added amb861, sounds can be hooked now
--HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401741
This commit is contained in:
parent
221429ff6e
commit
67417e2bf6
@ -35,6 +35,7 @@
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#include "vhelpers.h"
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#include "vglobals.h"
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#include "tempents.h"
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#include "vsound.h"
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#if defined ORANGEBOX_BUILD
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#define SDKTOOLS_GAME_FILE "sdktools.games.ep2"
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@ -63,6 +64,8 @@ IServerGameClients *serverClients = NULL;
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IVoiceServer *voiceserver = NULL;
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IPlayerInfoManager *playerinfomngr = NULL;
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ICvar *icvar = NULL;
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SourceHook::CallClass<IVEngineServer> *enginePatch = NULL;
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SourceHook::CallClass<IEngineSound> *enginesoundPatch = NULL;
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HandleType_t g_CallHandle = 0;
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HandleType_t g_TraceHandle = 0;
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@ -149,6 +152,7 @@ void SDKTools::SDK_OnUnload()
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g_TEManager.Shutdown();
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s_TempEntHooks.Shutdown();
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s_SoundHooks.Shutdown();
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gameconfs->CloseGameConfigFile(g_pGameConf);
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playerhelpers->RemoveClientListener(&g_SdkTools);
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@ -156,6 +160,17 @@ void SDKTools::SDK_OnUnload()
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SDKTools::LevelInit, true);
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SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &SDKTools::OnServerActivate, false);
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if (enginePatch)
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{
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SH_RELEASE_CALLCLASS(enginePatch);
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enginePatch = NULL;
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}
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if (enginesoundPatch)
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{
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SH_RELEASE_CALLCLASS(enginesoundPatch);
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enginesoundPatch = NULL;
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}
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}
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bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late)
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@ -170,6 +185,9 @@ bool SDKTools::SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool
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GET_V_IFACE_ANY(GetServerFactory, playerinfomngr, IPlayerInfoManager, INTERFACEVERSION_PLAYERINFOMANAGER);
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GET_V_IFACE_CURRENT(GetEngineFactory, icvar, ICvar, CVAR_INTERFACE_VERSION);
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enginePatch = SH_GET_CALLCLASS(engine);
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enginesoundPatch = SH_GET_CALLCLASS(engsound);
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return true;
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}
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@ -179,6 +197,7 @@ void SDKTools::SDK_OnAllLoaded()
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g_TEManager.Initialize();
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s_TempEntHooks.Initialize();
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s_SoundHooks.Initialize();
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InitializeValveGlobals();
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}
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@ -108,5 +108,10 @@ extern HandleType_t g_CallHandle;
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extern HandleType_t g_TraceHandle;
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/* Call Wrappers */
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extern ICallWrapper *g_pAcceptInput;
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/* Call classes */
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extern SourceHook::CallClass<IVEngineServer> *enginePatch;
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extern SourceHook::CallClass<IEngineSound> *enginesoundPatch;
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#define ENGINE_CALL(func) SH_CALL(enginePatch, &IVEngineServer::func)
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#endif //_INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
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@ -770,6 +770,10 @@
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RelativePath="..\vnatives.h"
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>
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</File>
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<File
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RelativePath="..\vsound.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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@ -29,8 +29,333 @@
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* Version: $Id$
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*/
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#include "extension.h"
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#include "CellRecipientFilter.h"
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#include "vsound.h"
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#include <IForwardSys.h>
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SH_DECL_HOOK8_void(IVEngineServer, EmitAmbientSound, SH_NOATTRIB, 0, int, const Vector &, const char *, float, soundlevel_t, int, int, float);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 0, IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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SH_DECL_HOOK14_void(IEngineSound, EmitSound, SH_NOATTRIB, 1, IRecipientFilter &, int, int, const char *, float, soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int);
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bool g_InSoundHook = false;
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/***************************
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* *
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* Sound Related Hook Class *
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* *
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****************************/
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size_t SoundHooks::_FillInPlayers(int *pl_array, IRecipientFilter *pFilter)
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{
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size_t size = static_cast<size_t>(pFilter->GetRecipientCount());
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for (size_t i=0; i<size; i++)
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{
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pl_array[i] = pFilter->GetRecipientIndex(i);
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}
