fix rare crash bug in SDKTools GetGameRulesProxyEnt
This commit is contained in:
		
							parent
							
								
									102b01c626
								
							
						
					
					
						commit
						8749877c62
					
				| @ -53,6 +53,10 @@ static CBaseEntity *FindEntityByNetClass(int start, const char *classname) | |||||||
| 		if (network == NULL) | 		if (network == NULL) | ||||||
| 			continue; | 			continue; | ||||||
| 
 | 
 | ||||||
|  | 		IHandleEntity *pHandleEnt = network->GetEntityHandle(); | ||||||
|  | 		if (pHandleEnt == NULL) | ||||||
|  | 			continue; | ||||||
|  | 
 | ||||||
| 		ServerClass *sClass = network->GetServerClass(); | 		ServerClass *sClass = network->GetServerClass(); | ||||||
| 		const char *name = sClass->GetName(); | 		const char *name = sClass->GetName(); | ||||||
| 
 | 
 | ||||||
|  | |||||||
		Loading…
	
		Reference in New Issue
	
	Block a user