Enable more CS:GO engine logic for Blade Symphony.
This commit is contained in:
committed by
Nicholas Hastings
parent
9323d1094f
commit
68c8857410
@@ -151,7 +151,7 @@ private:
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bool m_bIsReplay = false;
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serial_t m_Serial;
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CSteamID m_SteamId;
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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QueryCvarCookie_t m_LanguageCookie = InvalidQueryCvarCookie;
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#endif
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std::deque<std::string> m_PrintfBuffer;
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@@ -235,7 +235,7 @@ public:
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{
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return m_bInCCKVHook;
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}
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#if SOURCE_ENGINE == SE_CSGO
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#if SOURCE_ENGINE == SE_CSGO || SOURCE_ENGINE == SE_BLADE
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bool HandleConVarQuery(QueryCvarCookie_t cookie, int client, EQueryCvarValueStatus result, const char *cvarName, const char *cvarValue);
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#endif
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private:
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