Remove unused, NPOTB CrazyDebugger.
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/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include "sm_globals.h"
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#include "sourcemm_api.h"
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#include "Tlhelp32.h"
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#include "LibrarySys.h"
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#include "minidump.h"
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#include "sm_stringutil.h"
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bool HookImportAddrTable(BYTE *base, const char *func, DWORD hookfunc, char *err, size_t maxlength)
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{
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IMAGE_DOS_HEADER *dos = (IMAGE_DOS_HEADER *)base;
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if (dos->e_magic != IMAGE_DOS_SIGNATURE)
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{
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UTIL_Format(err, maxlength, "%s", "Could not detect valid DOS signature");
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return false;
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}
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IMAGE_NT_HEADERS *nt = (IMAGE_NT_HEADERS *)(base + dos->e_lfanew);
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if (nt->Signature != IMAGE_NT_SIGNATURE)
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{
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UTIL_Format(err, maxlength, "%s", "Could not detect valid NT signature");
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return false;
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}
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IMAGE_IMPORT_DESCRIPTOR *desc =
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(IMAGE_IMPORT_DESCRIPTOR *)
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(base + nt->OptionalHeader.DataDirectory[IMAGE_DIRECTORY_ENTRY_IMPORT].VirtualAddress);
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if (base == (BYTE *)desc)
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{
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UTIL_Format(err, maxlength, "%s", "Could not find IAT");
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return false;
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}
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bool entryFound = false;
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while (desc->Name)
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{
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if (desc->FirstThunk != 0)
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{
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IMAGE_THUNK_DATA *data = (IMAGE_THUNK_DATA *)(base + desc->OriginalFirstThunk);
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DWORD *iat = (DWORD *)(base + desc->FirstThunk);
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while (data->u1.Function)
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{
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if ((data->u1.Ordinal & IMAGE_ORDINAL_FLAG32) != IMAGE_ORDINAL_FLAG32)
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{
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IMAGE_IMPORT_BY_NAME *import = (IMAGE_IMPORT_BY_NAME *)(base + data->u1.AddressOfData);
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if (strcmp((char *)import->Name, func) == 0)
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{
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DWORD oldprot, oldprot2;
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VirtualProtect(iat, 4, PAGE_READWRITE, &oldprot);
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*iat = hookfunc;
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VirtualProtect(iat, 4, oldprot, &oldprot2);
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entryFound = true;
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}
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}
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data++;
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iat++;
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}
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}
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desc++;
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}
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if (!entryFound)
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{
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UTIL_Format(err, maxlength, "Could not find IAT entry for %s", func);
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return false;
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}
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return true;
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}
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BOOL
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WINAPI
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MiniDumpWriteDump2(
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IN HANDLE hProcess,
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IN DWORD ProcessId,
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IN HANDLE hFile,
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IN MINIDUMP_TYPE DumpType,
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IN CONST PMINIDUMP_EXCEPTION_INFORMATION ExceptionParam, OPTIONAL
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IN CONST PMINIDUMP_USER_STREAM_INFORMATION UserStreamParam, OPTIONAL
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IN CONST PMINIDUMP_CALLBACK_INFORMATION CallbackParam OPTIONAL
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)
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{
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DumpType = (MINIDUMP_TYPE)((int)DumpType|MiniDumpWithFullMemory|MiniDumpWithHandleData);
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return MiniDumpWriteDump(hProcess, ProcessId, hFile, DumpType, ExceptionParam, UserStreamParam, CallbackParam);
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}
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FARPROC WINAPI GetProcAddress2(HMODULE hModule, LPCSTR lpProcName)
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{
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if (strcmp(lpProcName, "MiniDumpWriteDump") == 0)
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{
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return (FARPROC)MiniDumpWriteDump2;
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}
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return GetProcAddress(hModule, lpProcName);
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}
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HMODULE WINAPI LoadLibraryEx2(LPCTSTR lpFileName, HANDLE hFile, DWORD dwFlags)
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{
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HMODULE lib = LoadLibraryEx(lpFileName, hFile, dwFlags);
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/* Steam.dll seems to get loaded using an abs path, thus the use of stristr() */
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if (stristr(lpFileName, "steam.dll"))
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{
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char err[64];
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if (!HookImportAddrTable((BYTE *)lib, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
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{
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Error("[SM] %s in steam.dll\n", err);
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return NULL;
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}
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}
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return lib;
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}
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class CrazyWindowsDebugger : public SMGlobalClass
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{
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public:
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void OnSourceModAllInitialized()
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{
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HANDLE hModuleList = CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, GetCurrentProcessId());
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MODULEENTRY32 me32;
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BYTE *engine = NULL;
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BYTE *steam = NULL;
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char err[64];
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me32.dwSize = sizeof(MODULEENTRY32);
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if (!Module32First(hModuleList, &me32))
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{
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Error("Could not initialize crazy debugger!");
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}
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do
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{
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if (strcasecmp(me32.szModule, "engine.dll") == 0)
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{
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engine = me32.modBaseAddr;
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}
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else if (strcasecmp(me32.szModule, "steam.dll") == 0)
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{
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steam = me32.modBaseAddr;
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}
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} while (Module32Next(hModuleList, &me32));
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CloseHandle(hModuleList);
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/* This really should not happen, but ... */
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if (!engine)
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{
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Error("[SM] Could not find engine.dll\n");
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}
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/* Steam.dll isn't loaded yet */
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if (!steam)
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{
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if (!HookImportAddrTable(engine, "LoadLibraryExA", (DWORD)LoadLibraryEx2, err, sizeof(err)))
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{
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Error("[SM] %s in engine.dll)\n", err);
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}
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}
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else
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{
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if (!HookImportAddrTable(steam, "GetProcAddress", (DWORD)GetProcAddress2, err, sizeof(err)))
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{
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Error("[SM] %s in steam.dll)\n", err);
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}
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}
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}
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} s_CrazyDebugger;
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