fix rare crash bug in SDKTools GetGameRulesProxyEnt
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@ -53,6 +53,10 @@ static CBaseEntity *FindEntityByNetClass(int start, const char *classname)
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if (network == NULL)
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if (network == NULL)
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continue;
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continue;
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IHandleEntity *pHandleEnt = network->GetEntityHandle();
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if (pHandleEnt == NULL)
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continue;
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ServerClass *sClass = network->GetServerClass();
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ServerClass *sClass = network->GetServerClass();
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const char *name = sClass->GetName();
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const char *name = sClass->GetName();
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