Redo menu methodmaps.

This commit is contained in:
David Anderson 2014-11-15 15:22:37 -08:00
parent 5959d6ed54
commit 722a23c818
4 changed files with 411 additions and 133 deletions

View File

@ -1645,6 +1645,47 @@ REGISTER_NATIVES(menuNatives)
{"SetVoteResultCallback", SetVoteResultCallback},
{"VoteMenu", VoteMenu},
{"SetMenuNoVoteButton", SetMenuNoVoteButton},
// Transitional syntax support.
{"Panel.Panel", CreatePanel},
{"Panel.TextRemaining.get", GetPanelTextRemaining},
{"Panel.CurrentKey.get", GetPanelCurrentKey},
{"Panel.CurrentKey.set", SetPanelCurrentKey},
{"Panel.Style", GetPanelStyle},
{"Panel.CanDrawFlags", CanPanelDrawFlags},
{"Panel.SetTitle", SetPanelTitle},
{"Panel.SetKeys", SetPanelKeys},
{"Panel.Send", SendPanelToClient},
{"Panel.DrawItem", DrawPanelItem},
{"Panel.DrawText", DrawPanelText},
{"Menu.Menu", CreateMenu},
{"Menu.Display", DisplayMenu},
{"Menu.DisplayAt", DisplayMenuAtItem},
{"Menu.AddItem", AddMenuItem},
{"Menu.InsertItem", InsertMenuItem},
{"Menu.RemoveItem", RemoveMenuItem},
{"Menu.RemoveAllItems", RemoveAllMenuItems},
{"Menu.GetItem", GetMenuItem},
{"Menu.GetTitle", GetMenuTitle},
{"Menu.SetTitle", SetMenuTitle},
{"Menu.ToPanel", CreatePanelFromMenu},
{"Menu.Cancel", CancelMenu},
{"Menu.DisplayVote", VoteMenu},
{"Menu.Pagination.get", GetMenuPagination},
{"Menu.Pagination.set", SetMenuPagination},
{"Menu.OptionFlags.get", GetMenuOptionFlags},
{"Menu.OptionFlags.set", SetMenuOptionFlags},
{"Menu.ExitButton.get", GetMenuExitButton},
{"Menu.ExitButton.set", SetMenuExitButton},
{"Menu.ExitBackButton.get", GetMenuExitBackButton},
{"Menu.ExitBackButton.set", SetMenuExitBackButton},
{"Menu.NoVoteButton.set", SetMenuNoVoteButton},
{"Menu.VoteResultCallback.set", SetVoteResultCallback},
{"Menu.ItemCount.get", GetMenuItemCount},
{"Menu.Style.get", GetMenuStyle},
{"Menu.Selection.get", GetMenuSelectionPosition},
{NULL, NULL},
};

View File

@ -153,6 +153,294 @@ enum MenuSource
*/
typedef MenuHandler = function int (Menu menu, MenuAction action, int param1, int param2);
// Panels are used for drawing raw menus without any extra helper functions.
// Handles must be closed via delete or CloseHandle().
methodmap Panel < Handle
{
// Constructor for a new Panel.
//
// @param hStyle MenuStyle Handle, or null to use the default style.
public native Panel(Handle hStyle = null);
// Sets the panel's title.
//
// @param text Text to set as the title.
// @param onlyIfEmpty If true, the title will only be set if no title is set.
public native void SetTitle(const char[] text, bool onlyIfEmpty=false);
// Draws an item on a panel. If the item takes up a slot, the position
// is returned.
//
// @param text Display text to use. If not a raw line,
// the style may automatically add color markup.
// No numbering or newlines are needed.
// @param style ITEMDRAW style flags.
// @return A slot position, or 0 if item was a rawline or could not be drawn.
public native void DrawItem(const char[] text, style=ITEMDRAW_DEFAULT);
// Draws a raw line of text on a panel, without any markup other than a
// newline.
//
// @param text Display text to use.
// @return True on success, false if raw lines are not supported.
public native bool DrawText(const char[] text);
// Returns whether or not the given drawing flags are supported by
// the menu style.
//
// @param style ITEMDRAW style flags.
// @return True if item is drawable, false otherwise.
public native bool CanDrawFlags(int style);
// Sets the selectable key map of a panel. This is not supported by
// all styles (only by Radio, as of this writing).
//
// @param keys An integer where each bit N allows key
// N+1 to be selected. If no keys are selectable,
// then key 0 (bit 9) is automatically set.
