Updated CDetour code in TF2 extension to prevent crashes with spies. Updated windows sig.
This commit is contained in:
parent
38c37b8160
commit
8ae003046c
@ -26,13 +26,13 @@
|
|||||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||||
* or <http://www.sourcemod.net/license.php>.
|
* or <http://www.sourcemod.net/license.php>.
|
||||||
*
|
*
|
||||||
* Version: $Id$
|
* Version: $Id: detourhelpers.h 248 2008-08-27 00:56:22Z pred $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
#ifndef _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
||||||
#define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
#define _INCLUDE_SOURCEMOD_DETOURHELPERS_H_
|
||||||
|
|
||||||
#if defined PLATFORM_POSIX
|
#if defined PLATFORM_LINUX
|
||||||
#include <sys/mman.h>
|
#include <sys/mman.h>
|
||||||
#define PAGE_SIZE 4096
|
#define PAGE_SIZE 4096
|
||||||
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
|
#define ALIGN(ar) ((long)ar & ~(PAGE_SIZE-1))
|
||||||
@ -52,7 +52,7 @@ struct patch_t
|
|||||||
|
|
||||||
inline void ProtectMemory(void *addr, int length, int prot)
|
inline void ProtectMemory(void *addr, int length, int prot)
|
||||||
{
|
{
|
||||||
#if defined PLATFORM_POSIX
|
#if defined PLATFORM_LINUX
|
||||||
void *addr2 = (void *)ALIGN(addr);
|
void *addr2 = (void *)ALIGN(addr);
|
||||||
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
|
mprotect(addr2, sysconf(_SC_PAGESIZE), prot);
|
||||||
#elif defined PLATFORM_WINDOWS
|
#elif defined PLATFORM_WINDOWS
|
||||||
|
@ -26,7 +26,7 @@
|
|||||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||||
* or <http://www.sourcemod.net/license.php>.
|
* or <http://www.sourcemod.net/license.php>.
|
||||||
*
|
*
|
||||||
* Version: $Id$
|
* Version: $Id: detours.cpp 248 2008-08-27 00:56:22Z pred $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#include "detours.h"
|
#include "detours.h"
|
||||||
@ -34,7 +34,6 @@
|
|||||||
|
|
||||||
ISourcePawnEngine *CDetourManager::spengine = NULL;
|
ISourcePawnEngine *CDetourManager::spengine = NULL;
|
||||||
IGameConfig *CDetourManager::gameconf = NULL;
|
IGameConfig *CDetourManager::gameconf = NULL;
|
||||||
int CDetourManager::returnValue = 0;
|
|
||||||
|
|
||||||
void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
||||||
{
|
{
|
||||||
@ -42,9 +41,9 @@ void CDetourManager::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
|||||||
CDetourManager::gameconf = gameconf;
|
CDetourManager::gameconf = gameconf;
|
||||||
}
|
}
|
||||||
|
|
||||||
CDetour *CDetourManager::CreateDetour(void *callbackfunction, size_t paramsize, const char *signame)
|
CDetour *CDetourManager::CreateDetour(void *callbackfunction, void **trampoline, const char *signame)
|
||||||
{
|
{
|
||||||
CDetour *detour = new CDetour(callbackfunction, paramsize, signame);
|
CDetour *detour = new CDetour(callbackfunction, trampoline, signame);
|
||||||
if (detour)
|
if (detour)
|
||||||
{
|
{
|
||||||
if (!detour->Init(spengine, gameconf))
|
if (!detour->Init(spengine, gameconf))
|
||||||
@ -59,50 +58,17 @@ CDetour *CDetourManager::CreateDetour(void *callbackfunction, size_t paramsize,
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CDetourManager::DeleteDetour(CDetour *detour)
|
CDetour::CDetour(void *callbackfunction, void **trampoline, const char *signame)
|
||||||
{
|
|
||||||
delete detour;
|
|
||||||
}
|
|
||||||
|
|
||||||
CBlocker * CDetourManager::CreateFunctionBlock( const char *signame, bool isVoid )
|
|
||||||
{
|
|
||||||
CBlocker *block = new CBlocker(signame, isVoid);
|
|
||||||
|
|
||||||
if (block)
|
|
||||||
{
|
|
||||||
if (!block->Init(spengine, gameconf))
|
|
||||||
{
|
|
||||||
delete block;
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
return block;
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CDetourManager::DeleteFunctionBlock(CBlocker *block)
|
|
||||||
{
|
|
||||||
delete block;
|
|
||||||
}
|
|
||||||
|
|
||||||
CDetour::CDetour(void *callbackfunction, size_t paramsize, const char *signame)
|
|
||||||
{
|
{
|
||||||
enabled = false;
|
enabled = false;
|
||||||
detoured = false;
|
detoured = false;
|
||||||
detour_address = NULL;
|
detour_address = NULL;
|
||||||
detour_callback = NULL;
|
detour_trampoline = NULL;
|
||||||
this->signame = signame;
|
this->signame = signame;
|
||||||
this->callbackfunction = callbackfunction;
|
this->detour_callback = callbackfunction;
|
||||||
spengine = NULL;
|
spengine = NULL;
|
||||||
gameconf = NULL;
|
gameconf = NULL;
|
||||||
this->paramsize = paramsize;
|
