Remove arch loops from build scripts. (#889)
This simplifies non-sdk build scripts by removing their loops over SM.archs. Instead the top-level build script will re-evaluate them for each architecture.
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+24
-25
@@ -1,31 +1,30 @@
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# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os.path
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for arch in SM.archs:
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if builder.target.platform in ['windows', 'mac']:
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name = 'sourcemod_mm'
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extra_ldflags = []
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elif builder.target.platform == 'linux':
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name = 'sourcemod_mm_i486'
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extra_ldflags = ['-ldl']
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if builder.target.platform in ['windows', 'mac']:
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name = 'sourcemod_mm'
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extra_ldflags = []
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elif builder.target.platform == 'linux':
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name = 'sourcemod_mm_i486'
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extra_ldflags = ['-ldl']
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if arch == 'x64':
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name = 'sourcemod_mm.x64'
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if arch == 'x64':
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name = 'sourcemod_mm.x64'
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binary = SM.Library(builder, name, arch)
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binary.compiler.cxxincludes += [
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os.path.join(SM.mms_root, 'core'),
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os.path.join(SM.mms_root, 'sourcehook')
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]
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binary.compiler.defines += ['META_NO_HL2SDK']
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if binary.compiler.family == 'gcc' or binary.compiler.family == 'clang':
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binary.compiler.cxxflags += ['-fno-rtti']
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elif binary.compiler.family == 'msvc':
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binary.compiler.cxxflags += ['/GR-']
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binary.compiler.linkflags += extra_ldflags
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binary.sources = [
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'loader.cpp'
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]
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binary = SM.Library(builder, name, arch)
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binary.compiler.cxxincludes += [
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os.path.join(SM.mms_root, 'core'),
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os.path.join(SM.mms_root, 'sourcehook')
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]
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binary.compiler.defines += ['META_NO_HL2SDK']
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if binary.compiler.family == 'gcc' or binary.compiler.family == 'clang':
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binary.compiler.cxxflags += ['-fno-rtti']
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elif binary.compiler.family == 'msvc':
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binary.compiler.cxxflags += ['/GR-']
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binary.compiler.linkflags += extra_ldflags
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binary.sources = [
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'loader.cpp'
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]
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nodes = builder.Add(binary)
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SM.binaries += [nodes]
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nodes = builder.Add(binary)
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SM.binaries += [nodes]
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