reorganized SourceMod for the public SDK

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40329
This commit is contained in:
David Anderson 2007-01-19 05:33:04 +00:00
parent f3eedff775
commit 8a46219d96
30 changed files with 1132 additions and 3 deletions

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@ -1,7 +1,7 @@
#ifndef _INCLUDE_SOURCEMOD_TEXTPARSERS_H_
#define _INCLUDE_SOURCEMOD_TEXTPARSERS_H_
#include "interfaces/ITextParsers.h"
#include <ITextParsers.h>
using namespace SourceMod;

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@ -8,7 +8,7 @@
#include <sp_vm_types.h>
#include <sp_vm_api.h>
#include "sm_platform.h"
#include "interfaces/IShareSys.h"
#include <IShareSys.h>
using namespace SourcePawn;
using namespace SourceMod;

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@ -50,7 +50,7 @@ void RootConsoleMenu::ConsolePrint(const char *fmt, ...)
size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
va_end(ap);
if (len >= sizeof(buffer))
if (len >= sizeof(buffer) - 1)
{
buffer[510] = '\n';
buffer[511] = '\0';

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@ -564,6 +564,12 @@ void CExtensionManager::MarkAllLoaded()
}
}
void CExtensionManager::AddDependency(IExtension *pSource, const char *file, bool required, bool autoload)
{
/* :TODO: implement */
return;
}
void CExtensionManager::OnRootConsoleCommand(const char *cmd, unsigned int argcount)
{
if (argcount >= 3)

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@ -80,6 +80,7 @@ public:
void AddNatives(IExtension *pOwner, const sp_nativeinfo_t *natives);
void BindAllNativesToPlugin(IPlugin *pPlugin);
void MarkAllLoaded();
void AddDependency(IExtension *pSource, const char *file, bool required, bool autoload);
private:
CExtension *FindByOrder(unsigned int num);
private:

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@ -194,3 +194,9 @@ void ShareSystem::RemoveInterfaces(IExtension *pExtension)
}
}
}
void ShareSystem::AddDependency(IExtension *myself, const char *filename, bool require, bool autoload)
{
g_Extensions.AddDependency(myself, filename, require, autoload);
}

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@ -42,6 +42,7 @@ public: //IShareSys
IdentityToken_t *CreateIdentity(IdentityType_t type);
void DestroyIdentType(IdentityType_t type);
void DestroyIdentity(IdentityToken_t *identity);
void AddDependency(IExtension *myself, const char *filename, bool require, bool autoload);
public: //SMGlobalClass
/* Pre-empt in case anything tries to register idents early */
void OnSourceModStartup(bool late);

39
public/sm_platform.h Normal file
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@ -0,0 +1,39 @@
#ifndef _INCLUDE_SOURCEMOD_PLATFORM_H_
#define _INCLUDE_SOURCEMOD_PLATFORM_H_
/**
* @file Contains platform-specific macros for abstraction.
*/
#if defined WIN32 || defined WIN64
#define PLATFORM_WINDOWS
#if !defined WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
#if !defined snprintf
#define snprintf _snprintf
#endif
#if !defined stat
#define stat _stat
#endif
#define strcasecmp strcmpi
#include <windows.h>
#include <direct.h>
#define PLATFORM_LIB_EXT "dll"
#define PLATFORM_MAX_PATH MAX_PATH
#define PLATFORM_SEP_CHAR '\\'
#define PLATFORM_SEP_ALTCHAR '/'
#define PLATFORM_EXTERN_C extern "C" __declspec(dllexport)
#else if defined __linux__
#define PLATFORM_LINUX
#define PLATFORM_POSIX
#include <dirent.h>
#include <errno.h>
#define PLATFORM_MAX_PATH PATH_MAX
#define PLATFORM_LIB_EXT "so"
#define PLATFORM_SEP_CHAR '/'
#define PLATFORM_SEP_ALTCHAR '\\'
#define PLATFORM_EXTERN_C extern "C" __attribute__((visibility("default")))
#endif
#endif //_INCLUDE_SOURCEMOD_PLATFORM_H_

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@ -0,0 +1,163 @@
#ifndef _INCLUDE_SPFILE_HEADERS_H
#define _INCLUDE_SPFILE_HEADERS_H
#include <stddef.h>
#if defined __GNUC__ || defined HAVE_STDINT_
#include <stdint.h>
#else
#if !defined HAVE_STDINT_H
typedef unsigned __int64 uint64_t;
typedef __int64 int64_t;
typedef unsigned __int32 uint32_t;
typedef __int32 int32_t;
typedef unsigned __int16 uint16_t;
typedef __int16 int16_t;
typedef unsigned __int8 uint8_t;
typedef __int8 int8_t;
#define HAVE_STDINT_H
#endif
#endif
#define SPFILE_MAGIC 0x53504646 /* Source Pawn File Format (SPFF) */
//#define SPFILE_VERSION 0x0100
#define SPFILE_VERSION 0x0101 /* Uncompressed bytecode */
//:TODO: better compiler/nix support
#if defined __linux__
#pragma pack(1) /* structures must be packed (byte-aligned) */
#else
#pragma pack(push)
#pragma pack(1) /* structures must be packed (byte-aligned) */
#endif
#define SPFILE_COMPRESSION_NONE 0
#define SPFILE_COMPRESSION_GZ 1
typedef struct sp_file_section_s
{
uint32_t nameoffs; /* rel offset into global string table */
uint32_t dataoffs;
uint32_t size;
} sp_file_section_t;
/**
* If compression is 0, then
* disksize may be 0 to mean that
* only the imagesize is needed.
