||||||
| class CDetourManager; | class CDetourManager; | ||||||
| 
 | 
 | ||||||
| class CDetour | class CDetour | ||||||
| @ -57,11 +151,12 @@ public: | |||||||
| 	void EnableDetour(); | 	void EnableDetour(); | ||||||
| 	void DisableDetour(); | 	void DisableDetour(); | ||||||
| 
 | 
 | ||||||
|  | 	void Destroy(); | ||||||
|  | 
 | ||||||
| 	friend class CDetourManager; | 	friend class CDetourManager; | ||||||
| 
 | 
 | ||||||
| protected: | protected: | ||||||
| 	CDetour(void *callbackfunction, size_t paramsize, const char *signame); | 	CDetour(void *callbackfunction, void **trampoline, const char *signame); | ||||||
| 	~CDetour(); |  | ||||||
| 
 | 
 | ||||||
| 	bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf); | 	bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf); | ||||||
| private: | private: | ||||||
| @ -74,42 +169,16 @@ private: | |||||||
| 	bool detoured; | 	bool detoured; | ||||||
| 
 | 
 | ||||||
| 	patch_t detour_restore; | 	patch_t detour_restore; | ||||||
|  | 	/* Address of the detoured function */ | ||||||
| 	void *detour_address; | 	void *detour_address; | ||||||
|  | 	/* Address of the allocated trampoline function */ | ||||||
|  | 	void *detour_trampoline; | ||||||
|  | 	/* Address of the callback handler */ | ||||||
| 	void *detour_callback; | 	void *detour_callback; | ||||||
| 
 | 	/* The function pointer used to call our trampoline */ | ||||||
|  | 	void **trampoline; | ||||||
|  | 	 | ||||||
| 	const char *signame; | 	const char *signame; | ||||||
| 
 |  | ||||||
| 	void *callbackfunction; |  | ||||||
| 
 |  | ||||||
| 	size_t paramsize; |  | ||||||
| 
 |  | ||||||
| 	ISourcePawnEngine *spengine; |  | ||||||
| 	IGameConfig *gameconf; |  | ||||||
| }; |  | ||||||
| 
 |  | ||||||
| class CBlocker |  | ||||||
| { |  | ||||||
| public: |  | ||||||
| 	void EnableBlock(int returnValue = 0); |  | ||||||
| 	void DisableBlock(); |  | ||||||
| 
 |  | ||||||
| 	friend class CDetourManager; |  | ||||||
| 
 |  | ||||||
| protected: |  | ||||||
| 	CBlocker(const char *signame, bool isVoid); |  | ||||||
| 	~CBlocker(); |  | ||||||
| 
 |  | ||||||
| 	bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf); |  | ||||||
| 
 |  | ||||||
| private: |  | ||||||
| 	bool isValid; |  | ||||||
| 	bool isEnabled; |  | ||||||
| 	bool isVoid; |  | ||||||
| 	patch_t block_restore; |  | ||||||
| 	void *block_address; |  | ||||||
| 
 |  | ||||||
| 	const char *block_sig; |  | ||||||
| 
 |  | ||||||
| 	ISourcePawnEngine *spengine; | 	ISourcePawnEngine *spengine; | ||||||
| 	IGameConfig *gameconf; | 	IGameConfig *gameconf; | ||||||
| }; | }; | ||||||
| @ -118,25 +187,13 @@ class CDetourManager | |||||||
| { | { | ||||||
| public: | public: | ||||||
| 
 | 
 | ||||||
| 	/**
 |  | ||||||
| 	 * Return Types for Detours |  | ||||||
| 	 */ |  | ||||||
| 	enum DetourReturn |  | ||||||
| 	{ |  | ||||||
| 		DetourReturn_Ignored = 0,		/** Ignore our result and let the original function run */ |  | ||||||
| 		DetourReturn_Override = 1,		/** Block the original function from running and use our return value */ |  | ||||||
| 	}; |  | ||||||
| 
 |  | ||||||
| 	static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf); | 	static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf); | ||||||
| 
 | 
 | ||||||
| 	/**
 | 	/**
 | ||||||
| 	 * Creates a new detour | 	 * Creates a new detour | ||||||
| 	 * @param callbackfunction			Void pointer to your detour callback function. This should be a static function. | 	 * | ||||||
| 	 *									It should have pointer to the thisptr as the first param and then the same params  | 	 * @param callbackfunction			Void pointer to your detour callback function. | ||||||
| 	 *									as the original function. Use void * for unknown types. | 	 * @param trampoline				Address of the trampoline pointer | ||||||
