Add support for getting g_pGameRules without a byte signature / symbol.
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@@ -342,6 +342,8 @@ bool SDKTools::LevelInit(char const *pMapName, char const *pMapEntities, char co
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{
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m_bAnyLevelInited = true;
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UpdateValveGlobals();
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const char *name;
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char key[32];
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int count, n = 1;
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