*/
typedef struct sp_file_hdr_s
{
uint32_t magic; /* magic number */
uint16_t version; /* version code */
uint8_t compression;/* compression algorithm */
uint32_t disksize; /* size on disk */
uint32_t imagesize; /* size in memory */
uint8_t sections; /* number of sections */
uint32_t stringtab; /* offset to string table */
uint32_t dataoffs; /* offset to file proper (any compression starts here) */
} sp_file_hdr_t;
#define SP_FLAG_DEBUG (1<<0)
/* section is ".code" */
typedef struct sp_file_code_s
{
uint32_t codesize; /* codesize in bytes */
uint8_t cellsize; /* cellsize in bytes */
uint8_t codeversion; /* version of opcodes supported */
uint16_t flags; /* flags */
uint32_t main; /* address to "main" if any */
uint32_t code; /* rel offset to code */
} sp_file_code_t;
/* section is .data */
typedef struct sp_file_data_s
{
uint32_t datasize; /* size of data section in memory */
uint32_t memsize; /* total mem required (includes data) */
uint32_t data; /* file offset to data (helper) */
} sp_file_data_t;
/* section is .publics */
typedef struct sp_file_publics_s
{
uint32_t address; /* address rel to code section */
uint32_t name; /* index into nametable */
} sp_file_publics_t;
/* section is .natives */
typedef struct sp_file_natives_s
{
uint32_t name; /* name of native at index */
} sp_file_natives_t;
/* section is .libraries */
typedef struct sp_file_libraries_s
{
uint32_t name; /* index into nametable */
} sp_file_libraries_t;
/* section is .pubvars */
typedef struct sp_file_pubvars_s
{
uint32_t address; /* address rel to dat section */
uint32_t name; /* index into nametable */
} sp_file_pubvars_t;
#if defined __linux__
#pragma pack() /* reset default packing */
#else
#pragma pack(pop) /* reset previous packing */
#endif
typedef struct sp_fdbg_info_s
{
uint32_t num_files; /* number of files */
uint32_t num_lines; /* number of lines */
uint32_t num_syms; /* number of symbols */
uint32_t num_arrays; /* number of symbols which are arrays */
} sp_fdbg_info_t;
/**
* Debug information structures
*/
typedef struct sp_fdbg_file_s
{
uint32_t addr; /* address into code */
uint32_t name; /* offset into debug nametable */
} sp_fdbg_file_t;
typedef struct sp_fdbg_line_s
{
uint32_t addr; /* address into code */
uint32_t line; /* line number */
} sp_fdbg_line_t;
#define SP_SYM_VARIABLE 1 /* cell that has an address and that can be fetched directly (lvalue) */
#define SP_SYM_REFERENCE 2 /* VARIABLE, but must be dereferenced */
#define SP_SYM_ARRAY 3
#define SP_SYM_REFARRAY 4 /* an array passed by reference (i.e. a pointer) */
#define SP_SYM_FUNCTION 9
typedef struct sp_fdbg_symbol_s
{
int32_t addr; /* address rel to DAT or stack frame */
int16_t tagid; /* tag id */
uint32_t codestart; /* start scope validity in code */
uint32_t codeend; /* end scope validity in code */
uint8_t ident; /* variable type */
uint8_t vclass; /* scope class (local vs global) */
uint16_t dimcount; /* dimension count (for arrays) */
uint32_t name; /* offset into debug nametable */
} sp_fdbg_symbol_t;
typedef struct sp_fdbg_arraydim_s
{
int16_t tagid; /* tag id */
uint32_t size; /* size of dimension */
} sp_fdbg_arraydim_t;
/* section is .names */
typedef char * sp_file_nametab_t;
#endif //_INCLUDE_SPFILE_HEADERS_H

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@ -0,0 +1,15 @@
#ifndef _INCLUDE_SOURCEPAWN_VM_TYPEUTIL_H_
#define _INCLUDE_SOURCEPAWN_VM_TYPEUTIL_H_
#include "sp_vm_types.h"
inline cell_t sp_ftoc(float val)
{
return *(cell_t *)&val;
}
inline float sp_ctof(cell_t val)
{
return *(float *)&val;
}
#endif //_INCLUDE_SOURCEPAWN_VM_TYPEUTIL_H_

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@ -0,0 +1,631 @@
#ifndef _INCLUDE_SOURCEPAWN_VM_API_H_
#define _INCLUDE_SOURCEPAWN_VM_API_H_
#include <stdio.h>
#include "sp_vm_types.h"
#define SOURCEPAWN_VM_API_VERSION 1
#if defined SOURCEMOD_BUILD
namespace SourceMod
{
struct IdentityToken_t;
};
#endif
namespace SourcePawn
{
class IVirtualMachine;
/**
* @brief Interface to managing a debug context at runtime.
