diff --git a/gamedata/sdktools.games.txt b/gamedata/sdktools.games.txt index 7a5e99de..04c53078 100644 --- a/gamedata/sdktools.games.txt +++ b/gamedata/sdktools.games.txt @@ -415,6 +415,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "217" + "linux" "218" + } } } @@ -493,6 +498,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "217" + "linux" "218" + } } } @@ -572,6 +582,11 @@ "windows" "30" "linux" "31" } + "WeaponEquip" + { + "windows" "211" + "linux" "212" + } /* Temp Entities */ "TE_GetServerClass" @@ -675,6 +690,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "220" + "linux" "221" + } /* Offset into CBaseTempEntity constructor. * On Windows Dsytopia is heavily inlined; we use the function @@ -767,6 +787,11 @@ "windows" "24" "linux" "25" } + "WeaponEquip" + { + "windows" "215" + "linux" "216" + } } } @@ -846,6 +871,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "217" + "linux" "218" + } } } @@ -1020,6 +1050,11 @@ "windows" "27" "linux" "28" } + "WeaponEquip" + { + "windows" "227" + "linux" "228" + } } "Signatures" @@ -1187,6 +1222,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "221" + "linux" "222" + } /* Offset into LevelShutdown for CGlobalEntList */ "gEntList" @@ -1281,6 +1321,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "217" + "linux" "218" + } } } @@ -1360,6 +1405,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "217" + "linux" "218" + } } } @@ -1440,6 +1490,11 @@ "windows" "0" "linux" "0" } + "WeaponEquip" + { + "windows" "198" + "linux" "199" + } } "Signatures" @@ -1537,6 +1592,11 @@ { "windows" "7" } + "WeaponEquip" + { + "windows" "198" + "linux" "199" + } } "Signatures" @@ -1656,6 +1716,11 @@ "windows" "25" "linux" "26" } + "WeaponEquip" + { + "windows" "219" + "linux" "220" + } } "Signatures" {