// @return True if supported, false otherwise.
public native bool SetKeys(int keys);
// Sends a panel to a client. Unlike full menus, the handler
// function will only receive the following actions, both of
// which will have null for a menu, and the client as param1.
//
// MenuAction_Select (param2 will be the key pressed)
// MenuAction_Cancel (param2 will be the reason)
//
// Also, if the menu fails to display, no callbacks will be called.
//
// @param client A client to draw to.
// @param handler The MenuHandler function to catch actions with.
// @param time Time to hold the menu for.
// @return True on success, false on failure.
public native bool Send(int client, MenuHandler handler, int time);
// Returns the amount of text the menu can still hold. If this is
// limit is reached or overflowed, the text is silently truncated.
//
// Radio menus: Currently 511 characters (512 bytes).
// Valve menus: Currently -1 (no meaning).
property int TextRemaining {
public native get();
}
// Returns or sets the current key position, starting at 1. This cannot be
// used to traverse backwards.
property int CurrentKey {
public native get();
public native set(int key);
}
// Returns the panel's style. Style handles are global and cannot be closed.
property Handle Style {
public native get();
}
};
// A menu is a helper object for managing in-game menus.
methodmap Menu < Handle
{
// Creates a new, empty menu using the default style.
//
// @param handler Function which will receive menu actions.
// @param actions Optionally set which actions to receive. Select,
// Cancel, and End will always be received regardless
// of whether they are set or not. They are also
// the only default actions.
public native Menu(MenuHandler handler, MenuAction actions=MENU_ACTIONS_DEFAULT);
// Displays a menu to a client.
//
// @param client Client index.
// @param time Maximum time to leave menu on the screen.
// @return True on success, false on failure.
// @error Client not in game.
public native bool Display(int client, int time);
// Displays a menu to a client, starting from the given item.
//
// @param client Client index.
// @param first_item First item to begin drawing from.
// @param time Maximum time to leave menu on the screen.
// @return True on success, false on failure.
// @error Client not in game.
///
public native bool DisplayAt(int client, int first_item, int time);
// Appends a new item to the end of a menu.
//
// @param info Item information string.
// @param display Default item display string.
// @param style Drawing style flags. Anything other than DEFAULT or
// DISABLED will be completely ignored when paginating.
// @return True on success, false on failure.
// @error Item limit reached.
public native bool AddItem(const char[] info, const char[] display, int style=ITEMDRAW_DEFAULT);
// Inserts an item into the menu before a certain position; the new item will
// be at the given position and all next items pushed forward.
//
// @param position Position, starting from 0.
// @param info Item information string.
// @param display Default item display string.
// @param style Drawing style flags. Anything other than DEFAULT or
// DISABLED will be completely ignored when paginating.
// @return True on success, false on failure.
// @error Invalid menu position.
public native bool InsertItem(int position, const char[] info,
const char[] display, int style=ITEMDRAW_DEFAULT);
// Removes an item from the menu.
//
// @param position Position, starting from 0.
// @return True on success, false on failure.
// @error Invalid menu position.
public native bool RemoveItem(int position);
// Removes all items from a menu.
public native void RemoveAllItems();
// Retrieves information about a menu item.
//
// @param position Position, starting from 0.
// @param infoBuf Info buffer.
// @param infoBufLen Maximum length of the info buffer.
// @param style By-reference variable to store drawing flags.
// @param dispBuf Display buffer.
// @param dispBufLen Maximum length of the display buffer.
// @return True on success, false if position is invalid.
public native bool GetItem(int position, char[] infoBuf, int infoBufLen,
int &style=0, char[] dispBuf="", int dispBufLen=0);
// Sets the menu's default title/instruction message.
//
// @param fmt Message string format
// @param ... Message string arguments.
public native void SetTitle(const char[] fmt, any ...);
// Returns the text of a menu's title.
//
// @param menu Menu Handle.
// @param buffer Buffer to store title.
// @param maxlength Maximum length of the buffer.
// @return Number of bytes written.
public native void GetTitle(char[] buffer, int maxlength);
// Creates a raw MenuPanel based off the menu's style.
// The Handle must be freed with CloseHandle().
//
// @param menu Menu Handle.
// @return A new MenuPanel Handle.
public native Panel ToPanel();
// Cancels a menu from displaying on all clients. While the
// cancellation is in progress, this menu cannot be re-displayed
// to any clients.
//
// The menu may still exist on the client's screen after this command.
// This simply verifies that the menu is not being used anywhere.
//
// If any vote is in progress on a menu, it will be cancelled.
public native void Cancel();
// Broadcasts a menu to a list of clients. The most selected item will be
// returned through MenuAction_End. On a tie, a random item will be returned
// from a list of the tied items.