*/
class IPluginDebugInfo
{
public:
/**
* @brief Given a code pointer, finds the file it is associated with.
*
* @param addr Code address offset.
* @param filename Pointer to store filename pointer in.
*/
virtual int LookupFile(ucell_t addr, const char **filename) =0;
/**
* @brief Given a code pointer, finds the function it is associated with.
*
* @param addr Code address offset.
* @param name Pointer to store function name pointer in.
*/
virtual int LookupFunction(ucell_t addr, const char **name) =0;
/**
* @brief Given a code pointer, finds the line it is associated with.
*
* @param addr Code address offset.
* @param line Pointer to store line number in.
*/
virtual int LookupLine(ucell_t addr, uint32_t *line) =0;
};
/**
* @brief Interface to managing a context at runtime.
*/
class IPluginContext
{
public:
virtual ~IPluginContext() { };
public:
/**
* @brief Returns the parent IVirtualMachine.
*
* @return Parent virtual machine pointer.
*/
virtual IVirtualMachine *GetVirtualMachine() =0;
/**
* @brief Returns the child sp_context_t structure.
*
* @return Child sp_context_t structure.
*/
virtual sp_context_t *GetContext() =0;
/**
* @brief Returns true if the plugin is in debug mode.
*
* @return True if in debug mode, false otherwise.
*/
virtual bool IsDebugging() =0;
/**
* @brief Installs a debug break and returns the old one, if any.
* This will fail if the plugin is not debugging.
*
* @param newpfn New function pointer.
* @param oldpfn Pointer to retrieve old function pointer.
*/
virtual int SetDebugBreak(SPVM_DEBUGBREAK newpfn, SPVM_DEBUGBREAK *oldpfn) =0;
/**
* @brief Returns debug info.
*
* @return IPluginDebugInfo, or NULL if no debug info found.
*/
virtual IPluginDebugInfo *GetDebugInfo() =0;
/**
* @brief Allocs memory on the secondary stack of a plugin.
* Note that although called a heap, it is in fact a stack.
*
* @param cells Number of cells to allocate.
* @param local_addr Will be filled with data offset to heap.
* @param phys_addr Physical address to heap memory.
*/
virtual int HeapAlloc(unsigned int cells, cell_t *local_addr, cell_t **phys_addr) =0;
/**
* @brief Pops a heap address off the heap stack. Use this to free memory allocated with
* SP_HeapAlloc().
* Note that in SourcePawn, the heap is in fact a bottom-up stack. Deallocations
* with this native should be performed in precisely the REVERSE order.
*
* @param local_addr Local address to free.
*/
virtual int HeapPop(cell_t local_addr) =0;
/**
* @brief Releases a heap address using a different method than SP_HeapPop().
* This allows you to release in any order. However, if you allocate N
* objects, release only some of them, then begin allocating again,
* you cannot go back and starting freeing the originals.
* In other words, for each chain of allocations, if you start deallocating,
* then allocating more in a chain, you must only deallocate from the current
* allocation chain. This is basically HeapPop() except on a larger scale.
*
* @param local_addr Local address to free.
*/
virtual int HeapRelease(cell_t local_addr) =0;
/**
* @brief Finds a native by name.
*
* @param name Name of native.
* @param index Optionally filled with native index number.
*/
virtual int FindNativeByName(const char *name, uint32_t *index) =0;
/**
* @brief Gets native info by index.
*
* @param index Index number of native.
* @param native Optionally filled with pointer to native structure.
*/
virtual int GetNativeByIndex(uint32_t index, sp_native_t **native) =0;
/**
* @brief Gets the number of natives.
