From 67fcd9e2c6db9ce0ba4ef622e75884e3be71ce5b Mon Sep 17 00:00:00 2001 From: Nicholas Hastings Date: Sun, 14 Dec 2014 14:56:19 -0500 Subject: [PATCH] Populate auth ids (if available) when initializing CPlayer instance. --- core/PlayerManager.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/core/PlayerManager.cpp b/core/PlayerManager.cpp index 8cccbc11..0978eb90 100644 --- a/core/PlayerManager.cpp +++ b/core/PlayerManager.cpp @@ -1963,6 +1963,8 @@ void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity) *ptr = '\0'; } m_IpNoPort.assign(ip2); + + UpdateAuthIds(); } void CPlayer::Connect()