Mess with some array sizes.
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350eb462ca
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6bc2d20177
@ -159,7 +159,7 @@ void PlayerConditionsMgr::Shutdown()
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void PlayerConditionsMgr::OnClientPutInServer(int client)
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void PlayerConditionsMgr::OnClientPutInServer(int client)
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{
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{
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memset(&m_OldConds[client], 0, CondVar_Count * sizeof(int));
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memset(&m_OldConds[client], 0, sizeof(m_OldConds[0]));
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}
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}
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PlayerConditionsMgr g_CondMgr;
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PlayerConditionsMgr g_CondMgr;
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@ -68,9 +68,9 @@ private:
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template<CondVar var>
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template<CondVar var>
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bool SetupProp(const char *varname);
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bool SetupProp(const char *varname);
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private:
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private:
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int m_OldConds[TF_MAXPLAYERS + 1][CondVar_Count];
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int m_OldConds[SM_MAXPLAYERS + 1][CondVar_LastNotifyProp];
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sm_sendprop_info_t m_CondVarProps[CondVar_Count];
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sm_sendprop_info_t m_CondVarProps[CondVar_Count];
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SendVarProxyFn m_BackupProxyFns[CondVar_Count];
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SendVarProxyFn m_BackupProxyFns[CondVar_LastNotifyProp];
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};
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};
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extern PlayerConditionsMgr g_CondMgr;
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extern PlayerConditionsMgr g_CondMgr;
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@ -42,8 +42,6 @@
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#include <server_class.h>
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#include <server_class.h>
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#include <igameevents.h>
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#include <igameevents.h>
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const int TF_MAXPLAYERS = 33;
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namespace SourceMod {
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namespace SourceMod {
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class ISDKTools;
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class ISDKTools;
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}
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}
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