*
* @return Filled with the number of natives.
*/
virtual uint32_t GetNativesNum() =0;
/**
* @brief Finds a public function by name.
*
* @param name Name of public
* @param index Optionally filled with public index number.
*/
virtual int FindPublicByName(const char *name, uint32_t *index) =0;
/**
* @brief Gets public function info by index.
*
* @param index Public function index number.
* @param publicptr Optionally filled with pointer to public structure.
*/
virtual int GetPublicByIndex(uint32_t index, sp_public_t **publicptr) =0;
/**
* @brief Gets the number of public functions.
*
* @return Filled with the number of public functions.
*/
virtual uint32_t GetPublicsNum() =0;
/**
* @brief Gets public variable info by index.
*
* @param index Public variable index number.
* @param pubvar Optionally filled with pointer to pubvar structure.
*/
virtual int GetPubvarByIndex(uint32_t index, sp_pubvar_t **pubvar) =0;
/**
* @brief Finds a public variable by name.
*
* @param name Name of pubvar
* @param index Optionally filled with pubvar index number.
*/
virtual int FindPubvarByName(const char *name, uint32_t *index) =0;
/**
* @brief Gets the addresses of a public variable.
*
* @param index Index of public variable.
* @param local_addr Address to store local address in.
* @param phys_addr Address to store physically relocated in.
*/
virtual int GetPubvarAddrs(uint32_t index, cell_t *local_addr, cell_t **phys_addr) =0;
/**
* @brief Returns the number of public variables.
*
* @return Number of public variables.
*/
virtual uint32_t GetPubVarsNum() =0;
/**
* @brief Round-about method of converting a plugin reference to a physical address
*
* @param local_addr Local address in plugin.
* @param phys_addr Optionally filled with relocated physical address.
*/
virtual int LocalToPhysAddr(cell_t local_addr, cell_t **phys_addr) =0;
/**
* @brief Converts a local address to a physical string.
*
* @param local_addr Local address in plugin.
* @param addr Destination output pointer.
*/
virtual int LocalToString(cell_t local_addr, char **addr) =0;
/**
* @brief Converts a physical string to a local address.
*
* @param local_addr Local address in plugin.
* @param bytes Number of chars to write, including NULL terminator.
* @param source Source string to copy.
*/
virtual int StringToLocal(cell_t local_addr, size_t bytes, const char *source) =0;
/**
* @brief Converts a physical UTF-8 string to a local address.
* This function is the same as the ANSI version, except it will copy the maximum number of characters possible
* without accidentally chopping a multi-byte character.
*
* @param local_addr Local address in plugin.
* @param maxbytes Number of bytes to write, including NULL terminator.
* @param source Source string to copy.
* @param wrtnbytes Optionally set to the number of actual bytes written.
*/
virtual int StringToLocalUTF8(cell_t local_addr,
size_t maxbytes,
const char *source,
size_t *wrtnbytes) =0;
/**
* @brief Pushes a cell onto the stack. Increases the parameter count by one.
*
* @param value Cell value.
*/
virtual int PushCell(cell_t value) =0;
/**
* @brief Pushes an array of cells onto the stack. Increases the parameter count by one.
* If the function returns an error it will fail entirely, releasing anything allocated in the process.
* Note that this does not release the heap, so you should release it after
* calling Execute().
*
* @param local_addr Filled with local address to release.
* @param phys_addr Optionally filled with physical address of new array.
* @param array Cell array to copy.
* @param numcells Number of cells in the array to copy.
*/
virtual int PushCellArray(cell_t *local_addr, cell_t **phys_addr, cell_t array[], unsigned int numcells) =0;
/**
* @brief Pushes a string onto the stack (by reference) and increases the parameter count by one.
* Note that this does not release the heap, so you should release it after
* calling Execute().
*
* @param local_addr Filled with local address to release.
* @param phys_addr Optionally filled with physical address of new array.
* @param string Source string to push.
*/
virtual int PushString(cell_t *local_addr, char **phys_addr, const char *string) =0;
/**
* @brief Individually pushes each cell of an array of cells onto the stack. Increases the
* parameter count by the number of cells pushed.
* If the function returns an error it will fail entirely, releasing anything allocated in the process.
*
* @param array Array of cells to read from.
* @param numcells Number of cells to read.
*/
virtual int PushCellsFromArray(cell_t array[], unsigned int numcells) =0;
/**
* @brief Binds a list of native names and their function pointers to a context.
* If num is 0, the list is read until an entry with a NULL name is reached.
* If overwrite is non-zero, already registered natives will be overwritten.
*
* @param natives Array of natives.
* @param num Number of natives in array.
* @param overwrite Toggles overwrite.