//
// Note that MenuAction_VoteEnd and MenuAction_VoteStart are both
// default callbacks and do not need to be enabled.
//
// @param clients Array of clients to broadcast to.
// @param numClients Number of clients in the array.
// @param time Maximum time to leave menu on the screen.
// @param flags Optional voting flags.
// @return True on success, false if this menu already has a
// vote session in progress.
// @error A vote is already in progress.
public native bool DisplayVote(int[] clients, int numClients, int time, int flags=0);
// Sends a vote menu to all clients. See VoteMenu() for more information.
//
// @param time Maximum time to leave menu on the screen.
// @param flags Optional voting flags.
// @return True on success, false if this menu already has a
// vote session in progress.
public bool DisplayVoteToAll(int time, int flags=0) {
int total = 0;
int[] players = new int[MaxClients];
for (int i = 1; i <= MaxClients; i++) {
if (!IsClientInGame(i) || IsFakeClient(i))
continue
players[total++] = i;
}
return this.DisplayVote(players, total, time, flags);
}
// Get or set the menu's pagination.
//
// If pgination is MENU_NO_PAGINATION, and the exit button flag is set,
// then the exit button flag is removed. It can be re-applied if desired.
property int Pagination {
public native get();
public native set(int value);
}
// Get or set the menu's option flags.
//
// If a certain bit is not supported, it will be stripped before being set.
property int OptionFlags {
public native get();
public native set(int value);
}
// Returns whether or not the menu has an exit button. By default, menus
// have an exit button.
property bool ExitButton {
public native get();
public native set(bool value);
}
// Controls whether or not the menu has an "exit back" button. By default,
// menus do not have an exit back button.
//
// Exit Back buttons appear as "Back" on page 1 of paginated menus and have
// functionality defined by the user in MenuEnd_ExitBack.
property bool ExitBackButton {
public native get();
public native set(bool value);
}
// Sets whether or not the menu has a "no vote" button in slot 1.
// By default, menus do not have a no vote button.
property bool NoVoteButton {
public native set(bool value);
}
// Sets an advanced vote handling callback. If this callback is set,
// MenuAction_VoteEnd will not be called.
property VoteHandler VoteResultCallback {
public native set(VoteHandler handler);
}
// Returns the number of items in a menu.
property int ItemCount {
public native get();
}
// Returns the menu style. The Handle is global and cannot be closed.
property Handle Style {
public native get();
}
// Returns the first item on the page of a currently selected menu.
//
// This is only valid inside a MenuAction_Select callback.
property int Selection {
public native get();
}
}
/**
* Creates a new, empty menu using the default style.
*
@ -163,7 +451,7 @@ typedef MenuHandler = function int (Menu menu, MenuAction action, int param1, in
* the only default actions.
* @return A new menu Handle.
*/
native Menu:CreateMenu(MenuHandler:handler, MenuAction:actions=MENU_ACTIONS_DEFAULT);
native Menu CreateMenu(MenuHandler handler, MenuAction actions=MENU_ACTIONS_DEFAULT);
/**
* Displays a menu to a client.
@ -174,7 +462,7 @@ native Menu:CreateMenu(MenuHandler:handler, MenuAction:actions=MENU_ACTIONS_DEFA
* @return True on success, false on failure.
* @error Invalid Handle or client not in game.
*/
native bool:DisplayMenu(Handle:menu, client, time);
native bool DisplayMenu(Handle menu, int client, int time);
/**
* Displays a menu to a client, starting from the given item.
@ -186,7 +474,7 @@ native bool:DisplayMenu(Handle:menu, client, time);
* @return True on success, false on failure.
* @error Invalid Handle or client not in game.
*/
native bool:DisplayMenuAtItem(Handle:menu, client, first_item, time);
native bool DisplayMenuAtItem(Handle menu, int client, int first_item, int time);
/**
* Appends a new item to the end of a menu.
@ -199,10 +487,10 @@ native bool:DisplayMenuAtItem(Handle:menu, client, first_item, time);
* @return True on success, false on failure.
* @error Invalid Handle or item limit reached.
*/
native AddMenuItem(Handle:menu,
const String:info[],
const String:display[],
style=ITEMDRAW_DEFAULT);
native bool AddMenuItem(Handle menu,
const char[] info,
const char[] display,
int style=ITEMDRAW_DEFAULT);
/**
* Inserts an item into the menu before a certain position; the new item will
@ -217,11 +505,11 @@ native AddMenuItem(Handle:menu,
* @return True on success, false on failure.