| 	 * @param paramsize					This is usually the number of params the function has (not including thisptr). If the function |  | ||||||
| 	 *									passes complex types by value you need to add the sizeof() the type (aligned to 4 bytes). |  | ||||||
| 	 *									Ie: passing something of size 8 would count as 2 in the param count. |  | ||||||
| 	 * @param signame					Section name containing a signature to fetch from the gamedata file. | 	 * @param signame					Section name containing a signature to fetch from the gamedata file. | ||||||
| 	 * @return							A new CDetour pointer to control your detour. | 	 * @return							A new CDetour pointer to control your detour. | ||||||
| 	 * | 	 * | ||||||
| @ -144,37 +201,34 @@ public: | |||||||
| 	 * | 	 * | ||||||
| 	 * CBaseServer::ConnectClient(netadr_s &, int, int, int, char  const*, char  const*, char  const*, int) | 	 * CBaseServer::ConnectClient(netadr_s &, int, int, int, char  const*, char  const*, char  const*, int) | ||||||
| 	 * | 	 * | ||||||
| 	 * Callback:  | 	 * Define a new class with the required function and a member function pointer to the same type: | ||||||
| 	 * DetourReturn ConnectClientDetour(void *CBaseServer, void *netaddr_s, int something, int something2, int something3, char  const* name, char  const* pass, const char* steamcert, int len); | 	 * | ||||||
|  | 	 * class CBaseServerDetour | ||||||
|  | 	 * { | ||||||
|  | 	 * public: | ||||||
|  | 	 *		 bool ConnectClient(void *netaddr_s, int, int, int, char  const*, char  const*, char  const*, int); | ||||||
|  | 	 *		 static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char  const*, char  const*, char  const*, int); | ||||||
|  | 	 * } | ||||||
|  | 	 * | ||||||
|  | 	 *	void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient); | ||||||
|  | 	 *	void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual); | ||||||
| 	 * | 	 * | ||||||
| 	 * Creation: | 	 * Creation: | ||||||
| 	 * CDetourManager::CreateDetour((void *)&ConnectClientDetour, 8, "ConnectClient"); | 	 * CDetourManager::CreateDetour(callbackfunc,  trampoline, "ConnectClient"); | ||||||
| 	 */ |  | ||||||
| 	static CDetour *CreateDetour(void *callbackfunction, size_t paramsize, const char *signame); |  | ||||||
| 
 |  | ||||||
| 	/**
 |  | ||||||
| 	 * Deletes a detour |  | ||||||
| 	 */ |  | ||||||
| 	static void DeleteDetour(CDetour *detour); |  | ||||||
| 
 |  | ||||||
| 	/**
 |  | ||||||
| 	 * Creates a function blocker. This is slightly faster than a detour because it avoids a call. |  | ||||||
| 	 * | 	 * | ||||||
| 	 * @param signame					Section name containing a signature to fetch from the gamedata file. | 	 * Usage: | ||||||
| 	 * @param isVoid					Specifies if the function can return void. | 	 * | ||||||
|  | 	 * CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char  const*, char  const*, char  const*, int) | ||||||
|  | 	 * { | ||||||
|  | 	 *			//pre hook code
 | ||||||
|  | 	 *			bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params); | ||||||
|  | 	 *			//post hook code
 | ||||||
|  | 	 *			return result; | ||||||
|  | 	 * } | ||||||
|  | 	 * | ||||||
|  | 	 * Note we changed the netadr_s reference into a void* to avoid needing to define the type | ||||||
| 	 */ | 	 */ | ||||||
| 	static CBlocker *CreateFunctionBlock(const char *signame, bool isVoid); | 	static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame); | ||||||
| 
 |  | ||||||
| 	/**
 |  | ||||||
| 	 * Delete a function blocker. |  | ||||||
| 	 */ |  | ||||||
| 	static void DeleteFunctionBlock(CBlocker *block); |  | ||||||
| 
 |  | ||||||
| 
 |  | ||||||
| 	/**
 |  | ||||||
| 	 * Global DetourReturn value to use for the current hook |  | ||||||
| 	 */ |  | ||||||
| 	static int returnValue; |  | ||||||
| 
 | 
 | ||||||
| 	friend class CBlocker; | 	friend class CBlocker; | ||||||