*/
virtual int BindNatives(const sp_nativeinfo_t *natives, unsigned int num, int overwrite) =0;
/**
* @brief Binds a single native. Overwrites any existing bind.
* If the context does not contain the native that will be binded the function will return
* with a SP_ERROR_NOT_FOUND error.
*
* @param native Pointer to native.
*/
virtual int BindNative(const sp_nativeinfo_t *native) =0;
/**
* @brief Binds a single native to any non-registered native.
*
* @param native Native to bind.
*/
virtual int BindNativeToAny(SPVM_NATIVE_FUNC native) =0;
/**
* @brief Executes a function ID located in this context.
*
* @param funcid Function id to execute.
* @param result Pointer to store the return value (required).
* @return Error code (if any) from the VM.
*/
virtual int Execute(uint32_t funcid, cell_t *result) =0;
/**
* @brief Throws a error and halts any current execution.
*
* @param error The error number to set.
* @param msg Custom error message format. NULL to use default.
* @param ... Message format arguments, if any.
*/
virtual void ThrowNativeErrorEx(int error, const char *msg, ...) =0;
/**
* @brief Throws a generic native error and halts any current execution.
*
* @param msg Custom error message format. NULL to set no message.
* @param ... Message format arguments, if any.
* @return 0 for convenience.
*/
virtual cell_t ThrowNativeError(const char *msg, ...) =0;
#if defined SOURCEMOD_BUILD
/**
* @brief Returns the identity token for this context.
* Note: This is a helper function for native calls and the Handle System.
*
* @return Identity token.
*/
virtual SourceMod::IdentityToken_t *GetIdentity() =0;
#endif
};
/**
* @brief Information about a position in a call stack.
*/
struct CallStackInfo
{
const char *filename; /* NULL if not found */
unsigned int line; /* 0 if not found */
const char *function; /* NULL if not found */
};
/**
* @brief Retrieves error information from a debug hook.
*/
class IContextTrace
{
public:
/**
* @brief Returns the integer error code.
*
* @return Integer error code.
*/
virtual int GetErrorCode() =0;
/**
* @brief Returns a string describing the error.
*
* @return Error string.
*/
virtual const char *GetErrorString() =0;
/**
* @brief Returns whether debug info is available.
*
* @return True if debug info is available, false otherwise.
*/
virtual bool DebugInfoAvailable() =0;
/**
* @brief Returns a custom error message.
*
* @return A pointer to a custom error message, or NULL otherwise.
*/
virtual const char *GetCustomErrorString() =0;
/**
* @brief Returns trace info for a specific point in the backtrace, if any.
* The next subsequent call to GetTraceInfo() will return the next item in the call stack.
* Calls are retrieved in descending order (i.e. the first item is at the top of the stack/call sequence).
*
* @param trace An ErrorTraceInfo buffer to store information (NULL to ignore).
* @return True if successful, false if there are no more traces.
*/
virtual bool GetTraceInfo(CallStackInfo *trace) =0;
/**
* @brief Resets the trace to its original position (the call on the top of the stack).
*/
virtual void ResetTrace() =0;
/**
* @brief Retrieves the name of the last native called.
* Returns NULL if there was no native that caused the error.
*
* @param index Optional pointer to store index.
* @return Native name, or NULL if none.
*/
virtual const char *GetLastNative(uint32_t *index) =0;
};
/**
* @brief Provides callbacks for debug information.
*/
class IDebugListener
{
public:
virtual void OnContextExecuteError(IPluginContext *ctx, IContextTrace *error) =0;
};
/**
* @brief Contains helper functions used by VMs and the host app
*/
class ISourcePawnEngine
{
public:
/**
* @brief Loads a named file from a file pointer.
* Note: Using this means the memory will be allocated by the VM.
*
* @param fp File pointer. May be at any offset. Not closed on return.
* @param err Optional error code pointer.
* @return A new plugin structure.
*/
virtual sp_plugin_t *LoadFromFilePointer(FILE *fp, int *err) =0;
/**
* @brief Loads a file from a base memory address.
*
* @param base Base address of the plugin's memory region.
* @param plugin If NULL, a new plugin pointer is returned.
* Otherwise, the passed pointer is used.
* @param err Optional error code pointer.
* @return The resulting plugin pointer.
*/
virtual sp_plugin_t *LoadFromMemory(void *base, sp_plugin_t *plugin, int *err) =0;
/**
* Frees all of the memory associated with a plugin file.
* If allocated using SP_LoadFromMemory, the base and plugin pointer
* itself are not freed (so this may end up doing nothing).
*/
virtual int FreeFromMemory(sp_plugin_t *plugin) =0;
/**
* @brief Allocates large blocks of temporary memory.
