Add OnClientLanguageChanged() forward (#1597)

This commit is contained in:
Vladimir
2021-10-25 19:45:24 +01:00
committed by GitHub
parent a343410793
commit 79d594aca3
4 changed files with 52 additions and 25 deletions
+23 -23
View File
@@ -199,29 +199,29 @@ namespace SourceMod
*
* @return True if authorized, false otherwise.
*/
virtual bool IsAuthorized() =0;
/**
* @brief Kicks the client with a message
*
* @param message The message shown to the client when kicked
*/
virtual void Kick(const char *message) =0;
/**
* @brief Returns whether the client is marked as being in the kick
* queue. The client doesn't necessarily have to be in the actual kick
* queue for this function to return true.
*
* @return True if in the kick queue, false otherwise.
*/
virtual bool IsInKickQueue() =0;
/**
* @brief Marks the client as being in the kick queue. They are not
* actually added to the kick queue. Use IGameHelpers::AddDelayedKick()
* to actually add them to the queue.
*/
virtual bool IsAuthorized() =0;
/**
* @brief Kicks the client with a message
*
* @param message The message shown to the client when kicked
*/
virtual void Kick(const char *message) =0;
/**
* @brief Returns whether the client is marked as being in the kick
* queue. The client doesn't necessarily have to be in the actual kick
* queue for this function to return true.
*
* @return True if in the kick queue, false otherwise.
*/
virtual bool IsInKickQueue() =0;
/**
* @brief Marks the client as being in the kick queue. They are not
* actually added to the kick queue. Use IGameHelpers::AddDelayedKick()
* to actually add them to the queue.
*/
virtual void MarkAsBeingKicked() =0;
virtual void SetLanguageId(unsigned int id) =0;