Respect clientside mutes and add fixed client listening API (bug 3818, r=pred,dvander).
This commit is contained in:
parent
852eb5c524
commit
70bb4930f6
@ -89,6 +89,12 @@ public: //IClientListner
|
|||||||
public: // IVoiceServer
|
public: // IVoiceServer
|
||||||
bool OnSetClientListening(int iReceiver, int iSender, bool bListen);
|
bool OnSetClientListening(int iReceiver, int iSender, bool bListen);
|
||||||
void VoiceInit();
|
void VoiceInit();
|
||||||
|
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
||||||
|
void OnClientCommand(edict_t *pEntity, const CCommand &args);
|
||||||
|
#else
|
||||||
|
void OnClientCommand(edict_t *pEntity);
|
||||||
|
#endif
|
||||||
|
|
||||||
public: //ICommandTargetProcessor
|
public: //ICommandTargetProcessor
|
||||||
bool ProcessCommandTarget(cmd_target_info_t *info);
|
bool ProcessCommandTarget(cmd_target_info_t *info);
|
||||||
public:
|
public:
|
||||||
|
@ -42,12 +42,29 @@
|
|||||||
#define LISTEN_NO 1
|
#define LISTEN_NO 1
|
||||||
#define LISTEN_YES 2
|
#define LISTEN_YES 2
|
||||||
|
|
||||||
|
/* this enum needs to be in the order as the LISTEN_ defines above to keep
|
||||||
|
the old broken SetClientListening functionality untouched */
|
||||||
|
enum ListenOverride
|
||||||
|
{
|
||||||
|
Listen_Default, /**< Leave it up to the game */
|
||||||
|
Listen_No, /**< Can't hear */
|
||||||
|
Listen_Yes, /**< Can hear */
|
||||||
|
};
|
||||||
|
|
||||||
size_t g_VoiceFlags[65];
|
size_t g_VoiceFlags[65];
|
||||||
size_t g_VoiceHookCount = 0;
|
size_t g_VoiceHookCount = 0;
|
||||||
int g_VoiceMap[65][65];
|
int g_ClientOverrides[65];
|
||||||
|
ListenOverride g_VoiceMap[65][65];
|
||||||
|
bool g_ClientMutes[65][65];
|
||||||
|
|
||||||
SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool);
|
SH_DECL_HOOK3(IVoiceServer, SetClientListening, SH_NOATTRIB, 0, bool, int, int, bool);
|
||||||
|
|
||||||
|
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
||||||
|
SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
|
||||||
|
#else
|
||||||
|
SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
|
||||||
|
#endif
|
||||||
|
|
||||||
bool DecHookCount(int amount = 1);
|
bool DecHookCount(int amount = 1);
|
||||||
bool DecHookCount(int amount)
|
bool DecHookCount(int amount)
|
||||||
{
|
{
|
||||||
@ -72,15 +89,52 @@ void IncHookCount()
|
|||||||
void SDKTools::VoiceInit()
|
void SDKTools::VoiceInit()
|
||||||
{
|
{
|
||||||
memset(g_VoiceMap, 0, sizeof(g_VoiceMap));
|
memset(g_VoiceMap, 0, sizeof(g_VoiceMap));
|
||||||
|
memset(g_ClientOverrides, 0, sizeof(g_ClientOverrides));
|
||||||
|
memset(g_ClientMutes, 0, sizeof(g_ClientMutes));
|
||||||
|
|
||||||
|
SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &SDKTools::OnClientCommand, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#if SOURCE_ENGINE >= SE_ORANGEBOX
|
||||||
|
void SDKTools::OnClientCommand(edict_t *pEntity, const CCommand &args)
|
||||||
|
{
|
||||||
|
#else
|
||||||
|
void SDKTools::OnClientCommand(edict_t *pEntity)
|
||||||
|
{
|
||||||
|
CCommand args;
|
||||||
|
#endif
|
||||||
|
int client = IndexOfEdict(pEntity);
|
||||||
|
|
||||||
|
if ((args.ArgC() > 1) && (stricmp(args.Arg(0), "vban") == 0))
|
||||||
|
{
|
||||||
|
for (int i = 1; (i < args.ArgC()) && (i < 3); i++)
|
||||||
|
{
|
||||||
|
unsigned long mask = 0;
|
||||||
|
sscanf(args[i], "%p", (void**)&mask);
|
||||||
|
|
||||||
|
for (int j = 0; j < 32; j++)
|
||||||
|
{
|
||||||
|
g_ClientMutes[client][1 + j + 32 * (i - 1)] = !!(mask & 1 << j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
RETURN_META(MRES_IGNORED);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen)
|