| 	friend class CDetour; | 	friend class CDetour; | ||||||
| @ -184,13 +238,4 @@ private: | |||||||
| 	static IGameConfig *gameconf; | 	static IGameConfig *gameconf; | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| typedef bool DetourReturn; |  | ||||||
| 
 |  | ||||||
| #define DETOUR_RESULT_IGNORED false |  | ||||||
| #define DETOUR_RESULT_OVERRIDE true |  | ||||||
| 
 |  | ||||||
| #define SET_DETOUR_RETURN_VALUE(value)		CDetourManager::returnValue=(int)value |  | ||||||
| #define RETURN_DETOUR(result)				return result |  | ||||||
| #define RETURN_DETOUR_VALUE(result,value)	do { SET_DETOUR_RETURN_VALUE(value); return (result); } while(0) |  | ||||||
| 
 |  | ||||||
| #endif // _INCLUDE_SOURCEMOD_DETOURS_H_
 | #endif // _INCLUDE_SOURCEMOD_DETOURS_H_
 | ||||||
|  | |||||||
| @ -1,5 +1,91 @@ | |||||||
| #include "asm.h" | #include "asm.h" | ||||||
| 
 | 
 | ||||||
|  | #ifndef WIN32 | ||||||
|  | #define _GNU_SOURCE | ||||||
|  | #include <dlfcn.h> | ||||||
|  | #include <string.h> | ||||||
|  | 
 | ||||||
|  | #define REG_EAX			0 | ||||||
|  | #define REG_ECX			1 | ||||||
|  | #define REG_EDX			2 | ||||||
|  | #define REG_EBX			3 | ||||||
|  | 
 | ||||||
|  | #define IA32_MOV_REG_IMM		0xB8	// encoding is +r <imm32>
 | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | extern void Msg( const char *, ... ); | ||||||
|  | 
 | ||||||
|  | /**
 | ||||||
|  | * Checks if a call to a fpic thunk has just been written into dest. | ||||||
|  | * If found replaces it with a direct mov that sets the required register to the value of pc. | ||||||
|  | * | ||||||
|  | * @param dest		Destination buffer where a call opcode + addr (5 bytes) has just been written. | ||||||
|  | * @param pc		The program counter value that needs to be set (usually the next address from the source). | ||||||
|  | * @noreturn | ||||||
|  | */ | ||||||
|  | void check_thunks(unsigned char *dest, unsigned char *pc) | ||||||
|  | { | ||||||
|  | #if defined WIN32 | ||||||
|  | 	return; | ||||||
|  | #else | ||||||
|  | 	/* Step write address back 4 to the start of the function address */ | ||||||
|  | 	unsigned char *writeaddr = dest - 4; | ||||||
|  | 	unsigned char *calloffset = *(unsigned char **)writeaddr; | ||||||
|  | 	unsigned char *calladdr = (unsigned char *)(dest + (unsigned int)calloffset); | ||||||
|  | 
 | ||||||
|  | 	/* Lookup name of function being called */ | ||||||
|  | 	if ((*calladdr == 0x8B) && (*(calladdr+2) == 0x24) && (*(calladdr+3) == 0xC3)) | ||||||
|  | 	{ | ||||||
|  | 		//a thunk maybe?
 | ||||||
|  | 		char movByte = IA32_MOV_REG_IMM; | ||||||
|  | 
 | ||||||
|  | 		/* Calculate the correct mov opcode */ | ||||||
|  | 		switch (*(calladdr+1)) | ||||||
|  | 		{ | ||||||
|  | 		case 0x04: | ||||||
|  | 			{ | ||||||
|  | 				movByte += REG_EAX; | ||||||
|  | 				break; | ||||||
|  | 			} | ||||||
|  | 		case 0x1C: | ||||||
|  | 			{ | ||||||
|  | 				movByte += REG_EBX; | ||||||
|  | 				break; | ||||||
|  | 			} | ||||||
|  | 		case 0x0C: | ||||||
|  | 			{ | ||||||
|  | 				movByte += REG_ECX; | ||||||
|  | 				break; | ||||||
|  | 			} | ||||||
|  | 		case 0x14: | ||||||
|  | 			{ | ||||||
|  | 				movByte += REG_EDX; | ||||||
|  | 				break; | ||||||
|  | 			} | ||||||
|  | 		default: | ||||||
|  | 			{ | ||||||
|  | 				Msg("Unknown thunk: %c\n", *(calladdr+1)); | ||||||
|  | 				break; | ||||||
|  | 			} | ||||||
|  | 		} | ||||||
|  | 
 | ||||||
|  | 		/* Move our write address back one to where the call opcode was */ | ||||||
|  | 		writeaddr--; | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 		/* Write our mov */ | ||||||
|  | 		*writeaddr = movByte; | ||||||
|  | 		writeaddr++; | ||||||
|  | 
 | ||||||
|  | 		/* Write the value - The provided program counter value */ | ||||||
|  | 		*(void **)writeaddr = (void *)pc; | ||||||