this->trampoline = trampoline;
|
||||||
}
|
|
||||||
|
|
||||||
CDetour::~CDetour()
|
|
||||||
{
|
|
||||||
DeleteDetour();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
||||||
@ -121,6 +87,12 @@ bool CDetour::Init(ISourcePawnEngine *spengine, IGameConfig *gameconf)
|
|||||||
return enabled;
|
return enabled;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CDetour::Destroy()
|
||||||
|
{
|
||||||
|
DeleteDetour();
|
||||||
|
delete this;
|
||||||
|
}
|
||||||
|
|
||||||
bool CDetour::IsEnabled()
|
bool CDetour::IsEnabled()
|
||||||
{
|
{
|
||||||
return enabled;
|
return enabled;
|
||||||
@ -148,7 +120,6 @@ bool CDetour::CreateDetour()
|
|||||||
detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
|
detour_restore.patch[i] = ((unsigned char *)detour_address)[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
//detour_callback = spengine->ExecAlloc(100);
|
|
||||||
JitWriter wr;
|
JitWriter wr;
|
||||||
JitWriter *jit = ≀
|
JitWriter *jit = ≀
|
||||||
jit_uint32_t CodeSize = 0;
|
jit_uint32_t CodeSize = 0;
|
||||||
@ -158,47 +129,6 @@ bool CDetour::CreateDetour()
|
|||||||
|
|
||||||
jit_rewind:
|
jit_rewind:
|
||||||
|
|
||||||
/* Push all our params onto the stack */
|
|
||||||
for (size_t i=0; i<paramsize; i++)
|
|
||||||
{
|
|
||||||
#if defined PLATFORM_WINDOWS
|
|
||||||
IA32_Push_Rm_Disp8_ESP(jit, (paramsize*4));
|
|
||||||
#elif defined PLATFORM_LINUX
|
|
||||||
IA32_Push_Rm_Disp8_ESP(jit, 4 +(paramsize*4));
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Push thisptr onto the stack */
|
|
||||||
#if defined PLATFORM_WINDOWS
|
|
||||||
IA32_Push_Reg(jit, REG_ECX);
|
|
||||||
#elif defined PLATFORM_LINUX
|
|
||||||
IA32_Push_Rm_Disp8_ESP(jit, 4 + (paramsize*4));
|
|
||||||
#endif
|
|
||||||
|
|
||||||
jitoffs_t call = IA32_Call_Imm32(jit, 0);
|
|
||||||
IA32_Write_Jump32_Abs(jit, call, callbackfunction);
|
|
||||||
|
|
||||||
/* Pop thisptr */
|
|
||||||
#if defined PLATFORM_LINUX
|
|
||||||
IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG); //add esp, 4
|
|
||||||
#elif defined PLATFORM_WINDOWS
|
|
||||||
IA32_Pop_Reg(jit, REG_ECX);
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* Pop params from the stack */
|
|
||||||
for (size_t i=0; i<paramsize; i++)
|
|
||||||
{
|
|
||||||
IA32_Add_Rm_Imm8(jit, REG_ESP, 4, MOD_REG);
|
|
||||||
}
|
|
||||||
|
|
||||||
//If TempDetour returns non-zero we want to load something into eax and return this value
|
|
||||||
|
|
||||||
//test eax, eax
|
|
||||||
IA32_Test_Rm_Reg(jit, REG_EAX, REG_EAX, MOD_REG);
|
|
||||||
|
|
||||||
//jnz _skip
|
|
||||||
jitoffs_t jmp = IA32_Jump_Cond_Imm8(jit, CC_NZ, 0);
|
|
||||||
|
|
||||||
/* Patch old bytes in */
|
/* Patch old bytes in */
|
||||||
if (wr.outbase != NULL)
|
if (wr.outbase != NULL)
|
||||||
{
|
{
|
||||||
@ -207,15 +137,8 @@ jit_rewind:
|
|||||||
wr.outptr += detour_restore.bytes;
|
wr.outptr += detour_restore.bytes;
|
||||||
|
|
||||||
/* Return to the original function */
|
/* Return to the original function */
|
||||||
call = IA32_Jump_Imm32(jit, 0);
|
jitoffs_t call = IA32_Jump_Imm32(jit, 0);
|
||||||
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
|
IA32_Write_Jump32_Abs(jit, call, (unsigned char *)detour_address + detour_restore.bytes);
|
||||||
|
|
||||||
//_skip:
|
|
||||||
//mov eax, [g_returnvalue]
|
|
||||||
//ret
|
|
||||||
IA32_Send_Jump8_Here(jit, jmp);
|
|
||||||
IA32_Mov_Eax_Mem(jit, (jit_int32_t)&CDetourManager::returnValue);
|
|
||||||
IA32_Return(jit);
|
|
||||||
|
|
||||||
if (wr.outbase == NULL)
|
if (wr.outbase == NULL)
|
||||||
{
|
{
|
||||||
@ -223,15 +146,32 @@ jit_rewind:
|
|||||||
wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
|
wr.outbase = (jitcode_t)spengine->AllocatePageMemory(CodeSize);
|
||||||
spengine->SetReadWrite(wr.outbase);
|
spengine->SetReadWrite(wr.outbase);
|
||||||
wr.outptr = wr.outbase;
|
wr.outptr = wr.outbase;
|
||||||
detour_callback = wr.outbase;
|
detour_trampoline = wr.outbase;
|
||||||
goto jit_rewind;
|
goto jit_rewind;
|
||||||
}
|
}
|
||||||
|
|
||||||
spengine->SetReadExecute(wr.outbase);
|
spengine->SetReadExecute(wr.outbase);
|
||||||
|
|
||||||
|
*trampoline = detour_trampoline;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void CDetour::DeleteDetour()
|
||||||
|
{
|
||||||
|
if (detoured)
|
||||||
|
{
|
||||||
|
DisableDetour();
|
||||||
|
}
|
||||||
|
|
||||||
|
if (detour_trampoline)
|
||||||
|
{
|
||||||
|
/* Free the allocated trampoline memory */
|
||||||
|
spengine->FreePageMemory(detour_trampoline);
|
||||||