bool SDKTools::OnSetClientListening(int iReceiver, int iSender, bool bListen)
|
||||||
{
|
{
|
||||||
if (g_VoiceMap[iReceiver][iSender] == LISTEN_NO)
|
if (g_ClientMutes[iReceiver][iSender])
|
||||||
{
|
{
|
||||||
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
|
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
|
||||||
}
|
}
|
||||||
else if (g_VoiceMap[iReceiver][iSender] == LISTEN_YES)
|
|
||||||
|
if (g_VoiceMap[iReceiver][iSender] == Listen_No)
|
||||||
|
{
|
||||||
|
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, false));
|
||||||
|
}
|
||||||
|
else if (g_VoiceMap[iReceiver][iSender] == Listen_Yes)
|
||||||
{
|
{
|
||||||
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
|
RETURN_META_VALUE_NEWPARAMS(MRES_IGNORED, bListen, &IVoiceServer::SetClientListening, (iReceiver, iSender, true));
|
||||||
}
|
}
|
||||||
@ -130,7 +184,7 @@ void SDKTools::OnClientDisconnecting(int client)
|
|||||||
* of an actual bottleneck.
|
* of an actual bottleneck.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/* Reset clients who receive from us */
|
/* Reset other clients who receive from or have muted this client */
|
||||||
for (int i = 1; i <= max_clients; i++)
|
for (int i = 1; i <= max_clients; i++)
|
||||||
{
|
{
|
||||||
if (i == client)
|
if (i == client)
|
||||||
@ -138,9 +192,11 @@ void SDKTools::OnClientDisconnecting(int client)
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_VoiceMap[i][client] != LISTEN_DEFAULT)
|
g_ClientMutes[i][client] = false;
|
||||||
|
|
||||||
|
if (g_VoiceMap[i][client] != Listen_Default)
|
||||||
{
|
{
|
||||||
g_VoiceMap[i][client] = LISTEN_DEFAULT;
|
g_VoiceMap[i][client] = Listen_Default;
|
||||||
if (DecHookCount())
|
if (DecHookCount())
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@ -148,11 +204,16 @@ void SDKTools::OnClientDisconnecting(int client)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Reset clients who send to us. I'm shoving a count in the 0 index! */
|
/* Reset this client's mutes, just in case */
|
||||||
if (g_VoiceMap[client][0] > 0)
|
memset(&g_ClientMutes[client], 0, sizeof(int) * 65);
|
||||||
|
|
||||||
|
/* Reset other clients who send to this client */
|
||||||
|
if (g_ClientOverrides[client] > 0)
|
||||||
{
|
{
|
||||||
DecHookCount(g_VoiceMap[client][0]);
|
DecHookCount(g_ClientOverrides[client]);
|
||||||
memset(&g_VoiceMap[client], 0, sizeof(int) * 65);
|
g_ClientOverrides[client] = 0;
|
||||||
|
memset(&g_VoiceMap[client], false, sizeof(ListenOverride) * 65);
|
||||||
|
memset(&g_ClientMutes[client], false, sizeof(bool) * 65);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (g_VoiceFlags[client])
|
if (g_VoiceFlags[client])
|
||||||
@ -211,41 +272,41 @@ static cell_t SetClientListening(IPluginContext *pContext, const cell_t *params)
|
|||||||
player = playerhelpers->GetGamePlayer(params[1]);
|
player = playerhelpers->GetGamePlayer(params[1]);
|
||||||
if (player == NULL)
|
if (player == NULL)
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Receiver) client index %d is invalid", params[1]);
|
return pContext->ThrowNativeError("Receiver client index %d is invalid", params[1]);
|
||||||
}
|
}
|
||||||
else if (!player->IsConnected())
|
else if (!player->IsConnected())
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Receiver) client %d is not connected", params[1]);
|
return pContext->ThrowNativeError("Receiver client %d is not connected", params[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
player = playerhelpers->GetGamePlayer(params[2]);
|
player = playerhelpers->GetGamePlayer(params[2]);
|
||||||
if (player == NULL)
|
if (player == NULL)
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Sender) client index %d is invalid", params[2]);