|  | 		writeaddr += 4; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	return; | ||||||
|  | #endif | ||||||
|  | } | ||||||
|  | 
 | ||||||
| //if dest is NULL, returns minimum number of bytes needed to be copied
 | //if dest is NULL, returns minimum number of bytes needed to be copied
 | ||||||
| //if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
 | //if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
 | ||||||
| //http://www.devmaster.net/forums/showthread.php?t=2311
 | //http://www.devmaster.net/forums/showthread.php?t=2311
 | ||||||
| @ -195,9 +281,15 @@ int copy_bytes(unsigned char *func, unsigned char* dest, int required_len) { | |||||||
| 					//Fix CALL/JMP offset
 | 					//Fix CALL/JMP offset
 | ||||||
| 					if ((opcode & 0xFE) == 0xE8) { | 					if ((opcode & 0xFE) == 0xE8) { | ||||||
| 						if (operandSize == 4) | 						if (operandSize == 4) | ||||||
|  | 						{ | ||||||
| 							*(long*)dest = ((func + *(long*)func) - dest); | 							*(long*)dest = ((func + *(long*)func) - dest); | ||||||
|  | 
 | ||||||
|  | 							//pRED* edit. func is the current address of the call address, +4 is the next instruction, so the value of $pc
 | ||||||
|  | 							check_thunks(dest+4, func+4); | ||||||
|  | 						} | ||||||
| 						else | 						else | ||||||
| 							*(short*)dest = ((func + *(short*)func) - dest); | 							*(short*)dest = ((func + *(short*)func) - dest); | ||||||
|  | 
 | ||||||
| 					} else { | 					} else { | ||||||
| 						if (operandSize == 4) | 						if (operandSize == 4) | ||||||
| 							*(unsigned long*)dest = *(unsigned long*)func; | 							*(unsigned long*)dest = *(unsigned long*)func; | ||||||
|  | |||||||
| @ -17,6 +17,8 @@ | |||||||
| extern "C" { | extern "C" { | ||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
|  | void check_thunks(unsigned char *dest, unsigned char *pc); | ||||||
|  | 
 | ||||||
| //if dest is NULL, returns minimum number of bytes needed to be copied
 | //if dest is NULL, returns minimum number of bytes needed to be copied
 | ||||||
| //if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
 | //if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
 | ||||||
| //http://www.devmaster.net/forums/showthread.php?t=2311
 | //http://www.devmaster.net/forums/showthread.php?t=2311
 | ||||||
|  | |||||||
| @ -39,40 +39,6 @@ CDetour *calcIsAttackCriticalKnifeDetour = NULL; | |||||||
| 
 | 
 | ||||||
| IForward *g_critForward = NULL; | IForward *g_critForward = NULL; | ||||||
| 
 | 
 | ||||||
| void InitialiseDetours() |  | ||||||
| { |  | ||||||
| 	calcIsAttackCriticalDetour = CDetourManager::CreateDetour((void *)&TempDetour, 0, "CalcCritical"); |  | ||||||
| 	calcIsAttackCriticalMeleeDetour = CDetourManager::CreateDetour((void *)&TempDetour, 0, "CalcCriticalMelee"); |  | ||||||
| 	calcIsAttackCriticalKnifeDetour = CDetourManager::CreateDetour((void *)&TempDetour, 0, "CalcCriticalKnife"); |  | ||||||
| 
 |  | ||||||
| 	bool HookCreated = false; |  | ||||||
| 
 |  | ||||||
| 	if (calcIsAttackCriticalDetour != NULL) |  | ||||||
| 	{ |  | ||||||
| 		calcIsAttackCriticalDetour->EnableDetour(); |  | ||||||
| 		HookCreated = true; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	if (calcIsAttackCriticalMeleeDetour != NULL) |  | ||||||
| 	{ |  | ||||||
| 		calcIsAttackCriticalMeleeDetour->EnableDetour(); |  | ||||||
| 		HookCreated = true; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	if (calcIsAttackCriticalKnifeDetour != NULL) |  | ||||||
| 	{ |  | ||||||
| 		calcIsAttackCriticalKnifeDetour->EnableDetour(); |  | ||||||
| 		HookCreated = true; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| 	if (!HookCreated) |  | ||||||
| 	{ |  | ||||||
| 		g_pSM->LogError(myself, "No critical hit forwards could be initialized - Disabled critical hit hooks"); |  | ||||||