*
* @param size Size of memory to allocate.
* @return Pointer to memory, NULL if allocation failed.
*/
virtual void *BaseAlloc(size_t size) =0;
/**
* @brief Frees memory allocated with BaseAlloc.
*
* @param memory Memory address to free.
*/
virtual void BaseFree(void *memory) =0;
/**
* @brief Allocates executable memory.
*
* @param size Size of memory to allocate.
* @return Pointer to memory, NULL if allocation failed.
*/
virtual void *ExecAlloc(size_t size) =0;
/**
* @brief Frees executable memory.
*
* @param address Address to free.
*/
virtual void ExecFree(void *address) =0;
/**
* @brief Sets the debug listener. This should only be called once.
* If called successively (using manual chaining), only the last function should
* attempt to call back into the same plugin. Otherwise, globally cached states
* can be accidentally overwritten.
*
* @param listener Pointer to an IDebugListener.
* @return Old IDebugListener, or NULL if none.
*/
virtual IDebugListener *SetDebugListener(IDebugListener *listener) =0;
/**
* @brief Returns the number of plugins on the call stack.
*
* @return Number of contexts in the call stack.
*/
virtual unsigned int GetContextCallCount() =0;
};
/**
* @brief Dummy class for encapsulating private compilation data.
*/
class ICompilation
{
public:
virtual ~ICompilation() { };
};
/**
* @brief Outlines the interface a Virtual Machine (JIT) must expose
*/
class IVirtualMachine
{
public:
/**
* @brief Returns the current API version.
*/
virtual unsigned int GetAPIVersion() =0;
/**
* @brief Returns the string name of a VM implementation.
*/
virtual const char *GetVMName() =0;
/**
* @brief Begins a new compilation
*
* @param plugin Pointer to a plugin structure.
* @return New compilation pointer.
*/
virtual ICompilation *StartCompilation(sp_plugin_t *plugin) =0;
/**
* @brief Sets a compilation option.
*
* @param co Pointer to a compilation.
* @param key Option key name.
* @param val Option value string.
* @return True if option could be set, false otherwise.
*/
virtual bool SetCompilationOption(ICompilation *co, const char *key, const char *val) =0;
/**
* @brief Finalizes a compilation into a new sp_context_t.
* Note: This will free the ICompilation pointer.
*
* @param co Compilation pointer.
* @param err Filled with error code on exit.
* @return New plugin context.
*/
virtual sp_context_t *CompileToContext(ICompilation *co, int *err) =0;
/**
* @brief Aborts a compilation and frees the ICompilation pointer.
*
* @param co Compilation pointer.
*/
virtual void AbortCompilation(ICompilation *co) =0;
/**
* @brief Frees any internal variable usage on a context.
*
* @param ctx Context structure pointer.
*/
virtual void FreeContext(sp_context_t *ctx) =0;
/**
* @brief Calls the "execute" function on a context.
*
* @param ctx Executes a function in a context.
* @param code_addr Index into the code section.
* @param result Pointer to store result into.
* @return Error code (if any).
*/
virtual int ContextExecute(sp_context_t *ctx, uint32_t code_addr, cell_t *result) =0;
/**
* @brief Given a context and a code address, returns the index of the function.
*
* @param ctx Context to search.
* @param code_addr Index into the code section.
* @param result Pointer to store result into.
* @return True if code index is valid, false otherwise.
*/
virtual bool FunctionLookup(const sp_context_t *ctx, uint32_t code_addr, unsigned int *result) =0;
/**
* @brief Returns the number of functions defined in the context.
*
* @param ctx Context to search.
* @return Number of functions.
*/
virtual unsigned int FunctionCount(const sp_context_t *ctx) =0;
/**
* @brief Returns a version string.
*
* @return Versioning string.
*/
virtual const char *GetVersionString() =0;
/**
* @brief Returns a string describing optimizations.
*
* @return String describing CPU specific optimizations.