|
return pContext->ThrowNativeError("Sender client index %d is invalid", params[2]);
|
||||||
}
|
}
|
||||||
else if (!player->IsConnected())
|
else if (!player->IsConnected())
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Sender) client %d is not connected", params[2]);
|
return pContext->ThrowNativeError("Sender client %d is not connected", params[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
r = params[1];
|
r = params[1];
|
||||||
s = params[2];
|
s = params[2];
|
||||||
|
|
||||||
if (g_VoiceMap[r][s] == LISTEN_DEFAULT && params[3] != LISTEN_DEFAULT)
|
if (g_VoiceMap[r][s] == Listen_Default && params[3] != Listen_Default)
|
||||||
{
|
{
|
||||||
g_VoiceMap[r][s] = params[3];
|
g_VoiceMap[r][s] = (ListenOverride) params[3];
|
||||||
g_VoiceMap[r][0]++;
|
g_ClientOverrides[r]++;
|
||||||
IncHookCount();
|
IncHookCount();
|
||||||
}
|
}
|
||||||
else if (g_VoiceMap[r][s] != LISTEN_DEFAULT && params[3] == LISTEN_DEFAULT)
|
else if (g_VoiceMap[r][s] != Listen_Default && params[3] == Listen_Default)
|
||||||
{
|
{
|
||||||
g_VoiceMap[r][s] = params[3];
|
g_VoiceMap[r][s] = (ListenOverride) params[3];
|
||||||
g_VoiceMap[r][0]--;
|
g_ClientOverrides[r]--;
|
||||||
DecHookCount();
|
DecHookCount();
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
g_VoiceMap[r][s] = params[3];
|
g_VoiceMap[r][s] = (ListenOverride) params[3];
|
||||||
}
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
@ -258,31 +319,61 @@ static cell_t GetClientListening(IPluginContext *pContext, const cell_t *params)
|
|||||||
player = playerhelpers->GetGamePlayer(params[1]);
|
player = playerhelpers->GetGamePlayer(params[1]);
|
||||||
if (player == NULL)
|
if (player == NULL)
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Receiver) client index %d is invalid", params[1]);
|
return pContext->ThrowNativeError("Receiver client index %d is invalid", params[1]);
|
||||||
}
|
}
|
||||||
else if (!player->IsConnected())
|
else if (!player->IsConnected())
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Receiver) client %d is not connected", params[1]);
|
return pContext->ThrowNativeError("Receiver client %d is not connected", params[1]);
|
||||||
}
|
}
|
||||||
|
|
||||||
player = playerhelpers->GetGamePlayer(params[2]);
|
player = playerhelpers->GetGamePlayer(params[2]);
|
||||||
if (player == NULL)
|
if (player == NULL)
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Sender) client index %d is invalid", params[2]);
|
return pContext->ThrowNativeError("Sender client index %d is invalid", params[2]);
|
||||||
}
|
}
|
||||||
else if (!player->IsConnected())
|
else if (!player->IsConnected())
|
||||||
{
|
{
|
||||||
return pContext->ThrowNativeError("(Sender) client %d is not connected", params[2]);
|
return pContext->ThrowNativeError("Sender client %d is not connected", params[2]);
|
||||||
}
|
}
|
||||||
|
|
||||||
return g_VoiceMap[params[1]][params[2]];
|
return g_VoiceMap[params[1]][params[2]];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
static cell_t IsClientMuted(IPluginContext *pContext, const cell_t *params)
|
||||||
|
{
|
||||||
|
IGamePlayer *player;
|
||||||
|
|
||||||
|
player = playerhelpers->GetGamePlayer(params[1]);
|
||||||
|
if (player == NULL)
|
||||||
|
{
|
||||||
|
return pContext->ThrowNativeError("Muter client index %d is invalid", params[1]);
|
||||||
|
}
|
||||||
|
else if (!player->IsConnected())
|
||||||
|
{
|
||||||
|
return pContext->ThrowNativeError("Muter client %d is not connected", params[1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
player = playerhelpers->GetGamePlayer(params[2]);
|
||||||
|
if (player == NULL)
|
||||||
|
{
|