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return size;
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}
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void SoundHooks::_IncRefCounter(int type)
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{
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if (type == NORMAL_SOUND_HOOK)
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{
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if (m_NormalCount++ == 0)
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{
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SH_ADD_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound, false);
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SH_ADD_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound2, false);
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}
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}
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else if (type == AMBIENT_SOUND_HOOK)
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{
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if (m_AmbientCount++ == 0)
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{
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SH_ADD_HOOK_MEMFUNC(IVEngineServer, EmitAmbientSound, engine, this, &SoundHooks::OnEmitAmbientSound, false);
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}
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}
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}
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void SoundHooks::_DecRefCounter(int type)
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{
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if (type == NORMAL_SOUND_HOOK)
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{
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if (--m_NormalCount == 0)
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{
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SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound, false);
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SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound2, false);
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}
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}
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else if (type == AMBIENT_SOUND_HOOK)
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{
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if (--m_AmbientCount == 0)
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{
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SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, EmitAmbientSound, engine, this, &SoundHooks::OnEmitAmbientSound, false);
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}
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}
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}
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void SoundHooks::Initialize()
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{
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plsys->AddPluginsListener(this);
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}
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void SoundHooks::Shutdown()
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{
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plsys->RemovePluginsListener(this);
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if (m_NormalCount)
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{
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SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound, false);
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SH_REMOVE_HOOK_MEMFUNC(IEngineSound, EmitSound, engsound, this, &SoundHooks::OnEmitSound2, false);
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}
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if (m_AmbientCount)
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{
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SH_REMOVE_HOOK_MEMFUNC(IVEngineServer, EmitAmbientSound, engine, this, &SoundHooks::OnEmitAmbientSound, false);
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}
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}
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void SoundHooks::OnPluginUnloaded(IPlugin *plugin)
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{
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SoundHookIter iter;
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IPluginContext *pContext = plugin->GetBaseContext();
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if (m_AmbientCount)
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{
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for (iter=m_AmbientFuncs.begin(); iter!=m_AmbientFuncs.end(); )
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{
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if ((*iter)->GetParentContext() == pContext)
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{
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iter = m_AmbientFuncs.erase(iter);
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_DecRefCounter(AMBIENT_SOUND_HOOK);
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}
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else
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{
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iter++;
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}
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}
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}
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if (m_NormalCount)
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{
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for (iter=m_NormalFuncs.begin(); iter!=m_NormalFuncs.end(); )
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{
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if ((*iter)->GetParentContext() == pContext)
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{
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iter = m_NormalFuncs.erase(iter);
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_DecRefCounter(NORMAL_SOUND_HOOK);
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}
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else
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{
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iter++;
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}
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}
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}
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}
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void SoundHooks::AddHook(int type, IPluginFunction *pFunc)
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{
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if (type == NORMAL_SOUND_HOOK)
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{
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m_NormalFuncs.push_back(pFunc);
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_IncRefCounter(NORMAL_SOUND_HOOK);
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}
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else if (type == AMBIENT_SOUND_HOOK)
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{
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m_AmbientFuncs.push_back(pFunc);
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_IncRefCounter(AMBIENT_SOUND_HOOK);
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}
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}
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bool SoundHooks::RemoveHook(int type, IPluginFunction *pFunc)