| 		return; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| int CheckBaseHandle(CBaseHandle &hndl) | int CheckBaseHandle(CBaseHandle &hndl) | ||||||
| { | { | ||||||
| 	if (!hndl.IsValid()) | 	if (!hndl.IsValid()) | ||||||
| @ -106,9 +72,9 @@ int CheckBaseHandle(CBaseHandle &hndl) | |||||||
| 	return index; | 	return index; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| DetourReturn TempDetour(void *pWeapon) | DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelper, bool) | ||||||
| { | { | ||||||
| 	edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pWeapon); | 	edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)this); | ||||||
| 	 | 	 | ||||||
| 	if (!pEdict) | 	if (!pEdict) | ||||||
| 	{ | 	{ | ||||||
| @ -132,7 +98,7 @@ DetourReturn TempDetour(void *pWeapon) | |||||||
| 
 | 
 | ||||||
| 	int returnValue=0; | 	int returnValue=0; | ||||||
| 	 | 	 | ||||||
| 	CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + info.actual_offset); | 	CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)this + info.actual_offset); | ||||||
| 	int index = CheckBaseHandle(hndl); | 	int index = CheckBaseHandle(hndl); | ||||||
| 
 | 
 | ||||||
| 	g_critForward->PushCell(index); //Client index
 | 	g_critForward->PushCell(index); //Client index
 | ||||||
| @ -146,18 +112,52 @@ DetourReturn TempDetour(void *pWeapon) | |||||||
| 
 | 
 | ||||||
| 	if (result) | 	if (result) | ||||||
| 	{ | 	{ | ||||||
| 		RETURN_DETOUR_VALUE(DETOUR_RESULT_OVERRIDE, returnValue); | 		return !!returnValue; | ||||||
| 	} | 	} | ||||||
| 	else | 	else | ||||||
| 	{ | 	{ | ||||||
| 		RETURN_DETOUR_VALUE(DETOUR_RESULT_IGNORED, returnValue); | 		return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelper)(); | ||||||
| 	} | 	} | ||||||
| 	 | 	 | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
|  | void InitialiseDetours() | ||||||
|  | { | ||||||
|  | 	calcIsAttackCriticalDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCritical"); | ||||||
|  | 	calcIsAttackCriticalMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCriticalMelee"); | ||||||
|  | 	calcIsAttackCriticalKnifeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCriticalKnife"); | ||||||
|  | 
 | ||||||
|  | 	bool HookCreated = false; | ||||||
|  | 
 | ||||||
|  | 	if (calcIsAttackCriticalDetour != NULL) | ||||||
|  | 	{ | ||||||
|  | 		calcIsAttackCriticalDetour->EnableDetour(); | ||||||
|  | 		HookCreated = true; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (calcIsAttackCriticalMeleeDetour != NULL) | ||||||
|  | 	{ | ||||||
|  | 		calcIsAttackCriticalMeleeDetour->EnableDetour(); | ||||||
|  | 		HookCreated = true; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (calcIsAttackCriticalKnifeDetour != NULL) | ||||||
|  | 	{ | ||||||
|  | 		calcIsAttackCriticalKnifeDetour->EnableDetour(); | ||||||
|  | 		HookCreated = true; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	if (!HookCreated) | ||||||
|  | 	{ | ||||||
|  | 		g_pSM->LogError(myself, "No critical hit forwards could be initialized - Disabled critical hit hooks"); | ||||||
|  | 		return; | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | } | ||||||
|  | 
 | ||||||
| void RemoveDetours() | void RemoveDetours() | ||||||
| { | { | ||||||
| 	CDetourManager::DeleteDetour(calcIsAttackCriticalDetour); | 	calcIsAttackCriticalDetour->Destroy(); | ||||||
| 	CDetourManager::DeleteDetour(calcIsAttackCriticalMeleeDetour); | 	calcIsAttackCriticalMeleeDetour->Destroy(); | ||||||
| 	CDetourManager::DeleteDetour(calcIsAttackCriticalKnifeDetour); | 	calcIsAttackCriticalKnifeDetour->Destroy(); | ||||||
| } | } | ||||||
|  | |||||||
| @ -40,8 +40,6 @@ | |||||||
| void InitialiseDetours(); | void InitialiseDetours(); | ||||||
| void RemoveDetours(); | void RemoveDetours(); | ||||||
| 
 | 
 | ||||||
| bool TempDetour(void *pWeapon); |  | ||||||