* @error Invalid Handle or menu position.
*/
native bool:InsertMenuItem(Handle:menu,
native bool InsertMenuItem(Handle menu,
position,
const String:info[],
const String:display[],
style=ITEMDRAW_DEFAULT);
const char[] info,
const char[] display,
int style=ITEMDRAW_DEFAULT);
/**
* Removes an item from the menu.
@ -231,16 +519,15 @@ native bool:InsertMenuItem(Handle:menu,
* @return True on success, false on failure.
* @error Invalid Handle or menu position.
*/
native bool:RemoveMenuItem(Handle:menu, position);
native bool RemoveMenuItem(Handle menu, int position);
/**
* Removes all items from a menu.
*
* @param menu Menu Handle.
* @noreturn
* @error Invalid Handle or menu position.
*/
native RemoveAllMenuItems(Handle:menu);
native void RemoveAllMenuItems(Handle menu);
/**
* Retrieves information about a menu item.
@ -255,13 +542,13 @@ native RemoveAllMenuItems(Handle:menu);
* @return True on success, false if position is invalid.
* @error Invalid Handle.
*/
native bool:GetMenuItem(Handle:menu,
position,
String:infoBuf[],
infoBufLen,
&style=0,
String:dispBuf[]="",
dispBufLen=0);
native bool GetMenuItem(Handle menu,
int position,
char[] infoBuf,
int infoBufLen,
int &style=0,
char[] dispBuf="",
int dispBufLen=0);
/**
* Returns the first item on the page of a currently selected menu.
@ -274,7 +561,7 @@ native bool:GetMenuItem(Handle:menu,
* position.
* @error Not called from inside a MenuAction_Select callback.
*/
native GetMenuSelectionPosition();
native int GetMenuSelectionPosition();
/**
* Returns the number of items in a menu.
@ -283,7 +570,7 @@ native GetMenuSelectionPosition();
* @return Number of items in the menu.
* @error Invalid Handle.
*/
native GetMenuItemCount(Handle:menu);
native int GetMenuItemCount(Handle menu);
/**
* Sets whether the menu should be paginated or not.
@ -297,7 +584,7 @@ native GetMenuItemCount(Handle:menu);
* low.
* @error Invalid Handle.
*/
native bool:SetMenuPagination(Handle:menu, itemsPerPage);
native bool SetMenuPagination(Handle menu, int itemsPerPage);
/**
* Returns a menu's pagination setting.
@ -306,7 +593,7 @@ native bool:SetMenuPagination(Handle:menu, itemsPerPage);
* @return Pagination setting.
* @error Invalid Handle.
*/
native GetMenuPagination(Handle:menu);
native int GetMenuPagination(Handle menu);
/**
* Returns a menu's MenuStyle Handle. The Handle
@ -316,7 +603,7 @@ native GetMenuPagination(Handle:menu);
* @return Handle to the menu's draw style.
* @error Invalid Handle.
*/
native Handle:GetMenuStyle(Handle:menu);
native Handle GetMenuStyle(Handle menu);
/**
* Sets the menu's default title/instruction message.
@ -324,10 +611,9 @@ native Handle:GetMenuStyle(Handle:menu);
* @param menu Menu Handle.
* @param fmt Message string format
* @param ... Message string arguments.
* @noreturn
* @error Invalid Handle.
*/
native SetMenuTitle(Handle:menu, const String:fmt[], any:...);
native void SetMenuTitle(Handle menu, const char[] fmt, any ...);
/**
* Returns the text of a menu's title.
@ -338,7 +624,7 @@ native SetMenuTitle(Handle:menu, const String:fmt[], any:...);
* @return Number of bytes written.
* @error Invalid Handle/
*/
native GetMenuTitle(Handle:menu, String:buffer[], maxlength);
native int GetMenuTitle(Handle menu, char[] buffer, int maxlength);
/**
* Creates a raw MenuPanel based off the menu's style.
@ -348,7 +634,7 @@ native GetMenuTitle(Handle:menu, String:buffer[], maxlength);
* @return A new MenuPanel Handle.
* @error Invalid Handle.
*/
native Handle:CreatePanelFromMenu(Handle:menu);
native Panel CreatePanelFromMenu(Handle menu);
/**
* Returns whether or not the menu has an exit button.
@ -358,7 +644,7 @@ native Handle:CreatePanelFromMenu(Handle:menu);
* @return True if the menu has an exit button; false otherwise.
* @error Invalid Handle.
