- vote menus now get cancelled properly (and get a new callback with it)

- added api for seeing if a menu is in a VoteDisplay
- fixed another item count bug
- removed some cruft from the vote handler header

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40890
This commit is contained in:
David Anderson 2007-06-06 06:27:47 +00:00
parent 749f2a2ce7
commit 6f4784e3d1
5 changed files with 62 additions and 4 deletions

View File

@ -95,6 +95,19 @@ void VoteMenuHandler::DecrementPlayerCount()
void VoteMenuHandler::EndVoting()
{
if (m_bCancelled)
{
/* If we were cancelled, don't bother tabulating anything.
* Reset just in case someone tries to redraw, which means
* we need to save our states.
*/
IBaseMenu *menu = m_pCurMenu;
InternalReset();
m_pHandler->OnMenuVoteCancel(menu);
m_pHandler->OnMenuEnd(menu);
return;
}
unsigned int chosen = 0;
unsigned int highest = 0;
unsigned int dup_count = 0;
@ -104,7 +117,7 @@ void VoteMenuHandler::EndVoting()
{
/* Pick a random item and then jump far, far away. */
srand((unsigned int)(time(NULL)));
chosen = (unsigned int)rand() % static_cast<unsigned int>(m_Votes.size());
chosen = (unsigned int)rand() % m_Items;
goto picked_item;
}
@ -207,6 +220,12 @@ void VoteMenuHandler::InternalReset()
m_bStarted = false;
m_pCurMenu = NULL;
m_NumVotes = 0;
m_bCancelled = false;
}
void VoteMenuHandler::CancelVoting()
{
m_bCancelled = true;
}
/*******************************

View File

@ -40,6 +40,7 @@ public: //IVoteMenuHandler
bool IsVoteInProgress();
void InitializeVoting(IBaseMenu *menu);
void StartVoting();
void CancelVoting();
public:
void Reset(IMenuHandler *mh);
private:
@ -51,9 +52,9 @@ private:
unsigned int m_Clients;
unsigned int m_Items;
CVector<unsigned int> m_Votes;
CVector<unsigned int> m_Dups;
IBaseMenu *m_pCurMenu;
bool m_bStarted;
bool m_bCancelled;
unsigned int m_NumVotes;
};

View File

@ -673,3 +673,7 @@ bool CBaseMenu::BroadcastVote(int clients[],
return true;
}
bool CBaseMenu::IsVoteInProgress()
{
return (m_pVoteHandler && m_pVoteHandler->IsVoteInProgress());
}

View File

@ -115,6 +115,7 @@ public:
unsigned int numClients,
unsigned int maxTime,
unsigned int flags=0);
bool IsVoteInProgress();
public:
virtual void VoteDisplay(int client, unsigned int maxTime) =0;
private:

View File

@ -23,7 +23,7 @@
#include <IHandleSys.h>
#define SMINTERFACE_MENUMANAGER_NAME "IMenuManager"
#define SMINTERFACE_MENUMANAGER_VERSION 2
#define SMINTERFACE_MENUMANAGER_VERSION 3
/**
* @file IMenuManager.h
@ -486,6 +486,7 @@ namespace SourceMod
/**
* @brief Cancels the menu on all client's displays. While the menu is
* being cancelled, the menu may not be re-displayed to any clients.
* If a vote menu is currently active, it will be cancelled as well.
*
* @return Number of menus cancelled.
*/
@ -515,6 +516,13 @@ namespace SourceMod
unsigned int numClients,
unsigned int maxTime,
unsigned int flags=0) =0;
/**
* @brief Returns whether a vote menu is active.
*
* @return True if a vote menu is active, false otherwise.
*/
virtual bool IsVoteInProgress() =0;
};
/**
@ -631,7 +639,11 @@ namespace SourceMod
/**
* @brief Called when a vote ends. This is automatically called by the
* wrapper, and never needs to called from a style implementation.
* wrapper, and never needs to called from a style implementation.
*
* This function does not replace OnMenuEnd(), nor does it have the
* same meaning as OnMenuEnd(), meaning you should not destroy a menu
* while it is in this function.
*
* @param menu Menu pointer.
* @param item Item position that was chosen by a majority.
@ -639,6 +651,17 @@ namespace SourceMod
virtual void OnMenuVoteEnd(IBaseMenu *menu, unsigned int item)
{
}
/**
* @brief Called when a vote is cancelled. If this is called, then
* OnMenuVoteEnd() will not be called. In both cases, OnMenuEnd will
* always be called.
*
* @param menu Menu pointer.
*/
virtual void OnMenuVoteCancel(IBaseMenu *menu)
{
}
};
/**
@ -666,6 +689,16 @@ namespace SourceMod
* processed (i.e., there are no more clients to display to).
*/
virtual void StartVoting() =0;
/**
* @brief Notifies the vote handler that the voting should be
* cancelled.
*
* Cancellation is not immediate and will only occur once every menu
* has been cancelled from clients. Thus this should only be called
* from the beginning of IBaseMenu::Cancel.
*/
virtual void CancelVoting() =0;
};
/**