*/
virtual const char *GetCPUOptimizations() =0;
};
};
#endif //_INCLUDE_SOURCEPAWN_VM_API_H_

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#ifndef _INCLUDE_SOURCEPAWN_VM_BASE_H_
#define _INCLUDE_SOURCEPAWN_VM_BASE_H_
#include <sp_vm_api.h>
/* :TODO: rename this to sp_vm_linkage.h */
#if defined WIN32
#define EXPORT_LINK extern "C" __declspec(dllexport)
#else if defined __GNUC__
#define EXPORT_LINK extern "C" __attribute__((visibility("default")))
#endif
typedef SourcePawn::IVirtualMachine *(*SP_GETVM_FUNC)(SourcePawn::ISourcePawnEngine *);
#endif //_INCLUDE_SOURCEPAWN_VM_BASE_H_

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#ifndef _INCLUDE_SOURCEPAWN_VM_TYPES_H
#define _INCLUDE_SOURCEPAWN_VM_TYPES_H
#include "sp_file_headers.h"
typedef uint32_t ucell_t;
typedef int32_t cell_t;
typedef uint32_t funcid_t;
#include "sp_typeutil.h"
#define SP_MAX_EXEC_PARAMS 32 /* Maximum number of parameters in a function */
/**
* Error codes
* NOTE: Be sure to update the error string table when changing these
*/
#define SP_ERROR_NONE 0
#define SP_ERROR_FILE_FORMAT 1 /* File format unrecognized */
#define SP_ERROR_DECOMPRESSOR 2 /* A decompressor was not found */
#define SP_ERROR_HEAPLOW 3 /* Not enough space left on the heap */
#define SP_ERROR_PARAM 4 /* Invalid parameter or parameter type */
#define SP_ERROR_INVALID_ADDRESS 5 /* A memory address was not valid */
#define SP_ERROR_NOT_FOUND 6 /* The object in question was not found */
#define SP_ERROR_INDEX 7 /* Invalid index parameter */
#define SP_ERROR_STACKLOW 8 /* Nnot enough space left on the stack */
#define SP_ERROR_NOTDEBUGGING 9 /* Debug mode was not on or debug section not found */
#define SP_ERROR_INVALID_INSTRUCTION 10 /* Invalid instruction was encountered */
#define SP_ERROR_MEMACCESS 11 /* Invalid memory access */
#define SP_ERROR_STACKMIN 12 /* Stack went beyond its minimum value */
#define SP_ERROR_HEAPMIN 13 /* Heap went beyond its minimum value */
#define SP_ERROR_DIVIDE_BY_ZERO 14 /* Division by zero */
#define SP_ERROR_ARRAY_BOUNDS 15 /* Array index is out of bounds */
#define SP_ERROR_INSTRUCTION_PARAM 16 /* Instruction had an invalid parameter */
#define SP_ERROR_STACKLEAK 17 /* A native leaked an item on the stack */
#define SP_ERROR_HEAPLEAK 18 /* A native leaked an item on the heap */
#define SP_ERROR_ARRAY_TOO_BIG 19 /* A dynamic array is too big */
#define SP_ERROR_TRACKER_BOUNDS 20 /* Tracker stack is out of bounds */
#define SP_ERROR_INVALID_NATIVE 21 /* Native was pending or invalid */
#define SP_ERROR_PARAMS_MAX 22 /* Maximum number of parameters reached */
#define SP_ERROR_NATIVE 23 /* Error originates from a native */
/**********************************************
*** The following structures are reference structures.
*** They are not essential to the API, but are used
*** to hold the back end database format of the plugin
*** binary.
**********************************************/
/**
* Information about the core plugin tables.
* These may or may not be present!
*/
typedef struct sp_plugin_infotab_s
{
const char *stringbase; /* base of string table */
uint32_t publics_num; /* number of publics */
sp_file_publics_t *publics; /* public table */
uint32_t natives_num; /* number of natives */
sp_file_natives_t *natives; /* native table */
uint32_t pubvars_num; /* number of pubvars */
sp_file_pubvars_t *pubvars; /* pubvars table */
uint32_t libraries_num; /* number of libraries */
sp_file_libraries_t *lib; /* library table */
} sp_plugin_infotab_t;
/**
* Information about the plugin's debug tables.
* These are all present if one is present.
*/
typedef struct sp_plugin_debug_s
{
const char *stringbase; /* base of string table */
uint32_t files_num; /* number of files */
sp_fdbg_file_t *files; /* files table */
uint32_t lines_num; /* number of lines */
sp_fdbg_line_t *lines; /* lines table */
uint32_t syms_num; /* number of symbols */
sp_fdbg_symbol_t *symbols; /* symbol table */
} sp_plugin_debug_t;
#define SP_FA_SELF_EXTERNAL (1<<0)
#define SP_FA_BASE_EXTERNAL (1<<1)
/**
* The rebased, in-memory format of a plugin.
* This differs from the on-disk structure to ensure
* that the format is properly read.