||||||
|
return pContext->ThrowNativeError("Mutee client index %d is invalid", params[2]);
|
||||||
|
}
|
||||||
|
else if (!player->IsConnected())
|
||||||
|
{
|
||||||
|
return pContext->ThrowNativeError("Mutee client %d is not connected", params[2]);
|
||||||
|
}
|
||||||
|
|
||||||
|
return g_ClientMutes[params[1]][params[2]];
|
||||||
|
}
|
||||||
|
|
||||||
sp_nativeinfo_t g_VoiceNatives[] =
|
sp_nativeinfo_t g_VoiceNatives[] =
|
||||||
{
|
{
|
||||||
{"SetClientListeningFlags", SetClientListeningFlags},
|
{"SetClientListeningFlags", SetClientListeningFlags},
|
||||||
{"GetClientListeningFlags", GetClientListeningFlags},
|
{"GetClientListeningFlags", GetClientListeningFlags},
|
||||||
{"SetClientListening", SetClientListening},
|
{"SetClientListening", SetClientListening},
|
||||||
{"GetClientListening", GetClientListening},
|
{"GetClientListening", GetClientListening},
|
||||||
|
{"SetListenOverride", SetClientListening},
|
||||||
|
{"GetListenOverride", GetClientListening},
|
||||||
|
{"IsClientMuted", IsClientMuted},
|
||||||
{NULL, NULL},
|
{NULL, NULL},
|
||||||
};
|
};
|
||||||
|
@ -49,6 +49,13 @@
|
|||||||
* @endsection
|
* @endsection
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
enum ListenOverride
|
||||||
|
{
|
||||||
|
Listen_Default = 0, /**< Leave it up to the game */
|
||||||
|
Listen_No, /**< Can't hear */
|
||||||
|
Listen_Yes, /**< Can hear */
|
||||||
|
};
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Set the client listening flags.
|
* Set the client listening flags.
|
||||||
*
|
*
|
||||||
@ -73,6 +80,7 @@ native GetClientListeningFlags(client);
|
|||||||
* @param iSender The sender index.
|
* @param iSender The sender index.
|
||||||
* @return True if successful otherwise false.
|
* @return True if successful otherwise false.
|
||||||
*/
|
*/
|
||||||
|
#pragma deprecated Use SetListenOverride() instead
|
||||||
native bool:SetClientListening(iReceiver, iSender, bool:bListen);
|
native bool:SetClientListening(iReceiver, iSender, bool:bListen);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -82,4 +90,34 @@ native bool:SetClientListening(iReceiver, iSender, bool:bListen);
|
|||||||
* @param iSender The sender index.
|
* @param iSender The sender index.
|
||||||
* @return True if successful otherwise false.
|
* @return True if successful otherwise false.
|
||||||
*/
|
*/
|
||||||
native bool:GetClientListening(iReceiver, iSender);
|
#pragma deprecated GetListenOverride() instead
|
||||||
|
native bool:GetClientListening(iReceiver, iSender);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Override the receiver's ability to listen to the sender.
|
||||||
|
*
|
||||||
|
* @param iReceiver The listener index.
|
||||||
|
* @param iSender The sender index.
|
||||||
|
* @param override
|
||||||
|
* @return True if successful otherwise false.
|
||||||
|
*/
|
||||||
|
native bool:SetListenOverride(iReceiver, iSender, ListenOverride:override);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the override of the receiver's ability to listen to the sender.
|
||||||
|
*
|
||||||
|
* @param iReceiver The listener index.
|
||||||
|
* @param iSender The sender index.
|
||||||
|
* @return The override value.
|
||||||
|
*/
|
||||||
|
native ListenOverride:GetListenOverride(iReceiver, iSender);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves if the muter has muted the mutee.
|
||||||
|
*
|
||||||
|
* @param iMuter The muter index.
|
||||||
|
* @param iMutee The mutee index.
|
||||||
|
* @return True if muter has muted mutee, false otherwise.
|
||||||
|
*/
|
||||||
|
native bool:IsClientMuted(iMuter, iMutee);
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user