| 
 |  | ||||||
| extern IForward *g_critForward; | extern IForward *g_critForward; | ||||||
| 
 | 
 | ||||||
| extern IServerGameEnts *gameents; | extern IServerGameEnts *gameents; | ||||||
|  | |||||||
| @ -90,7 +90,7 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late) | |||||||
| 	char conf_error[255] = ""; | 	char conf_error[255] = ""; | ||||||
| 	if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error))) | 	if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error))) | ||||||
| 	{ | 	{ | ||||||
| 		if (conf_error) | 		if (conf_error[0]) | ||||||
| 		{ | 		{ | ||||||
| 			UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error); | 			UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error); | ||||||
| 		} | 		} | ||||||
|  | |||||||
| @ -6,39 +6,39 @@ | |||||||
| 		{ | 		{ | ||||||
| 			"Burn" | 			"Burn" | ||||||
| 			{ | 			{ | ||||||
| 				"library"		"server" | 				"library"	"server" | ||||||
| 				"windows"	"\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0" | 				"windows"	"\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0" | ||||||
| 				"linux"		"@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase" | 				"linux"		"@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase" | ||||||
| 			} | 			} | ||||||
| 			"RemoveDisguise" | 			"RemoveDisguise" | ||||||
| 			{ | 			{ | ||||||
| 				"library"		"server" | 				"library"	"server" | ||||||
| 				"windows"	"\x51\x56\x8B\xF1\x8B\x46\x2A\x57\x8D\x7E\x2A\x8D\x4C\x24\x08\x83\xE0\xF7" | 				"windows"	"\x51\x56\x8B\xF1\x8B\x46\x2A\x57\x8D\x7E\x2A\x8D\x4C\x24\x08\x83\xE0\xF7" | ||||||
| 				"linux"		"@_ZN15CTFPlayerShared14RemoveDisguiseEv" | 				"linux"		"@_ZN15CTFPlayerShared14RemoveDisguiseEv" | ||||||
| 			} | 			} | ||||||
| 			"Disguise" | 			"Disguise" | ||||||
| 			{ | 			{ | ||||||
| 				"library"		"server" | 				"library"	"server" | ||||||
| 				"windows"	"\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8E\x2A\x2A\x00\x00\x8B\x89\x2A\x2A\x00\x00" | 				"windows"	"\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8E\x2A\x2A\x00\x00\x8B\x89\x2A\x2A\x00\x00" | ||||||
| 				"linux"		"@_ZN15CTFPlayerShared8DisguiseEii" | 				"linux"		"@_ZN15CTFPlayerShared8DisguiseEii" | ||||||
| 			} | 			} | ||||||
| 			"CalcCritical" | 			"CalcCritical" | ||||||
| 			{ | 			{ | ||||||
| 				"library"		"server" | 				"library"	"server" | ||||||
| 				"linux"		"@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv" | 				"linux"		"@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv" | ||||||
| 				"windows"	"\x83\xEC\x08\x53\x56\x6A\x00" | 				"windows"	"\x83\xEC\x08\x53\x56\x6A\x00" | ||||||
| 			} | 			} | ||||||
| 			"CalcCriticalMelee" | 			"CalcCriticalMelee" | ||||||
| 			{ | 			{ | ||||||
| 				"library"		"server" | 				"library"	"server" | ||||||
| 				"linux"		"@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv" | 				"linux"		"@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv" | ||||||
| 				"windows"	"\x83\xEC\x08\x53\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8B\xD8" | 				"windows"	"\x83\xEC\x08\x53\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8B\xD8" | ||||||
| 			} | 			} | ||||||
| 			"CalcCriticalKnife" | 			"CalcCriticalKnife" | ||||||
| 			{ | 			{ | ||||||
| 				"library"		"server" | 				"library"	"server" | ||||||
| 				"linux"		"@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv" | 				"linux"		"@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv" | ||||||
| 				"windows"	"\x33\xC0\x83\xB9\x30\x13\x00\x00\x01\x0F\x94\xC0\xC3" | 				"windows"	"\x8B\x81\xF0\x13\x00\x00\x83\xF8\xFF\x74\x29\x8B\x15" | ||||||
| 			} | 			} | ||||||
| 
 | 
 | ||||||
| 		} | 		} | ||||||
|  | |||||||
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		Reference in New Issue
	
	Block a user