Fixed up IGameHelpers.h such that it no longer requires HL2SDK headers if a function doesn't need them

--HG--
branch : sourcemod-1.0.1
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.1%402143
This commit is contained in:
Scott Ehlert 2008-05-13 08:22:21 +00:00
parent bba7ff1c37
commit 7d372ceedc
4 changed files with 14 additions and 10 deletions

View File

@ -41,6 +41,8 @@
#include "sm_queue.h"
#include <IGameHelpers.h>
#include <KeyValues.h>
#include <server_class.h>
#include <datamap.h>
class CCommand;

View File

@ -32,7 +32,6 @@
#include "sm_globals.h"
#include "sourcemod.h"
#include "sourcemm_api.h"
#include "server_class.h"
#include "PlayerManager.h"
#include "HalfLife2.h"
#include "GameConfigs.h"

View File

@ -45,6 +45,8 @@
#include <IEngineSound.h>
#include <ivoiceserver.h>
#include <iplayerinfo.h>
#include <server_class.h>
#include <datamap.h>
#include <convar.h>
#include <iserver.h>
#include <cdll_int.h>

View File

@ -32,20 +32,21 @@
#ifndef _INCLUDE_SOURCEMOD_GAMEHELPERS_H_
#define _INCLUDE_SOURCEMOD_GAMEHELPERS_H_
#include <IShareSys.h>
#include <dt_send.h>
#include <server_class.h>
#include <datamap.h>
#include <edict.h>
#define SMINTERFACE_GAMEHELPERS_NAME "IGameHelpers"
#define SMINTERFACE_GAMEHELPERS_VERSION 2
/**
* @file IGameHelpers.h
* @brief Provides Source helper functions.
*/
#define SMINTERFACE_GAMEHELPERS_NAME "IGameHelpers"
#define SMINTERFACE_GAMEHELPERS_VERSION 2
class CBaseEntity;
class SendProp;
class ServerClass;
struct edict_t;
struct datamap_t;
struct typedescription_t;
namespace SourceMod
{
/**