|
detour_trampoline = NULL;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void CDetour::EnableDetour()
|
void CDetour::EnableDetour()
|
||||||
{
|
{
|
||||||
if (!detoured)
|
if (!detoured)
|
||||||
@ -241,132 +181,12 @@ void CDetour::EnableDetour()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CDetour::DeleteDetour()
|
|
||||||
{
|
|
||||||
if (detoured)
|
|
||||||
{
|
|
||||||
DisableDetour();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (detour_callback)
|
|
||||||
{
|
|
||||||
/* Free the gate */
|
|
||||||
spengine->FreePageMemory(detour_callback);
|
|
||||||
detour_callback = NULL;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CDetour::DisableDetour()
|
void CDetour::DisableDetour()
|
||||||
{
|
{
|
||||||
if (detoured)
|
if (detoured)
|
||||||
{
|
{
|
||||||
/* Remove the patch */
|
/* Remove the patch */
|
||||||
/* This may screw up */
|
|
||||||
ApplyPatch(detour_address, 0, &detour_restore, NULL);
|
ApplyPatch(detour_address, 0, &detour_restore, NULL);
|
||||||
detoured = false;
|
detoured = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
CBlocker::CBlocker( const char *signame, bool isVoid )
|
|
||||||
{
|
|
||||||
this->isVoid = isVoid;
|
|
||||||
isEnabled = false;
|
|
||||||
isValid = false;
|
|
||||||
|
|
||||||
spengine = NULL;
|
|
||||||
gameconf = NULL;
|
|
||||||
block_address = NULL;
|
|
||||||
block_sig = signame;
|
|
||||||
|
|
||||||
if (isVoid)
|
|
||||||
{
|
|
||||||
/* Void functions we only patch in a 'ret' (1 byte) */
|
|
||||||
block_restore.bytes = 1;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
/* Normal functions need an mov eax, value */
|
|
||||||
block_restore.bytes = 6;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void CBlocker::EnableBlock( int returnValue )
|
|
||||||
{
|
|
||||||
if (!isValid || isEnabled)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* First, save restore bits */
|
|
||||||
for (size_t i=0; i<block_restore.bytes; i++)
|
|
||||||
{
|
|
||||||
block_restore.patch[i] = ((unsigned char *)block_address)[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
JitWriter wr;
|
|
||||||
JitWriter *jit = ≀
|
|
||||||
wr.outbase = (jitcode_t)block_address;
|
|
||||||
wr.outptr = wr.outbase;
|
|
||||||
|
|
||||||
if (isVoid)
|
|
||||||
{
|
|
||||||
IA32_Return(jit);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
IA32_Mov_Reg_Imm32(jit, REG_EAX, returnValue);
|
|
||||||
IA32_Return(jit);
|
|
||||||
}
|
|
||||||
|
|
||||||
isEnabled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CBlocker::DisableBlock()
|
|
||||||
{
|
|
||||||
if (!isValid || !isEnabled)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
/* First, save restore bits */
|
|
||||||
for (size_t i=0; i<block_restore.bytes; i++)
|
|
||||||
{
|
|
||||||
((unsigned char *)block_address)[i] = block_restore.patch[i];
|
|
||||||
}
|
|
||||||
|
|
||||||
isEnabled = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
CBlocker::~CBlocker()
|
|
||||||
{
|
|
||||||
if (!isValid || !isEnabled)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
DisableBlock();
|
|
||||||
}
|
|
||||||
|
|
||||||
bool CBlocker::Init( ISourcePawnEngine *spengine, IGameConfig *gameconf )
|
|
||||||
{
|
|
||||||
this->spengine = spengine;
|
|
||||||
this->gameconf = gameconf;
|
|
||||||
|
|
||||||
if (!gameconf->GetMemSig(block_sig, &block_address))
|
|
||||||
{
|
|
||||||
g_pSM->LogError(myself, "Could not locate %s - Disabling blocker", block_sig);
|
|
||||||
isValid = false;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!block_address)
|
|
||||||
{
|
|
||||||
g_pSM->LogError(myself, "Sigscan for %s failed - Disabling blocker", block_sig);
|
|
||||||
isValid = false;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
isValid = true;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
@ -26,7 +26,7 @@
|
|||||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||||
* or <http://www.sourcemod.net/license.php>.
|
* or <http://www.sourcemod.net/license.php>.
|
||||||
*
|
*
|
||||||
* Version: $Id$
|
* Version: $Id: detours.h 257 2008-09-23 03:12:13Z pred $
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
#ifndef _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||||
@ -40,9 +40,103 @@
|
|||||||
/**
|
/**
|
||||||
* CDetours class for SourceMod Extensions by pRED*
|
* CDetours class for SourceMod Extensions by pRED*
|
||||||
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
|
* detourhelpers.h entirely stolen from CSS:DM and were written by BAILOPAN (I assume).