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{
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SoundHookIter iter;
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if (type == NORMAL_SOUND_HOOK)
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{
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if ((iter=m_NormalFuncs.find(pFunc)) != m_NormalFuncs.end())
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{
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m_NormalFuncs.erase(iter);
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_DecRefCounter(NORMAL_SOUND_HOOK);
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return true;
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}
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else
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{
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return false;
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}
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}
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else if (type == AMBIENT_SOUND_HOOK)
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{
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if ((iter=m_AmbientFuncs.find(pFunc)) != m_AmbientFuncs.end())
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{
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m_AmbientFuncs.erase(iter);
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_DecRefCounter(AMBIENT_SOUND_HOOK);
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return true;
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}
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else
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{
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return false;
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}
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}
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return false;
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}
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void SoundHooks::OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
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soundlevel_t soundlevel, int fFlags, int pitch, float delay)
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{
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SoundHookIter iter;
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IPluginFunction *pFunc;
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cell_t vec[3] = {sp_ftoc(pos.x), sp_ftoc(pos.y), sp_ftoc(pos.z)};
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cell_t res = static_cast<ResultType>(Pl_Continue);
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char buffer[PLATFORM_MAX_PATH];
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strcpy(buffer, samp);
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for (iter=m_AmbientFuncs.begin(); iter!=m_AmbientFuncs.end(); iter++)
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{
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pFunc = (*iter);
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pFunc->PushStringEx(buffer, sizeof(buffer), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
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pFunc->PushCellByRef(&entindex);
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pFunc->PushFloatByRef(&vol);
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pFunc->PushCellByRef(reinterpret_cast<cell_t *>(&soundlevel));
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pFunc->PushCellByRef(&pitch);
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pFunc->PushArray(vec, 3, SM_PARAM_COPYBACK);
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pFunc->PushCellByRef(&fFlags);
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pFunc->PushFloatByRef(&delay);
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g_InSoundHook = true;
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pFunc->Execute(&res);
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g_InSoundHook = false;
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switch (res)
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{
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case Pl_Handled:
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case Pl_Stop:
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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case Pl_Changed:
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{
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Vector vec2;
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vec2.x = sp_ctof(vec[0]);
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vec2.y = sp_ctof(vec[1]);
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vec2.z = sp_ctof(vec[2]);
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RETURN_META_NEWPARAMS(MRES_IGNORED, &IVEngineServer::EmitAmbientSound,
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(entindex, vec2, buffer, vol, soundlevel, fFlags, pitch, delay));
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}
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}
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}
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}
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void SoundHooks::OnEmitSound(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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{
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SoundHookIter iter;
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IPluginFunction *pFunc;
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cell_t res = static_cast<ResultType>(Pl_Continue);
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char buffer[PLATFORM_MAX_PATH];
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strcpy(buffer, pSample);
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for (iter=m_NormalFuncs.begin(); iter!=m_NormalFuncs.end(); iter++)
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{
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int players[64], size;
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size = _FillInPlayers(players, &filter);
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pFunc = (*iter);
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pFunc->PushArray(players, 64, SM_PARAM_COPYBACK);
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pFunc->PushCellByRef(&size);
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pFunc->PushStringEx(buffer, sizeof(buffer), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
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pFunc->PushCellByRef(&iEntIndex);
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pFunc->PushCellByRef(&iChannel);
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pFunc->PushFloatByRef(&flVolume);
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pFunc->PushCellByRef(reinterpret_cast<cell_t *>(&iSoundlevel));
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pFunc->PushCellByRef(&iPitch);
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pFunc->PushCellByRef(&iFlags);
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g_InSoundHook = true;
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pFunc->Execute(&res);
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g_InSoundHook = false;
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switch (res)
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{
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case Pl_Handled:
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case Pl_Stop:
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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case Pl_Changed:
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{
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CellRecipientFilter crf;
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crf.Initialize(players, size);
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, soundlevel_t,
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int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
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(crf, iEntIndex, iChannel, buffer, flVolume, iSoundlevel, iFlags, iPitch, pOrigin,
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pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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}
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}
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}
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}
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void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample,
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float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
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const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
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float soundtime, int speakerentity)
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{
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SoundHookIter iter;
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IPluginFunction *pFunc;
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cell_t res = static_cast<ResultType>(Pl_Continue);
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cell_t sndlevel = static_cast<cell_t>(ATTN_TO_SNDLVL(flAttenuation));
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char buffer[PLATFORM_MAX_PATH];
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strcpy(buffer, pSample);
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for (iter=m_NormalFuncs.begin(); iter!=m_NormalFuncs.end(); iter++)
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{
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int players[64], size;
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size = _FillInPlayers(players, &filter);
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pFunc = (*iter);
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pFunc->PushArray(players, 64, SM_PARAM_COPYBACK);
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pFunc->PushCellByRef(&size);
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pFunc->PushStringEx(buffer, sizeof(buffer), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
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pFunc->PushCellByRef(&iEntIndex);
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pFunc->PushCellByRef(&iChannel);
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pFunc->PushFloatByRef(&flVolume);
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pFunc->PushCellByRef(&sndlevel);
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pFunc->PushCellByRef(&iPitch);
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pFunc->PushCellByRef(&iFlags);
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g_InSoundHook = true;
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pFunc->Execute(&res);
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g_InSoundHook = false;
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switch (res)
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{
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case Pl_Handled:
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case Pl_Stop:
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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case Pl_Changed:
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{
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CellRecipientFilter crf;
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crf.Initialize(players, size);
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RETURN_META_NEWPARAMS(
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MRES_IGNORED,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float,
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int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound),
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(crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)),
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iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity)
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);
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}
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}
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}
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}
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/************************
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* *
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* Sound Related Natives *
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* *
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*************************/
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SoundHooks s_SoundHooks;
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static cell_t PrefetchSound(IPluginContext *pContext, const cell_t *params)
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{
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@ -74,7 +399,14 @@ static cell_t EmitAmbientSound(IPluginContext *pContext, const cell_t *params)
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pitch = params[7];
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delay = sp_ctof(params[8]);
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engine->EmitAmbientSound(entity, pos, name, vol, (soundlevel_t)level, flags, pitch, delay);
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if (g_InSoundHook)
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{
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ENGINE_CALL(EmitAmbientSound)(entity, pos, name, vol, (soundlevel_t)level, flags, pitch, delay);
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}
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else
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{
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engine->EmitAmbientSound(entity, pos, name, vol, (soundlevel_t)level, flags, pitch, delay);
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}
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return 1;
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}
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@ -186,8 +518,71 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
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player[0] = pl_addr[i];
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crf.Reset();
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crf.Initialize(player, 1);
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engsound->EmitSound(crf,
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player[0],
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if (g_InSoundHook)
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{
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SH_CALL(enginesoundPatch,
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static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
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soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
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(&IEngineSound::EmitSound))
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(crf,
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player[0],
