More Windows build fix.
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@ -2,7 +2,8 @@
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#define _INCLUDE_KNIGHT_KE_CODE_ALLOCATOR_H_
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#include <KeLinking.h>
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#include <KeStdTypes.h>
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#include <stddef.h>
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#include <stdint.h>
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namespace Knight
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{
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@ -1,7 +1,8 @@
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#ifndef _INCLUDE_KNIGHT_KE_HASHTABLE_H_
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#define _INCLUDE_KNIGHT_KE_HASHTABLE_H_
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#include <KeStdTypes.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <KnightAllocator.h>
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namespace Knight
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#ifndef _INCLUDE_KNIGHT_KE_PAGE_ALLOCATOR_H_
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#define _INCLUDE_KNIGHT_KE_PAGE_ALLOCATOR_H_
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#include <KeStdTypes.h>
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#include <stddef.h>
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#include <stdint.h>
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namespace Knight
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{
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@ -1,24 +0,0 @@
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#ifndef _INCLUDE_KNIGHT_KE_STANDARD_TYPES_H_
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#define _INCLUDE_KNIGHT_KE_STANDARD_TYPES_H_
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#include <KePlatform.h>
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#include <stddef.h>
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#if defined KE_PLATFORM_WINDOWS
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typedef __int8 int8_t;
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typedef unsigned __int8 uint8_t;
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typedef __int16 int16_t;
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typedef unsigned __int16 uint16_t;
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typedef __int32 int32_t;
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typedef unsigned __int32 uint32_t;
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typedef __int64 int64_t;
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typedef unsigned __int64 uint64_t;
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#else
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#include <stdint.h>
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#endif
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#endif //_INCLUDE_KNIGHT_KE_STANDARD_TYPES_H_
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