diff --git a/plugins/include/sdkhooks.inc b/plugins/include/sdkhooks.inc index f3129892..9eea0ba4 100644 --- a/plugins/include/sdkhooks.inc +++ b/plugins/include/sdkhooks.inc @@ -253,7 +253,7 @@ union SDKHookCB // Note: The weapon parameter is not used by all games and damage sources. // Note: Force application is dependent on game and damage type(s) // SDKHooks 1.0+ - function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype), + function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype); // SDKHooks 2.0+ function Action (int victim, int &attacker, int &inflictor, float &damage, int &damagetype, int &weapon, float[3] damageForce, float[3] damagePosition); // SDKHooks 2.1+ (can check for support at runtime using GetFeatureStatus on SDKHook_DmgCustomInOTD capability.