*/
native bool:GetMenuExitButton(Handle:menu);
native bool GetMenuExitButton(Handle menu);
/**
* Sets whether or not the menu has an exit button. By default, paginated menus
@ -376,7 +662,7 @@ native bool:GetMenuExitButton(Handle:menu);
* @return True if allowed; false on failure.
* @error Invalid Handle.
*/
native bool:SetMenuExitButton(Handle:menu, bool:button);
native bool SetMenuExitButton(Handle menu, bool button);
/**
* Returns whether or not the menu has an "exit back" button. By default,
@ -389,7 +675,7 @@ native bool:SetMenuExitButton(Handle:menu, bool:button);
* @return True if the menu has an exit back button; false otherwise.
* @error Invalid Handle.
*/
native bool:GetMenuExitBackButton(Handle:menu);
native bool GetMenuExitBackButton(Handle menu);
/**
* Sets whether or not the menu has an "exit back" button. By default, menus
@ -402,7 +688,7 @@ native bool:GetMenuExitBackButton(Handle:menu);
* @param button True to enable the button, false to remove it.
* @error Invalid Handle.
*/
native SetMenuExitBackButton(Handle:menu, bool:button);
native void SetMenuExitBackButton(Handle menu, bool button);
/**
* Sets whether or not the menu has a "no vote" button in slot 1.
@ -413,7 +699,7 @@ native SetMenuExitBackButton(Handle:menu, bool:button);
* @return True if allowed; false on failure.
* @error Invalid Handle.
*/
native bool:SetMenuNoVoteButton(Handle:menu, bool:button);
native bool SetMenuNoVoteButton(Handle menu, bool button);
/**
* Cancels a menu from displaying on all clients. While the
@ -426,10 +712,9 @@ native bool:SetMenuNoVoteButton(Handle:menu, bool:button);
* If any vote is in progress on a menu, it will be cancelled.
*
* @param menu Menu Handle.
* @noreturn
* @error Invalid Handle.
*/
native CancelMenu(Handle:menu);
native void CancelMenu(Handle menu);
/**
* Retrieves a menu's option flags.
@ -438,7 +723,7 @@ native CancelMenu(Handle:menu);
* @return A bitstring of MENUFLAG bits.
* @error Invalid Handle.
*/
native GetMenuOptionFlags(Handle:menu);
native int GetMenuOptionFlags(Handle menu);
/**
* Sets a menu's option flags.
@ -449,10 +734,9 @@ native GetMenuOptionFlags(Handle:menu);
*
* @param menu Menu Handle.
* @param flags A new bitstring of MENUFLAG bits.
* @noreturn
* @error Invalid Handle.
*/
native void SetMenuOptionFlags(Handle:menu, flags);
native void SetMenuOptionFlags(Handle menu, int flags);
/**
* Returns whether a vote is in progress.
@ -460,15 +744,14 @@ native void SetMenuOptionFlags(Handle:menu, flags);
* @param menu Deprecated; no longer used.
* @return True if a vote is in progress, false otherwise.
*/
native bool:IsVoteInProgress(Handle:menu=INVALID_HANDLE);
native bool IsVoteInProgress(Handle menu=INVALID_HANDLE);
/**
* Cancels the vote in progress.
*
* @noreturn
* @error If no vote is in progress.
*/
native CancelVote();
native void CancelVote();
/**
* Broadcasts a menu to a list of clients. The most selected item will be
@ -487,7 +770,7 @@ native CancelVote();
* in progress.
* @error Invalid Handle, or a vote is already in progress.
*/
native bool:VoteMenu(Handle:menu, clients[], numClients, time, flags=0);
native bool VoteMenu(Handle menu, int[] clients, int numClients, int time, int flags=0);
/**
* Sends a vote menu to all clients. See VoteMenu() for more information.
@ -499,7 +782,7 @@ native bool:VoteMenu(Handle:menu, clients[], numClients, time, flags=0);
* in progress.
* @error Invalid Handle.
*/
stock bool:VoteMenuToAll(Handle:menu, time, flags=0)
stock bool VoteMenuToAll(Handle menu, int time, int flags=0)
{
new total;
decl players[MaxClients];
@ -515,6 +798,7 @@ stock bool:VoteMenuToAll(Handle:menu, time, flags=0)
return VoteMenu(menu, players, total, time, flags);
}
/**
* Callback for when a vote has ended and results are available.
*
@ -525,7 +809,6 @@ stock bool:VoteMenuToAll(Handle:menu, time, flags=0)
* @param num_items Number of unique items that were selected.
* @param item_info Array of items, sorted by count. Use VOTEINFO_ITEM
* defines.