*/
typedef struct sp_plugin_s
{
uint8_t *base; /* base of memory */
uint8_t *pcode; /* p-code */
uint32_t pcode_size; /* size of p-code */
uint8_t *data; /* data size */
uint32_t data_size; /* size of data */
uint32_t memory; /* required memory */
uint16_t flags; /* code flags */
uint32_t allocflags; /* allocation flags */
sp_plugin_infotab_t info; /* base info table */
sp_plugin_debug_t debug; /* debug info table */
} sp_plugin_t;
/** Forward declarations */
namespace SourcePawn
{
class IPluginContext;
class IVirtualMachine;
};
struct sp_context_s;
typedef cell_t (*SPVM_NATIVE_FUNC)(SourcePawn::IPluginContext *, const cell_t *);
/**********************************************
*** The following structures are bound to the VM/JIT.
*** Changing them will result in necessary recompilation.
**********************************************/
/**
* Offsets and names to a public function.
* By default, these point back to the string table
* in the sp_plugin_infotab_t structure.
*/
typedef struct sp_public_s
{
funcid_t funcid; /* encoded function id */
uint32_t code_offs; /* code offset */
const char *name; /* name */
} sp_public_t;
/**
* Offsets and names to public variables.
* The offset is relocated and the name by default
* points back to the sp_plugin_infotab_t structure.
*/
typedef struct sp_pubvar_s
{
cell_t *offs; /* pointer to data */
const char *name; /* name */
} sp_pubvar_t;
#define SP_NATIVE_UNBOUND (0) /* Native is undefined */
#define SP_NATIVE_BOUND (1) /* Native is bound */
/**
* Native lookup table, by default names
* point back to the sp_plugin_infotab_t structure.
* A native is NULL if unit
*/
typedef struct sp_native_s
{
SPVM_NATIVE_FUNC pfn; /* function pointer */
const char * name; /* name of function */
uint32_t status; /* status flags */
} sp_native_t;
/**
* Used for setting natives from modules/host apps.
*/
typedef struct sp_nativeinfo_s
{
const char *name;
SPVM_NATIVE_FUNC func;
} sp_nativeinfo_t;
/**
* Debug file table
*/
typedef struct sp_debug_file_s
{
uint32_t addr; /* address into code */
const char * name; /* name of file */
} sp_debug_file_t;
/**
* Note that line is missing. It is not necessary since
* this can be retrieved from the base plugin info.
*/
typedef struct sp_debug_line_s
{
uint32_t addr; /* address into code */
uint32_t line; /* line no. */
} sp_debug_line_t;
typedef sp_fdbg_arraydim_t sp_debug_arraydim_t;
/**
* The majority of this struct is already located in the parent
* block. Thus, only the relocated portions are required.
*/
typedef struct sp_debug_symbol_s
{
uint32_t codestart; /* relocated code address */
uint32_t codeend; /* relocated code end address */
const char * name; /* relocated name */
sp_debug_arraydim_t *dims; /* relocated dimension struct, if any */
sp_fdbg_symbol_t *sym; /* pointer to original symbol */
} sp_debug_symbol_t;
/**
* Breaks into a debugger
* Params:
* [0] - plugin context
* [1] - frm
* [2] - cip
*/
typedef int (*SPVM_DEBUGBREAK)(struct sp_context_s *, uint32_t, uint32_t);
#define SPFLAG_PLUGIN_DEBUG (1<<0) /* plugin is in debug mode */
/**
* This is the heart of the VM. It contains all of the runtime
* information about a plugin context.
* Note that user[0..3] can be used for any user based pointers.
* vm[0..3] should not be touched, as it is reserved for the VM.
*/
typedef struct sp_context_s
{
/* general/parent information */
void *codebase; /* base of generated code and memory */
sp_plugin_t *plugin; /* pointer back to parent information */
SourcePawn::IPluginContext *context; /* pointer to IPluginContext */
SourcePawn::IVirtualMachine *vmbase; /* pointer to IVirtualMachine */
void *user[4]; /* user specific pointers */
void *vm[4]; /* VM specific pointers */
uint32_t flags; /* compilation flags */
SPVM_DEBUGBREAK dbreak; /* debug break function */
/* context runtime information */
uint8_t *memory; /* data chunk */
ucell_t mem_size; /* total memory size; */
cell_t data_size; /* data chunk size, always starts at 0 */
cell_t heap_base; /* where the heap starts */
/* execution specific data */
cell_t hp; /* heap pointer */
cell_t sp; /* stack pointer */
cell_t frm; /* frame pointer */
uint32_t pushcount; /* push count */
int32_t n_err; /* error code set by a native */
uint32_t n_idx; /* current native index being executed */
/* context rebased database */
sp_public_t *publics; /* public functions table */
sp_pubvar_t *pubvars; /* public variables table */
sp_native_t *natives; /* natives table */
sp_debug_file_t *files; /* files */
sp_debug_line_t *lines; /* lines */
sp_debug_symbol_t *symbols; /* symbols */
} sp_context_t;
#endif //_INCLUDE_SOURCEPAWN_VM_TYPES_H