Added missing core voting cvars to sourcemod.cfg (bug 4224, r=pred)
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@ -80,21 +80,21 @@ sm_reserve_type 0
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sm_reserved_slots 0
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// Specifies whether or not reserved slots will be hidden (subtracted from max
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// slot count). Valid values are 0 (visible) or 1 (hidden).
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// slot count). Valid values are 0 (Visible) or 1 (Hidden).
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// --
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// Requires: reservedslots.smx
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// Default: 0
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sm_hide_slots 0
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// Specifies whether or not non-admins can send messages to admins using
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// say_team @<message>. Valid values are 0 (disabled) or 1 (enabled)
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// say_team @<message>. Valid values are 0 (Disabled) or 1 (Enabled)
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// --
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// Requires: basechat.smx
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// Default: 1
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sm_chat_mode 1
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// Specifies whether or not "timeleft" will automaticly be triggered every
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// x seconds. Valid values are 0 (disabled) to 1800 seconds.
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// x seconds. Valid values are 0 (Disabled) to 1800 seconds.
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// --
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// Requires: basetriggers.smx
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// Default: 0
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@ -107,3 +107,28 @@ sm_timeleft_interval 0
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// Requires: basetriggers.smx
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// Default: 1
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sm_trigger_show 1
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// Specifies whether or not to display vote progress to clients in the
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// "hint" box (near the bottom of the screen in most games).
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// Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_hintbox 0
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// Specifies whether or not to display vote progress to clients in the
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// chat area. Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_chat 0
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// Specifies whether or not to display vote progress in the server console.
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// Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_console 0
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// Specifies whether or not to display vote progress to clients in the
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// client console. Valid values are 0 (Disabled) or 1 (Enabled).
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// --
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// Default: 0
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sm_vote_progress_client_console 0
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