|
||||||
* asm.h/c from devmaster.net (thanks cybermind)
|
* asm.h/c from devmaster.net (thanks cybermind) edited by pRED* to handle gcc -fPIC thunks correctly
|
||||||
|
* Concept by Nephyrin Zey (http://www.doublezen.net/) and Windows Detour Library (http://research.microsoft.com/sn/detours/)
|
||||||
|
* Member function pointer ideas by Don Clugston (http://www.codeproject.com/cpp/FastDelegate.asp)
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#define DETOUR_MEMBER_CALL(name) (this->*name##_Actual)
|
||||||
|
#define DETOUR_STATIC_CALL(name) (name##_Actual)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_STATIC0(name, ret) \
|
||||||
|
ret (*name##_Actual)(void) = NULL; \
|
||||||
|
ret name(void)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_STATIC1(name, ret, p1type, p1name) \
|
||||||
|
ret (*name##_Actual)(p1type) = NULL; \
|
||||||
|
ret name(p1type p1name)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_STATIC4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
||||||
|
ret (*name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
||||||
|
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_MEMBER0(name, ret) \
|
||||||
|
class name##Class \
|
||||||
|
{ \
|
||||||
|
public: \
|
||||||
|
ret name(); \
|
||||||
|
static ret (name##Class::* name##_Actual)(void); \
|
||||||
|
}; \
|
||||||
|
ret (name##Class::* name##Class::name##_Actual)(void) = NULL; \
|
||||||
|
ret name##Class::name()
|
||||||
|
|
||||||
|
#define DETOUR_DECL_MEMBER1(name, ret, p1type, p1name) \
|
||||||
|
class name##Class \
|
||||||
|
{ \
|
||||||
|
public: \
|
||||||
|
ret name(p1type p1name); \
|
||||||
|
static ret (name##Class::* name##_Actual)(p1type); \
|
||||||
|
}; \
|
||||||
|
ret (name##Class::* name##Class::name##_Actual)(p1type) = NULL; \
|
||||||
|
ret name##Class::name(p1type p1name)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_MEMBER2(name, ret, p1type, p1name, p2type, p2name) \
|
||||||
|
class name##Class \
|
||||||
|
{ \
|
||||||
|
public: \
|
||||||
|
ret name(p1type p1name, p2type p2name); \
|
||||||
|
static ret (name##Class::* name##_Actual)(p1type, p2type); \
|
||||||
|
}; \
|
||||||
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type) = NULL; \
|
||||||
|
ret name##Class::name(p1type p1name, p2type p2name)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_MEMBER3(name, ret, p1type, p1name, p2type, p2name, p3type, p3name) \
|
||||||
|
class name##Class \
|
||||||
|
{ \
|
||||||
|
public: \
|
||||||
|
ret name(p1type p1name, p2type p2name, p3type p3name); \
|
||||||
|
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type); \
|
||||||
|
}; \
|
||||||
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type) = NULL; \
|
||||||
|
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name)
|
||||||
|
|
||||||
|
#define DETOUR_DECL_MEMBER4(name, ret, p1type, p1name, p2type, p2name, p3type, p3name, p4type, p4name) \
|
||||||
|
class name##Class \
|
||||||
|
{ \
|
||||||
|
public: \
|
||||||
|
ret name(p1type p1name, p2type p2name, p3type p3name, p4type p4name); \
|
||||||
|
static ret (name##Class::* name##_Actual)(p1type, p2type, p3type, p4type); \
|
||||||
|
}; \
|
||||||
|
ret (name##Class::* name##Class::name##_Actual)(p1type, p2type, p3type, p4type) = NULL; \
|
||||||
|
ret name##Class::name(p1type p1name, p2type p2name, p3type p3name, p4type p4name)
|
||||||
|
|
||||||
|
|
||||||
|
#define GET_MEMBER_CALLBACK(name) (void *)GetCodeAddress(&name##Class::name)
|
||||||
|
#define GET_MEMBER_TRAMPOLINE(name) (void **)(&name##Class::name##_Actual)
|
||||||
|
|
||||||
|
#define GET_STATIC_CALLBACK(name) (void *)&name
|
||||||
|
#define GET_STATIC_TRAMPOLINE(name) (void **)&name##_Actual
|
||||||
|
|
||||||
|
#define DETOUR_CREATE_MEMBER(name, gamedata) CDetourManager::CreateDetour(GET_MEMBER_CALLBACK(name), GET_MEMBER_TRAMPOLINE(name), gamedata);
|
||||||
|
#define DETOUR_CREATE_STATIC(name, gamedata) CDetourManager::CreateDetour(GET_STATIC_CALLBACK(name), GET_STATIC_TRAMPOLINE(name), gamedata);
|
||||||
|
|
||||||
|
|
||||||
|
class GenericClass {};
|
||||||
|
typedef void (GenericClass::*VoidFunc)();
|
||||||
|
|
||||||
|
inline void *GetCodeAddr(VoidFunc mfp)
|
||||||
|
{
|
||||||
|
return *(void **)&mfp;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Converts a member function pointer to a void pointer.