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channel,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
else
|
||||
{
|
||||
engsound->EmitSound(crf,
|
||||
player[0],
|
||||
channel,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (g_InSoundHook)
|
||||
{
|
||||
SH_CALL(enginesoundPatch,
|
||||
static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float,
|
||||
soundlevel_t, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>
|
||||
(&IEngineSound::EmitSound))
|
||||
(crf,
|
||||
entity,
|
||||
channel,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
else
|
||||
{
|
||||
engsound->EmitSound(crf,
|
||||
entity,
|
||||
channel,
|
||||
sample,
|
||||
vol,
|
||||
@ -201,21 +596,6 @@ static cell_t EmitSound(IPluginContext *pContext, const cell_t *params)
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
} else {
|
||||
engsound->EmitSound(crf,
|
||||
entity,
|
||||
channel,
|
||||
sample,
|
||||
vol,
|
||||
(soundlevel_t)level,
|
||||
flags,
|
||||
pitch,
|
||||
pOrigin,
|
||||
pDir,
|
||||
pOrigVec,
|
||||
updatePos,
|
||||
soundtime,
|
||||
speakerentity);
|
||||
}
|
||||
|
||||
return 1;
|
||||
@ -296,14 +676,76 @@ static cell_t EmitSentence(IPluginContext *pContext, const cell_t *params)
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t smn_AddAmbientSoundHook(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
IPluginFunction *pFunc = pContext->GetFunctionById(params[1]);
|
||||
if (!pFunc)
|
||||
{
|
||||
return pContext->ThrowNativeError("Invalid function id (%X)", params[1]);
|
||||
}
|
||||
|
||||
s_SoundHooks.AddHook(AMBIENT_SOUND_HOOK, pFunc);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t smn_AddNormalSoundHook(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
IPluginFunction *pFunc = pContext->GetFunctionById(params[1]);
|
||||
if (!pFunc)
|
||||
{
|
||||
return pContext->ThrowNativeError("Invalid function id (%X)", params[1]);
|
||||
}
|
||||
|
||||
s_SoundHooks.AddHook(NORMAL_SOUND_HOOK, pFunc);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t smn_RemoveAmbientSoundHook(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
IPluginFunction *pFunc = pContext->GetFunctionById(params[1]);
|
||||
if (!pFunc)
|
||||
{
|
||||
return pContext->ThrowNativeError("Invalid function id (%X)", params[1]);
|
||||
}
|
||||
|
||||
if (!s_SoundHooks.RemoveHook(AMBIENT_SOUND_HOOK, pFunc))
|
||||
{
|
||||
return pContext->ThrowNativeError("Invalid hooked function");
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static cell_t smn_RemoveNormalSoundHook(IPluginContext *pContext, const cell_t *params)
|
||||
{
|
||||
IPluginFunction *pFunc = pContext->GetFunctionById(params[1]);
|
||||
if (!pFunc)
|
||||
{
|
||||
return pContext->ThrowNativeError("Invalid function id (%X)", params[1]);
|
||||
}
|
||||
|
||||
if (!s_SoundHooks.RemoveHook(NORMAL_SOUND_HOOK, pFunc))
|
||||
{
|
||||
return pContext->ThrowNativeError("Invalid hooked function");
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
sp_nativeinfo_t g_SoundNatives[] =
|
||||
{
|
||||
{"EmitAmbientSound", EmitAmbientSound},
|
||||
{"EmitSentence", EmitSentence},
|
||||
{"EmitSound", EmitSound},
|
||||
{"FadeClientVolume", FadeClientVolume},
|
||||
{"GetSoundDuration", GetSoundDuration},
|
||||
{"PrefetchSound", PrefetchSound},
|
||||
{"StopSound", StopSound},
|
||||
{NULL, NULL},
|
||||
{"EmitAmbientSound", EmitAmbientSound},
|
||||
{"EmitSentence", EmitSentence},
|
||||
{"EmitSound", EmitSound},
|
||||
{"FadeClientVolume", FadeClientVolume},
|
||||
{"GetSoundDuration", GetSoundDuration},
|
||||
{"PrefetchSound", PrefetchSound},
|
||||
{"StopSound", StopSound},
|
||||
{"AddAmbientSoundHook", smn_AddAmbientSoundHook},
|
||||
{"AddNormalSoundHook", smn_AddNormalSoundHook},
|
||||
{"RemoveAmbientSoundHook", smn_RemoveAmbientSoundHook},
|
||||
{"RemoveNormalSoundHook", smn_RemoveNormalSoundHook},
|
||||
{NULL, NULL},
|
||||
};
|
||||
|
76
extensions/sdktools/vsound.h
Normal file
76
extensions/sdktools/vsound.h
Normal file
@ -0,0 +1,76 @@
|
||||
/**
|
||||
* vim: set ts=4 :
|
||||
* =============================================================================
|
||||
* SourceMod SDKTools Extension
|
||||
* Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
|
||||
* =============================================================================
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify it under
|
||||
* the terms of the GNU General Public License, version 3.0, as published by the
|
||||
* Free Software Foundation.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful, but WITHOUT
|
||||
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
||||
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
|
||||
* details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with
|
||||
* this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* As a special exception, AlliedModders LLC gives you permission to link the
|
||||
* code of this program (as well as its derivative works) to "Half-Life 2," the
|
||||
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
|
||||
* by the Valve Corporation. You must obey the GNU General Public License in
|
||||
* all respects for all other code used. Additionally, AlliedModders LLC grants
|
||||
* this exception to all derivative works. AlliedModders LLC defines further
|
||||
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
|
||||
* or <http://www.sourcemod.net/license.php>.
|
||||
*
|
||||
* Version: $Id$
|
||||
*/
|
||||
|
||||
#ifndef _INCLUDE_SOURCEMOD_VSOUND_H_
|
||||
#define _INCLUDE_SOURCEMOD_VSOUND_H_
|
||||
|
||||
#include <sh_list.h>
|
||||
#include "extension.h"
|
||||
#include "CellRecipientFilter.h"
|
||||
|
||||
#define NORMAL_SOUND_HOOK 0
|
||||
#define AMBIENT_SOUND_HOOK 1
|
||||
|
||||
typedef SourceHook::List<IPluginFunction *>::iterator SoundHookIter;
|
||||
|
||||
class SoundHooks : public IPluginsListener
|
||||
{
|
||||
public: //IPluginsListener
|
||||
void OnPluginUnloaded(IPlugin *plugin);
|
||||
public:
|
||||
void Initialize();
|
||||
void Shutdown();
|
||||
void AddHook(int type, IPluginFunction *pFunc);
|
||||
bool RemoveHook(int type, IPluginFunction *pFunc);
|
||||
void OnEmitAmbientSound(int entindex, const Vector &pos, const char *samp, float vol,
|
||||
soundlevel_t soundlevel, int fFlags, int pitch, float delay);
|
||||
void OnEmitSound(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
||||
soundlevel_t iSoundlevel, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
void OnEmitSound2(IRecipientFilter& filter, int iEntIndex, int iChannel, const char *pSample, float flVolume,
|
||||
float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin,
|
||||
const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions,
|
||||
float soundtime, int speakerentity);
|
||||
private:
|
||||
size_t _FillInPlayers(int *pl_array, IRecipientFilter *pFilter);
|
||||
void _IncRefCounter(int type);
|
||||
void _DecRefCounter(int type);
|
||||
private:
|
||||
SourceHook::List<IPluginFunction *> m_AmbientFuncs;
|
||||
SourceHook::List<IPluginFunction *> m_NormalFuncs;
|
||||
size_t m_NormalCount;
|
||||
size_t m_AmbientCount;
|
||||
};
|
||||
|
||||
extern SoundHooks s_SoundHooks;
|
||||
|
||||
#endif //_INCLUDE_SOURCEMOD_VSOUND_H_
|
@ -58,6 +58,7 @@ enum Function
|
||||
enum Action
|
||||
{
|
||||
Plugin_Continue = 0, /**< Continue with the original action */
|
||||
Plugin_Changed = 1, /**< Inputs or outputs have been overridden with new values */
|
||||
Plugin_Handled = 3, /**< Handle the action at the end (don't call it) */
|
||||
Plugin_Stop = 4, /**< Immediately stop the hook chain and handle the original */
|
||||
};
|
||||
|
@ -256,6 +256,77 @@ native EmitSentence(const clients[],
|
||||
Float:soundtime = 0.0,
|
||||
any:...);
|
||||
|
||||
/**
|
||||
* Called when an ambient sound is about to be emitted to one or more clients.
