From 78567bda2fb99e169c9e99c4a6008f1c1d1b7877 Mon Sep 17 00:00:00 2001 From: Scott Ehlert Date: Sun, 25 May 2008 12:45:12 +0000 Subject: [PATCH] Fixed CrazyDebug not working with Episode One games --HG-- branch : sourcemod-1.0.x extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/branches/sourcemod-1.0.x%402190 --- core/CrazyDebugger.cpp | 2 -- 1 file changed, 2 deletions(-) diff --git a/core/CrazyDebugger.cpp b/core/CrazyDebugger.cpp index 9f97c6a3..64cf1daa 100644 --- a/core/CrazyDebugger.cpp +++ b/core/CrazyDebugger.cpp @@ -168,9 +168,7 @@ public: } else if (strcasecmp(me32.szModule, "steam.dll") == 0) { - /* Steam.dll is loaded by engine.dll, so we can exit the loop here */ steam = me32.modBaseAddr; - break; } } while (Module32Next(hModuleList, &me32));