|
||||||
|
* This relies on the assumption that the code address lies at mfp+0
|
||||||
|
* This is the case for both g++ and later MSVC versions on non virtual functions but may be different for other compilers
|
||||||
|
* Based on research by Don Clugston : http://www.codeproject.com/cpp/FastDelegate.asp
|
||||||
|
*/
|
||||||
|
#define GetCodeAddress(mfp) GetCodeAddr(reinterpret_cast<VoidFunc>(mfp))
|
||||||
|
|
||||||
class CDetourManager;
|
class CDetourManager;
|
||||||
|
|
||||||
class CDetour
|
class CDetour
|
||||||
@ -57,11 +151,12 @@ public:
|
|||||||
void EnableDetour();
|
void EnableDetour();
|
||||||
void DisableDetour();
|
void DisableDetour();
|
||||||
|
|
||||||
|
void Destroy();
|
||||||
|
|
||||||
friend class CDetourManager;
|
friend class CDetourManager;
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
CDetour(void *callbackfunction, size_t paramsize, const char *signame);
|
CDetour(void *callbackfunction, void **trampoline, const char *signame);
|
||||||
~CDetour();
|
|
||||||
|
|
||||||
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
||||||
private:
|
private:
|
||||||
@ -74,42 +169,16 @@ private:
|
|||||||
bool detoured;
|
bool detoured;
|
||||||
|
|
||||||
patch_t detour_restore;
|
patch_t detour_restore;
|
||||||
|
/* Address of the detoured function */
|
||||||
void *detour_address;
|
void *detour_address;
|
||||||
|
/* Address of the allocated trampoline function */
|
||||||
|
void *detour_trampoline;
|
||||||
|
/* Address of the callback handler */
|
||||||
void *detour_callback;
|
void *detour_callback;
|
||||||
|
/* The function pointer used to call our trampoline */
|
||||||
|
void **trampoline;
|
||||||
|
|
||||||
const char *signame;
|
const char *signame;
|
||||||
|
|
||||||
void *callbackfunction;
|
|
||||||
|
|
||||||
size_t paramsize;
|
|
||||||
|
|
||||||
ISourcePawnEngine *spengine;
|
|
||||||
IGameConfig *gameconf;
|
|
||||||
};
|
|
||||||
|
|
||||||
class CBlocker
|
|
||||||
{
|
|
||||||
public:
|
|
||||||
void EnableBlock(int returnValue = 0);
|
|
||||||
void DisableBlock();
|
|
||||||
|
|
||||||
friend class CDetourManager;
|
|
||||||
|
|
||||||
protected:
|
|
||||||
CBlocker(const char *signame, bool isVoid);
|
|
||||||
~CBlocker();
|
|
||||||
|
|
||||||
bool Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
|
||||||
|
|
||||||
private:
|
|
||||||
bool isValid;
|
|
||||||
bool isEnabled;
|
|
||||||
bool isVoid;
|
|
||||||
patch_t block_restore;
|
|
||||||
void *block_address;
|
|
||||||
|
|
||||||
const char *block_sig;
|
|
||||||
|
|
||||||
ISourcePawnEngine *spengine;
|
ISourcePawnEngine *spengine;
|
||||||
IGameConfig *gameconf;
|
IGameConfig *gameconf;
|
||||||
};
|
};
|
||||||
@ -118,25 +187,13 @@ class CDetourManager
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
/**
|
|
||||||
* Return Types for Detours
|
|
||||||
*/
|
|
||||||
enum DetourReturn
|
|
||||||
{
|
|
||||||
DetourReturn_Ignored = 0, /** Ignore our result and let the original function run */
|
|
||||||
DetourReturn_Override = 1, /** Block the original function from running and use our return value */
|
|
||||||
};
|
|
||||||
|
|
||||||
static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
static void Init(ISourcePawnEngine *spengine, IGameConfig *gameconf);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates a new detour
|
* Creates a new detour
|
||||||
* @param callbackfunction Void pointer to your detour callback function. This should be a static function.
|
*
|
||||||
* It should have pointer to the thisptr as the first param and then the same params
|
* @param callbackfunction Void pointer to your detour callback function.
|
||||||
* as the original function. Use void * for unknown types.
|
* @param trampoline Address of the trampoline pointer
|
||||||
* @param paramsize This is usually the number of params the function has (not including thisptr). If the function
|
|
||||||
* passes complex types by value you need to add the sizeof() the type (aligned to 4 bytes).
|
|
||||||
* Ie: passing something of size 8 would count as 2 in the param count.
|
|
||||||
* @param signame Section name containing a signature to fetch from the gamedata file.
|
* @param signame Section name containing a signature to fetch from the gamedata file.
|
||||||
* @return A new CDetour pointer to control your detour.
|
* @return A new CDetour pointer to control your detour.
|
||||||
*
|
*
|
||||||
@ -144,37 +201,34 @@ public:
|
|||||||
*
|
*
|
||||||
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
|
* CBaseServer::ConnectClient(netadr_s &, int, int, int, char const*, char const*, char const*, int)
|
||||||
*
|
*
|
||||||
* Callback:
|
* Define a new class with the required function and a member function pointer to the same type:
|
||||||
* DetourReturn ConnectClientDetour(void *CBaseServer, void *netaddr_s, int something, int something2, int something3, char const* name, char const* pass, const char* steamcert, int len);
|
*
|
||||||
|
* class CBaseServerDetour
|
||||||
|
* {
|
||||||
|
* public:
|
||||||
|
* bool ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
||||||
|
* static bool (CBaseServerDetour::* ConnectClient_Actual)(void *netaddr_s, int, int, int, char const*, char const*, char const*, int);
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* void *callbackfunc = GetCodeAddress(&CBaseServerDetour::ConnectClient);
|
||||||
|
* void **trampoline = (void **)(&CBaseServerDetour::ConnectClient_Actual);
|
||||||
*
|
*
|
||||||
* Creation:
|
* Creation:
|
||||||
* CDetourManager::CreateDetour((void *)&ConnectClientDetour, 8, "ConnectClient");
|
* CDetourManager::CreateDetour(callbackfunc, trampoline, "ConnectClient");
|
||||||
*/
|
|
||||||
static CDetour *CreateDetour(void *callbackfunction, size_t paramsize, const char *signame);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Deletes a detour
|
|
||||||
*/
|
|
||||||
static void DeleteDetour(CDetour *detour);
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Creates a function blocker. This is slightly faster than a detour because it avoids a call.
|
|
||||||
*
|
*
|
||||||
* @param signame Section name containing a signature to fetch from the gamedata file.
|
* Usage:
|
||||||
* @param isVoid Specifies if the function can return void.
