ClearArray was changed to Clear in recent SourceMod builds.

This commit is contained in:
Ross Bemrose 2015-01-06 10:07:15 -05:00
parent a9961d3bb4
commit 8567246772

View File

@ -220,8 +220,8 @@ public void OnConfigsExecuted()
g_MapVoteCompleted = false; g_MapVoteCompleted = false;
g_NominateList.ClearArray(); g_NominateList.Clear();
g_NominateOwners.ClearArray(); g_NominateOwners.Clear();
for (int i=0; i<MAXTEAMS; i++) for (int i=0; i<MAXTEAMS; i++)
{ {
@ -635,8 +635,8 @@ void InitiateVote(MapChange when, ArrayList inputlist=null)
} }
/* Wipe out our nominations list - Nominations have already been informed of this */ /* Wipe out our nominations list - Nominations have already been informed of this */
g_NominateOwners.ClearArray(); g_NominateOwners.Clear();
g_NominateList.ClearArray(); g_NominateList.Clear();
} }
else //We were given a list of maps to start the vote with else //We were given a list of maps to start the vote with
{ {