* @noreturn
*/
typedef VoteHandler = function void (
Menu menu,
@ -542,65 +825,9 @@ typedef VoteHandler = function void (
*
* @param menu Menu Handle.
* @param callback Callback function.
* @noreturn
* @error Invalid Handle or callback.
*/
native SetVoteResultCallback(Handle:menu, VoteHandler:callback);
methodmap Menu < Handle {
public Menu() = CreateMenu;
public Display() = DisplayMenu;
public DisplayAt() = DisplayMenuAtItem;
public AddItem() = AddMenuItem;
public InsertItem() = InsertMenuItem;
public RemoveItem() = RemoveMenuItem;
public RemoveAllItems() = RemoveAllMenuItems;
public GetItem() = GetMenuItem;
public GetTitle() = GetMenuTitle;
public SetTitle() = SetMenuTitle;
public ToPanel() = CreatePanelFromMenu;
public Cancel() = CancelMenu;
public DisplayVote() = VoteMenu;
public DisplayVoteToAll() = VoteMenuToAll;
property int Pagination {
public get() = GetMenuPagination;
public set(int value) {
SetMenuPagination(this, value);
}
}
property int OptionFlags {
public get() = GetMenuOptionFlags;
public set() = SetMenuOptionFlags;
}
property bool ExitButton {
public get() = GetMenuExitButton;
public set(bool value) {
SetMenuExitButton(this, value);
}
}
property bool ExitBackButton {
public get() = GetMenuExitBackButton;
public set(bool value) {
SetMenuExitBackButton(this, value);
}
}
public SetNoVoteButton() = SetMenuNoVoteButton;
public SetVoteResultCallback() = SetVoteResultCallback;
property int ItemCount {
public get() = GetMenuItemCount;
}
property Handle Style {
public get() = GetMenuStyle;
}
property int SelectionPosition {
public get() {
return GetMenuSelectionPosition();
}
}
}
native void SetVoteResultCallback(Handle menu, VoteHandler callback);
/**
* Returns the number of seconds you should "wait" before displaying
@ -609,7 +836,7 @@ methodmap Menu < Handle {
*
* @return Number of seconds to wait, or 0 for none.
*/
native CheckVoteDelay();
native int CheckVoteDelay();
/**
* Returns whether a client is in the pool of clients allowed
@ -620,7 +847,7 @@ native CheckVoteDelay();
* @return True if client is allowed to vote, false otherwise.
* @error If no vote is in progress or client index is invalid.
*/
native bool:IsClientInVotePool(client);
native bool IsClientInVotePool(int client);
/**
* Redraws the current vote menu to a client in the voting pool.
@ -629,10 +856,10 @@ native bool:IsClientInVotePool(client);
* @param revotes True to allow revotes, false otherwise.
* @return True on success, false if the client is in the vote pool
* but cannot vote again.
* @error No vote in progress, client is not in the voting pool,
* @error No vote in progress, int client is not in the voting pool,
* or client index is invalid.
*/
native bool:RedrawClientVoteMenu(client, bool:revotes=true);
native bool RedrawClientVoteMenu(int client, bool revotes=true);
/**
* Returns a style's global Handle.
@ -640,7 +867,7 @@ native bool:RedrawClientVoteMenu(client, bool:revotes=true);
* @param style Menu Style.
* @return A Handle, or INVALID_HANDLE if not found or unusable.
*/
native Handle:GetMenuStyleHandle(MenuStyle:style);
native Handle GetMenuStyleHandle(MenuStyle style);
/**
* Creates a MenuPanel from a MenuStyle. Panels are used for drawing raw
@ -651,7 +878,7 @@ native Handle:GetMenuStyleHandle(MenuStyle:style);
* @return A new MenuPanel Handle.
* @error Invalid Handle other than INVALID_HANDLE.
*/
native Handle:CreatePanel(Handle:hStyle=INVALID_HANDLE);
native Panel CreatePanel(Handle hStyle=INVALID_HANDLE);
/**
* Creates a Menu from a MenuStyle. The Handle must be closed with
@ -666,7 +893,7 @@ native Handle:CreatePanel(Handle:hStyle=INVALID_HANDLE);
* @return A new menu Handle.
* @error Invalid Handle other than INVALID_HANDLE.
*/
native Handle:CreateMenuEx(Handle:hStyle=INVALID_HANDLE, MenuHandler:handler, MenuAction:actions=MENU_ACTIONS_DEFAULT);
native Menu CreateMenuEx(Handle hStyle=INVALID_HANDLE, MenuHandler handler, MenuAction actions=MENU_ACTIONS_DEFAULT);
/**
* Returns whether a client is viewing a menu.
