diff --git a/core/sourcemm_api.cpp b/core/sourcemm_api.cpp index e3e5c4e2..ce1f4b43 100644 --- a/core/sourcemm_api.cpp +++ b/core/sourcemm_api.cpp @@ -70,7 +70,21 @@ bool SourceMod_Core::Load(PluginId id, ISmmAPI *ismm, char *error, size_t maxlen PLUGIN_SAVEVARS(); GET_V_IFACE_ANY(GetServerFactory, gamedll, IServerGameDLL, INTERFACEVERSION_SERVERGAMEDLL); +#if SOURCE_ENGINE == SE_TF2 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_SDK2013 + // Shim to avoid hooking shims + engine = (IVEngineServer *)ismm->VInterfaceMatch(ismm->GetEngineFactory(), "VEngineServer023"); + if (!engine) + { + engine = (IVEngineServer *)ismm->VInterfaceMatch(ismm->GetEngineFactory(), "VEngineServer022"); + if (error && maxlen) + { + ismm->Format(error, maxlen, "Could not find interface: VEngineServer023 or VEngineServer022"); + } + return false; + } +#else GET_V_IFACE_CURRENT(GetEngineFactory, engine, IVEngineServer, INTERFACEVERSION_VENGINESERVER); +#endif GET_V_IFACE_CURRENT(GetServerFactory, serverClients, IServerGameClients, INTERFACEVERSION_SERVERGAMECLIENTS); GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION); GET_V_IFACE_CURRENT(GetEngineFactory, gameevents, IGameEventManager2, INTERFACEVERSION_GAMEEVENTSMANAGER2);