Removed auto folders (bug 3949).

This commit is contained in:
David Anderson
2009-08-30 00:03:58 -07:00
parent bf1285567e
commit 83393f299a
35 changed files with 256 additions and 121 deletions
+12 -6
View File
@@ -58,6 +58,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -65,7 +66,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
OutputFile="$(OutDir)\game.cstrike.ext.1.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -137,6 +138,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -144,7 +146,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
OutputFile="$(OutDir)\game.cstrike.ext.1.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -219,6 +221,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -226,7 +229,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
OutputFile="$(OutDir)\game.cstrike.ext.2.ep2.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -298,6 +301,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -305,7 +309,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDKOB)\lib\public\tier0.lib&quot; &quot;$(HL2SDKOB)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
OutputFile="$(OutDir)\game.cstrike.ext.2.ep2.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"
@@ -380,6 +384,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -387,7 +392,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
OutputFile="$(OutDir)\game.cstrike.ext.1.ep1.dll"
LinkIncremental="2"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMT"
GenerateDebugInformation="true"
@@ -459,6 +464,7 @@
/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="BINARY_NAME=\&quot;$(TargetFileName)\&quot;"
/>
<Tool
Name="VCPreLinkEventTool"
@@ -466,7 +472,7 @@
<Tool
Name="VCLinkerTool"
AdditionalDependencies="&quot;$(HL2SDK)\lib\public\tier0.lib&quot; &quot;$(HL2SDK)\lib\public\tier1.lib&quot;"
OutputFile="$(OutDir)\game.cstrike.ext.dll"
OutputFile="$(OutDir)\game.cstrike.ext.1.ep1.dll"
LinkIncremental="1"
IgnoreDefaultLibraryNames="LIBC;LIBCD;LIBCMTD"
GenerateDebugInformation="true"