Use BfRead tag in umsg hook typedef, rather than a generic Handle.
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@ -163,7 +163,7 @@ native EndMessage();
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* blocks the message from being sent, and Plugin_Continue
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* resumes normal functionality.
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*/
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typedef MsgHook = function Action (UserMsg msg_id, Handle msg, const int[] players, int playersNum, bool reliable, bool init);
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typedef MsgHook = function Action (UserMsg msg_id, BfRead msg, const int[] players, int playersNum, bool reliable, bool init);
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/**
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* Called when a message hook has completed.
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