@ -674,9 +901,9 @@ native Handle:CreateMenuEx(Handle:hStyle=INVALID_HANDLE, MenuHandler:handler, Me
* @param client Client index.
* @param hStyle MenuStyle Handle, or INVALID_HANDLE to use the default style.
* @return A MenuSource value.
* @error Invalid Handle other than INVALID_HANDLE.
* @error Invalid Handle other than null.
*/
native MenuSource:GetClientMenu(client, Handle:hStyle=INVALID_HANDLE);
native MenuSource GetClientMenu(int client, Handle hStyle=null);
/**
* Cancels a menu on a client. This will only affect non-external menus.
@ -687,7 +914,7 @@ native MenuSource:GetClientMenu(client, Handle:hStyle=INVALID_HANDLE);
* the cancellation process.
* @return True if a menu was cancelled, false otherwise.
*/
native bool:CancelClientMenu(client, bool:autoIgnore=false, Handle:hStyle=INVALID_HANDLE);
native bool CancelClientMenu(int client, bool autoIgnore=false, Handle hStyle=INVALID_HANDLE);
/**
* Returns a style's maximum items per page.
@ -696,7 +923,7 @@ native bool:CancelClientMenu(client, bool:autoIgnore=false, Handle:hStyle=INVALI
* @return Maximum items per page.
* @error Invalid Handle other than INVALID_HANDLE.
*/
native GetMaxPageItems(Handle:hStyle=INVALID_HANDLE);
native int GetMaxPageItems(Handle hStyle=INVALID_HANDLE);
/**
* Returns a MenuPanel's parent style.
@ -705,7 +932,7 @@ native GetMaxPageItems(Handle:hStyle=INVALID_HANDLE);
* @return The MenuStyle Handle that created the panel.
* @error Invalid Handle.
*/
native Handle:GetPanelStyle(Handle:panel);
native Handle GetPanelStyle(Handle panel);
/**
* Sets the panel's title.
@ -713,10 +940,9 @@ native Handle:GetPanelStyle(Handle:panel);
* @param panel A MenuPanel Handle.
* @param text Text to set as the title.
* @param onlyIfEmpty If true, the title will only be set if no title is set.
* @noreturn
* @error Invalid Handle.
*/
native Handle:SetPanelTitle(Handle:panel, const String:text[], bool:onlyIfEmpty=false);
native void SetPanelTitle(Handle panel, const char[] text, bool onlyIfEmpty=false);
/**
* Draws an item on a panel. If the item takes up a slot, the position
@ -730,7 +956,7 @@ native Handle:SetPanelTitle(Handle:panel, const String:text[], bool:onlyIfEmpty=
* @return A slot position, or 0 if item was a rawline or could not be drawn.
* @error Invalid Handle.
*/
native DrawPanelItem(Handle:panel, const String:text[], style=ITEMDRAW_DEFAULT);
native int DrawPanelItem(Handle panel, const char[] text, style=ITEMDRAW_DEFAULT);
/**
* Draws a raw line of text on a panel, without any markup other than a newline.
@ -741,7 +967,7 @@ native DrawPanelItem(Handle:panel, const String:text[], style=ITEMDRAW_DEFAULT);
* @return True on success, false if raw lines are not supported.
* @error Invalid Handle.
*/
native DrawPanelText(Handle:panel, const String:text[]);
native bool DrawPanelText(Handle panel, const char[] text);
/**
* Returns whether or not the given drawing flags are supported by
@ -752,7 +978,7 @@ native DrawPanelText(Handle:panel, const String:text[]);
* @return True if item is drawable, false otherwise.
* @error Invalid Handle.
*/
native CanPanelDrawFlags(Handle:panel, style);
native bool CanPanelDrawFlags(Handle panel, style);
/**
* Sets the selectable key map of a panel. This is not supported by
@ -764,7 +990,7 @@ native CanPanelDrawFlags(Handle:panel, style);
* then key 0 (bit 9) is automatically set.
* @return True if supported, false otherwise.
*/
native bool:SetPanelKeys(Handle:panel, keys);
native bool SetPanelKeys(Handle panel, int keys);
/**
* Sends a panel to a client. Unlike full menus, the handler
@ -784,7 +1010,7 @@ native bool:SetPanelKeys(Handle:panel, keys);
* @return True on success, false on failure.
* @error Invalid Handle.
*/
native bool:SendPanelToClient(Handle:panel, client, MenuHandler:handler, time);
native bool SendPanelToClient(Handle panel, int client, MenuHandler handler, int time);
/**
* @brief Returns the amount of text the menu can still hold. If this is
@ -798,7 +1024,7 @@ native bool:SendPanelToClient(Handle:panel, client, MenuHandler:handler, time);
* or -1 if there is no known limit.