|
*
|
||||||
|
* CBaseServerDetour::ConnectClient(void *netaddr_s, int, int, int, char const*, char const*, char const*, int)
|
||||||
|
* {
|
||||||
|
* //pre hook code
|
||||||
|
* bool result = (this->*ConnectClient_Actual)(netaddr_s, rest of params);
|
||||||
|
* //post hook code
|
||||||
|
* return result;
|
||||||
|
* }
|
||||||
|
*
|
||||||
|
* Note we changed the netadr_s reference into a void* to avoid needing to define the type
|
||||||
*/
|
*/
|
||||||
static CBlocker *CreateFunctionBlock(const char *signame, bool isVoid);
|
static CDetour *CreateDetour(void *callbackfunction, void **trampoline, const char *signame);
|
||||||
|
|
||||||
/**
|
|
||||||
* Delete a function blocker.
|
|
||||||
*/
|
|
||||||
static void DeleteFunctionBlock(CBlocker *block);
|
|
||||||
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Global DetourReturn value to use for the current hook
|
|
||||||
*/
|
|
||||||
static int returnValue;
|
|
||||||
|
|
||||||
friend class CBlocker;
|
friend class CBlocker;
|
||||||
friend class CDetour;
|
friend class CDetour;
|
||||||
@ -184,13 +238,4 @@ private:
|
|||||||
static IGameConfig *gameconf;
|
static IGameConfig *gameconf;
|
||||||
};
|
};
|
||||||
|
|
||||||
typedef bool DetourReturn;
|
|
||||||
|
|
||||||
#define DETOUR_RESULT_IGNORED false
|
|
||||||
#define DETOUR_RESULT_OVERRIDE true
|
|
||||||
|
|
||||||
#define SET_DETOUR_RETURN_VALUE(value) CDetourManager::returnValue=(int)value
|
|
||||||
#define RETURN_DETOUR(result) return result
|
|
||||||
#define RETURN_DETOUR_VALUE(result,value) do { SET_DETOUR_RETURN_VALUE(value); return (result); } while(0)
|
|
||||||
|
|
||||||
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_
|
#endif // _INCLUDE_SOURCEMOD_DETOURS_H_
|
||||||
|
@ -1,5 +1,91 @@
|
|||||||
#include "asm.h"
|
#include "asm.h"
|
||||||
|
|
||||||
|
#ifndef WIN32
|
||||||
|
#define _GNU_SOURCE
|
||||||
|
#include <dlfcn.h>
|
||||||
|
#include <string.h>
|
||||||
|
|
||||||
|
#define REG_EAX 0
|
||||||
|
#define REG_ECX 1
|
||||||
|
#define REG_EDX 2
|
||||||
|
#define REG_EBX 3
|
||||||
|
|
||||||
|
#define IA32_MOV_REG_IMM 0xB8 // encoding is +r <imm32>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
extern void Msg( const char *, ... );
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if a call to a fpic thunk has just been written into dest.
|
||||||
|
* If found replaces it with a direct mov that sets the required register to the value of pc.
|
||||||
|
*
|
||||||
|
* @param dest Destination buffer where a call opcode + addr (5 bytes) has just been written.
|
||||||
|
* @param pc The program counter value that needs to be set (usually the next address from the source).
|
||||||
|
* @noreturn
|
||||||
|
*/
|
||||||
|
void check_thunks(unsigned char *dest, unsigned char *pc)
|
||||||
|
{
|
||||||
|
#if defined WIN32
|
||||||
|
return;
|
||||||
|
#else
|
||||||
|
/* Step write address back 4 to the start of the function address */
|
||||||
|
unsigned char *writeaddr = dest - 4;
|
||||||
|
unsigned char *calloffset = *(unsigned char **)writeaddr;
|
||||||
|
unsigned char *calladdr = (unsigned char *)(dest + (unsigned int)calloffset);
|
||||||
|
|
||||||
|
/* Lookup name of function being called */
|
||||||
|
if ((*calladdr == 0x8B) && (*(calladdr+2) == 0x24) && (*(calladdr+3) == 0xC3))
|
||||||
|
{
|
||||||
|
//a thunk maybe?
|
||||||
|
char movByte = IA32_MOV_REG_IMM;
|
||||||
|
|
||||||
|
/* Calculate the correct mov opcode */
|
||||||
|
switch (*(calladdr+1))
|
||||||
|
{
|
||||||
|
case 0x04:
|
||||||
|
{
|
||||||
|
movByte += REG_EAX;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 0x1C:
|
||||||
|
{
|
||||||
|
movByte += REG_EBX;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 0x0C:
|
||||||
|
{
|
||||||
|
movByte += REG_ECX;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
case 0x14:
|
||||||
|
{
|
||||||
|
movByte += REG_EDX;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
default:
|
||||||
|
{
|
||||||
|
Msg("Unknown thunk: %c\n", *(calladdr+1));
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/* Move our write address back one to where the call opcode was */
|
||||||
|
writeaddr--;
|
||||||
|
|
||||||
|
|
||||||
|
/* Write our mov */
|
||||||
|
*writeaddr = movByte;
|
||||||
|
writeaddr++;
|
||||||
|
|
||||||
|
/* Write the value - The provided program counter value */
|
||||||
|
*(void **)writeaddr = (void *)pc;
|
||||||
|
writeaddr += 4;
|
||||||
|
}
|
||||||
|
|
||||||
|
return;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
//if dest is NULL, returns minimum number of bytes needed to be copied
|
//if dest is NULL, returns minimum number of bytes needed to be copied
|
||||||
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
||||||
