diff --git a/core/UserMessages.cpp b/core/UserMessages.cpp index dde4c5ec..43fa70cf 100644 --- a/core/UserMessages.cpp +++ b/core/UserMessages.cpp @@ -34,11 +34,7 @@ UserMessages g_UserMsgs; -#if SOURCE_ENGINE == SE_CSGO -#define CSGO_USERMESSAGES_DISABLE -#endif - -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE #if SOURCE_ENGINE >= SE_LEFT4DEAD SH_DECL_HOOK3(IVEngineServer, UserMessageBegin, SH_NOATTRIB, 0, bf_write *, IRecipientFilter *, int, const char *); #else @@ -84,7 +80,7 @@ void UserMessages::OnSourceModAllShutdown() { if (m_HookCount) { -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false); SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true); SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false); @@ -106,7 +102,7 @@ int UserMessages::GetMessageIndex(const char *msg) int size; msgid = 0; -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE while (gamedll->GetUserMessageInfo(msgid, msgbuf, sizeof(msgbuf), size)) { if (strcmp(msgbuf, msg) == 0) @@ -132,7 +128,7 @@ int UserMessages::GetMessageIndex(const char *msg) bool UserMessages::GetMessageName(int msgid, char *buffer, size_t maxlength) const { -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE if (m_FallbackSearch) { int size; @@ -180,7 +176,7 @@ bf_write *UserMessages::StartMessage(int msg_id, const cell_t players[], unsigne if (m_CurFlags & USERMSG_BLOCKHOOKS) { -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE #if SOURCE_ENGINE >= SE_LEFT4DEAD buffer = ENGINE_CALL(UserMessageBegin)(static_cast(&m_CellRecFilter), msg_id, g_SMAPI->GetUserMessage(msg_id)); #else @@ -266,7 +262,7 @@ bool UserMessages::InternalHook(int msg_id, IUserMessageListener *pListener, boo if (!m_HookCount++) { -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false); SH_ADD_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true); SH_ADD_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false); @@ -325,7 +321,7 @@ void UserMessages::_DecRefCounter() { if (--m_HookCount == 0) { -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Pre, false); SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, UserMessageBegin, engine, this, &UserMessages::OnStartMessage_Post, true); SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, MessageEnd, engine, this, &UserMessages::OnMessageEnd_Pre, false); @@ -518,7 +514,7 @@ void UserMessages::OnMessageEnd_Pre() { bf_write *engine_bfw; -#ifndef CSGO_USERMESSAGES_DISABLE +#ifndef CSGO_USERMESSAGES_ENABLE #if SOURCE_ENGINE >= SE_LEFT4DEAD engine_bfw = ENGINE_CALL(UserMessageBegin)(m_CurRecFilter, m_CurId, g_SMAPI->GetUserMessage(m_CurId)); #else