* @error Invalid Handle.
*/
native GetPanelTextRemaining(Handle:panel);
native int GetPanelTextRemaining(Handle panel);
/**
* @brief Returns the current key position.
@ -807,7 +1033,7 @@ native GetPanelTextRemaining(Handle:panel);
* @return Current key position starting at 1.
* @error Invalid Handle.
*/
native GetPanelCurrentKey(Handle:panel);
native int GetPanelCurrentKey(Handle panel);
/**
* @brief Sets the next key position. This cannot be used
@ -819,7 +1045,7 @@ native GetPanelCurrentKey(Handle:panel);
* @return True on success, false otherwise.
* @error Invalid Handle.
*/
native bool:SetPanelCurrentKey(Handle:panel, key);
native bool SetPanelCurrentKey(Handle panel, int key);
/**
* @brief Redraws menu text from inside a MenuAction_DisplayItem callback.
@ -827,7 +1053,7 @@ native bool:SetPanelCurrentKey(Handle:panel, key);
* @param text Menu text to draw.
* @return Item position; must be returned via the callback.
*/
native RedrawMenuItem(const String:text[]);
native int RedrawMenuItem(const char[] text);
/**
* This function is provided for legacy code only. Some older plugins may use
@ -847,7 +1073,7 @@ native RedrawMenuItem(const String:text[]);
* @return True on success, false on failure.
* @error Invalid client index, or radio menus not supported.
*/
native bool:InternalShowMenu(client, const String:str[], time, keys=-1, MenuHandler:handler=INVALID_FUNCTION);
native bool InternalShowMenu(int client, const char[] str, int time, int keys=-1, MenuHandler handler=INVALID_FUNCTION);
/**
* Retrieves voting information from MenuAction_VoteEnd.
@ -855,9 +1081,8 @@ native bool:InternalShowMenu(client, const String:str[], time, keys=-1, MenuHand
* @param param2 Second parameter of MenuAction_VoteEnd.
* @param winningVotes Number of votes received by the winning option.
* @param totalVotes Number of total votes received.
* @noreturn
*/
stock GetMenuVoteInfo(param2, &winningVotes, &totalVotes)
stock void GetMenuVoteInfo(param2, &winningVotes, &totalVotes)
{
winningVotes = param2 & 0xFFFF;
totalVotes = param2 >> 16;
@ -871,7 +1096,7 @@ stock GetMenuVoteInfo(param2, &winningVotes, &totalVotes)
* @return True if voting is allowed, false if voting is in progress
* or the cooldown is active.
*/
stock bool:IsNewVoteAllowed()
stock bool IsNewVoteAllowed()
{
if (IsVoteInProgress() || CheckVoteDelay() != 0)
{

View File

@ -3414,7 +3414,14 @@ static int parse_new_decl(declinfo_t *decl, const token_t *first, int flags)
if (!parse_new_typeexpr(&decl->type, first, flags))
return FALSE;
decl->type.is_new = TRUE;
if (flags & DECLMASK_NAMED_DECL) {
if ((flags & DECLFLAG_ARGUMENT) && matchtoken(tELLIPS)) {
decl->type.ident = iVARARGS;
return TRUE;
}
if ((flags & DECLFLAG_MAYBE_FUNCTION) && matchtoken(tOPERATOR)) {
decl->opertok = operatorname(decl->name);
if (decl->opertok == 0)
@ -3428,8 +3435,6 @@ static int parse_new_decl(declinfo_t *decl, const token_t *first, int flags)
}
}
decl->type.is_new = TRUE;
if (flags & DECLMASK_NAMED_DECL) {
if (matchtoken('[')) {
if (decl->type.numdim == 0)
@ -3516,7 +3521,11 @@ int parse_decl(declinfo_t *decl, int flags)
// Otherwise, we have to eat a symbol to tell.
if (matchsymbol(&ident)) {
if (lexpeek(tSYMBOL) || lexpeek(tOPERATOR) || lexpeek('&')) {
if (lexpeek(tSYMBOL) ||
lexpeek(tOPERATOR) ||
lexpeek('&') ||
lexpeek(tELLIPS))
{
// A new-style declaration only allows array dims or a symbol name, so
// this is a new-style declaration.
return parse_new_decl(decl, &ident.tok, flags);

View File

@ -0,0 +1,3 @@
methodmap X {
public native void egg(any ...);
};