//http://www.devmaster.net/forums/showthread.php?t=2311
|
//http://www.devmaster.net/forums/showthread.php?t=2311
|
||||||
@ -195,9 +281,15 @@ int copy_bytes(unsigned char *func, unsigned char* dest, int required_len) {
|
|||||||
//Fix CALL/JMP offset
|
//Fix CALL/JMP offset
|
||||||
if ((opcode & 0xFE) == 0xE8) {
|
if ((opcode & 0xFE) == 0xE8) {
|
||||||
if (operandSize == 4)
|
if (operandSize == 4)
|
||||||
|
{
|
||||||
*(long*)dest = ((func + *(long*)func) - dest);
|
*(long*)dest = ((func + *(long*)func) - dest);
|
||||||
|
|
||||||
|
//pRED* edit. func is the current address of the call address, +4 is the next instruction, so the value of $pc
|
||||||
|
check_thunks(dest+4, func+4);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
*(short*)dest = ((func + *(short*)func) - dest);
|
*(short*)dest = ((func + *(short*)func) - dest);
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
if (operandSize == 4)
|
if (operandSize == 4)
|
||||||
*(unsigned long*)dest = *(unsigned long*)func;
|
*(unsigned long*)dest = *(unsigned long*)func;
|
||||||
|
@ -17,6 +17,8 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
void check_thunks(unsigned char *dest, unsigned char *pc);
|
||||||
|
|
||||||
//if dest is NULL, returns minimum number of bytes needed to be copied
|
//if dest is NULL, returns minimum number of bytes needed to be copied
|
||||||
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
//if dest is not NULL, it will copy the bytes to dest as well as fix CALLs and JMPs
|
||||||
//http://www.devmaster.net/forums/showthread.php?t=2311
|
//http://www.devmaster.net/forums/showthread.php?t=2311
|
||||||
|
@ -39,40 +39,6 @@ CDetour *calcIsAttackCriticalKnifeDetour = NULL;
|
|||||||
|
|
||||||
IForward *g_critForward = NULL;
|
IForward *g_critForward = NULL;
|
||||||
|
|
||||||
void InitialiseDetours()
|
|
||||||
{
|
|
||||||
calcIsAttackCriticalDetour = CDetourManager::CreateDetour((void *)&TempDetour, 0, "CalcCritical");
|
|
||||||
calcIsAttackCriticalMeleeDetour = CDetourManager::CreateDetour((void *)&TempDetour, 0, "CalcCriticalMelee");
|
|
||||||
calcIsAttackCriticalKnifeDetour = CDetourManager::CreateDetour((void *)&TempDetour, 0, "CalcCriticalKnife");
|
|
||||||
|
|
||||||
bool HookCreated = false;
|
|
||||||
|
|
||||||
if (calcIsAttackCriticalDetour != NULL)
|
|
||||||
{
|
|
||||||
calcIsAttackCriticalDetour->EnableDetour();
|
|
||||||
HookCreated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (calcIsAttackCriticalMeleeDetour != NULL)
|
|
||||||
{
|
|
||||||
calcIsAttackCriticalMeleeDetour->EnableDetour();
|
|
||||||
HookCreated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (calcIsAttackCriticalKnifeDetour != NULL)
|
|
||||||
{
|
|
||||||
calcIsAttackCriticalKnifeDetour->EnableDetour();
|
|
||||||
HookCreated = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!HookCreated)
|
|
||||||
{
|
|
||||||
g_pSM->LogError(myself, "No critical hit forwards could be initialized - Disabled critical hit hooks");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
int CheckBaseHandle(CBaseHandle &hndl)
|
int CheckBaseHandle(CBaseHandle &hndl)
|
||||||
{
|
{
|
||||||
if (!hndl.IsValid())
|
if (!hndl.IsValid())
|
||||||
@ -106,9 +72,9 @@ int CheckBaseHandle(CBaseHandle &hndl)
|
|||||||
return index;
|
return index;
|
||||||
}
|
}
|
||||||
|
|
||||||
DetourReturn TempDetour(void *pWeapon)
|
DETOUR_DECL_MEMBER0(CalcIsAttackCriticalHelper, bool)
|
||||||
{
|
{
|
||||||
edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)pWeapon);
|
edict_t *pEdict = gameents->BaseEntityToEdict((CBaseEntity *)this);
|
||||||
|
|
||||||
if (!pEdict)
|
if (!pEdict)
|
||||||
{
|
{
|
||||||
@ -132,7 +98,7 @@ DetourReturn TempDetour(void *pWeapon)
|
|||||||
|
|
||||||
int returnValue=0;
|
int returnValue=0;
|
||||||
|
|
||||||
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)pWeapon + info.actual_offset);
|
CBaseHandle &hndl = *(CBaseHandle *)((uint8_t *)this + info.actual_offset);
|
||||||
int index = CheckBaseHandle(hndl);
|
int index = CheckBaseHandle(hndl);
|
||||||
|
|
||||||
g_critForward->PushCell(index); //Client index
|
g_critForward->PushCell(index); //Client index
|
||||||
@ -146,18 +112,52 @@ DetourReturn TempDetour(void *pWeapon)
|
|||||||
|
|
||||||
if (result)
|
if (result)
|
||||||
{
|
{
|
||||||
RETURN_DETOUR_VALUE(DETOUR_RESULT_OVERRIDE, returnValue);
|
return !!returnValue;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RETURN_DETOUR_VALUE(DETOUR_RESULT_IGNORED, returnValue);
|
return DETOUR_MEMBER_CALL(CalcIsAttackCriticalHelper)();
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void InitialiseDetours()
|
||||||
|
{
|
||||||
|
calcIsAttackCriticalDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCritical");
|
||||||
|
calcIsAttackCriticalMeleeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCriticalMelee");
|
||||||
|
calcIsAttackCriticalKnifeDetour = DETOUR_CREATE_MEMBER(CalcIsAttackCriticalHelper, "CalcCriticalKnife");
|
||||||
|
|
||||||
|
bool HookCreated = false;
|
||||||
|
|
||||||
|
if (calcIsAttackCriticalDetour != NULL)
|
||||||
|
{
|
||||||
|
calcIsAttackCriticalDetour->EnableDetour();
|
||||||
|
HookCreated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (calcIsAttackCriticalMeleeDetour != NULL)
|
||||||
|
{
|
||||||
|
calcIsAttackCriticalMeleeDetour->EnableDetour();
|
||||||
|
HookCreated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (calcIsAttackCriticalKnifeDetour != NULL)
|
||||||
|
{
|
||||||
|
calcIsAttackCriticalKnifeDetour->EnableDetour();
|
||||||
|
HookCreated = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!HookCreated)
|
||||||
|
{
|
||||||
|
g_pSM->LogError(myself, "No critical hit forwards could be initialized - Disabled critical hit hooks");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
void RemoveDetours()
|
void RemoveDetours()
|
||||||
{
|
{
|
||||||
CDetourManager::DeleteDetour(calcIsAttackCriticalDetour);
|
calcIsAttackCriticalDetour->Destroy();
|
||||||
CDetourManager::DeleteDetour(calcIsAttackCriticalMeleeDetour);
|
calcIsAttackCriticalMeleeDetour->Destroy();
|
||||||
CDetourManager::DeleteDetour(calcIsAttackCriticalKnifeDetour);
|
calcIsAttackCriticalKnifeDetour->Destroy();
|
||||||
}
|
}
|
||||||
|
@ -40,8 +40,6 @@
|
|||||||
void InitialiseDetours();
|
void InitialiseDetours();
|
||||||
void RemoveDetours();
|
void RemoveDetours();
|
||||||
|
|
||||||
bool TempDetour(void *pWeapon);
|
|
||||||
|
|
||||||
extern IForward *g_critForward;
|
extern IForward *g_critForward;
|
||||||
|
|
||||||
extern IServerGameEnts *gameents;
|
extern IServerGameEnts *gameents;
|
||||||
|
@ -90,7 +90,7 @@ bool TF2Tools::SDK_OnLoad(char *error, size_t maxlength, bool late)
|
|||||||
char conf_error[255] = "";
|
char conf_error[255] = "";
|
||||||
if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
|
if (!gameconfs->LoadGameConfigFile("sm-tf2.games", &g_pGameConf, conf_error, sizeof(conf_error)))
|
||||||
{
|
{
|
||||||
if (conf_error)
|
if (conf_error[0])
|
||||||
{
|
{
|
||||||
UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error);
|
UTIL_Format(error, maxlength, "Could not read sm-tf2.games.txt: %s", conf_error);
|
||||||
}
|
}
|
||||||
|
@ -6,39 +6,39 @@
|
|||||||
{
|
{
|
||||||
"Burn"
|
"Burn"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0"
|
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\x8B\x01\x8B\x90\x2A\x2A\x00\x00\xFF\xD2\x84\xC0"
|
||||||
"linux" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase"
|
"linux" "@_ZN15CTFPlayerShared4BurnEP9CTFPlayerP13CTFWeaponBase"
|
||||||
}
|
}
|
||||||
"RemoveDisguise"
|
"RemoveDisguise"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
"windows" "\x51\x56\x8B\xF1\x8B\x46\x2A\x57\x8D\x7E\x2A\x8D\x4C\x24\x08\x83\xE0\xF7"
|
"windows" "\x51\x56\x8B\xF1\x8B\x46\x2A\x57\x8D\x7E\x2A\x8D\x4C\x24\x08\x83\xE0\xF7"
|
||||||
"linux" "@_ZN15CTFPlayerShared14RemoveDisguiseEv"
|
"linux" "@_ZN15CTFPlayerShared14RemoveDisguiseEv"
|
||||||
}
|
}
|
||||||
"Disguise"
|
"Disguise"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8E\x2A\x2A\x00\x00\x8B\x89\x2A\x2A\x00\x00"
|
"windows" "\x56\x8B\xF1\x8B\x8E\x2A\x2A\x00\x00\xE8\x2A\x2A\x2A\x2A\x8B\x8E\x2A\x2A\x00\x00\x8B\x89\x2A\x2A\x00\x00"
|
||||||
"linux" "@_ZN15CTFPlayerShared8DisguiseEii"
|
"linux" "@_ZN15CTFPlayerShared8DisguiseEii"
|
||||||
}
|
}
|
||||||
"CalcCritical"
|
"CalcCritical"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
"linux" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
|
"linux" "@_ZN13CTFWeaponBase26CalcIsAttackCriticalHelperEv"
|
||||||
"windows" "\x83\xEC\x08\x53\x56\x6A\x00"
|
"windows" "\x83\xEC\x08\x53\x56\x6A\x00"
|
||||||
}
|
}
|
||||||
"CalcCriticalMelee"
|
"CalcCriticalMelee"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
"linux" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv"
|
"linux" "@_ZN18CTFWeaponBaseMelee26CalcIsAttackCriticalHelperEv"
|
||||||
"windows" "\x83\xEC\x08\x53\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8B\xD8"
|
"windows" "\x83\xEC\x08\x53\x57\x8B\xF9\xE8\x2A\x2A\x2A\x2A\x8B\xD8"
|
||||||
}
|
}
|
||||||
"CalcCriticalKnife"
|
"CalcCriticalKnife"
|
||||||
{
|
{
|
||||||
"library" "server"
|
"library" "server"
|
||||||
"linux" "@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv"
|
"linux" "@_ZN8CTFKnife26CalcIsAttackCriticalHelperEv"
|
||||||
"windows" "\x33\xC0\x83\xB9\x30\x13\x00\x00\x01\x0F\x94\xC0\xC3"
|
"windows" "\x8B\x81\xF0\x13\x00\x00\x83\xF8\xFF\x74\x29\x8B\x15"
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user