|
||||
*
|
||||
* NOTICE: all parameters can be overwritten to modify the default behavior.
|
||||
*
|
||||
* @param sample Sound file name relative to the "sounds" folder.
|
||||
* @param entity Entity index associated to the sound.
|
||||
* @param volume Volume (from 0.0 to 1.0).
|
||||
* @param level Sound level (from 0 to 255).
|
||||
* @param pitch Pitch (from 0 to 255).
|
||||
* @param pos Origin of sound.
|
||||
* @param flags Sound flags.
|
||||
* @param delay Play delay.
|
||||
* @return Plugin_Continue to allow the sound to be played, Plugin_Stop to block it,
|
||||
* Plugin_Changed when any parameter has been modified.
|
||||
*/
|
||||
functag AmbientSHook Action:public(String:sample[PLATFORM_MAX_PATH], &entity, &Float:volume, &level, &pitch, Float:pos[3], &flags, &Float:delay);
|
||||
|
||||
/**
|
||||
* Called when a sound is going to be emitted to one or more clients.
|
||||
* NOTICE: all params can be overwritten to modify the default behaviour.
|
||||
*
|
||||
* @param clients Array of client indexes.
|
||||
* @param numClients Number of clients in the array (modify this value if you add/remove elements from the client array).
|
||||
* @param sample Sound file name relative to the "sounds" folder.
|
||||
* @param entity Entity emitting the sound.
|
||||
* @param channel Channel emitting the sound.
|
||||
* @param volume Sound volume.
|
||||
* @param level Sound level.
|
||||
* @param pitch Sound pitch.
|
||||
* @param flags Sound flags.
|
||||
* @return Plugin_Continue to allow the sound to be played, Plugin_Stop to block it,
|
||||
* Plugin_Changed when any parameter has been modified.
|
||||
*/
|
||||
functag NormalSHook Action:public(clients[64], &numClients, String:sample[PLATFORM_MAX_PATH], &entity, &channel, &Float:volume, &level, &pitch, &flags);
|
||||
|
||||
/**
|
||||
* Hooks all played ambient sounds.
|
||||
*
|
||||
* @param hook Function to use as a hook.
|
||||
* @noreturn
|
||||
* @error Invalid function hook.
|
||||
*/
|
||||
native AddAmbientSoundHook(AmbientSHook:hook);
|
||||
|
||||
/**
|
||||
* Hooks all played normal sounds.
|
||||
*
|
||||
* @param hook Function to use as a hook.
|
||||
* @noreturn
|
||||
* @error Invalid function hook.
|
||||
*/
|
||||
native AddNormalSoundHook(NormalSHook:hook);
|
||||
|
||||
/**
|
||||
* Unhooks all played ambient sounds.
|
||||
*
|
||||
* @param hook Function used for the hook.
|
||||
* @noreturn
|
||||
* @error Invalid function hook.
|
||||
*/
|
||||
native RemoveAmbientSoundHook(AmbientSHook:hook);
|
||||
|
||||
/**
|
||||
* Unhooks all played normal sounds.
|
||||
*
|
||||
* @param hook Function used for the hook.
|
||||
* @noreturn
|
||||
* @error Invalid function hook.
|
||||
*/
|
||||
native RemoveNormalSoundHook(NormalSHook:hook);
|
||||
|
||||
/**
|
||||
* Wrapper to emit sound to one client.
|
||||
|
@ -65,6 +65,7 @@ namespace SourceMod
|
||||
enum ResultType
|
||||
{
|
||||
Pl_Continue = 0, /**< No result */
|
||||
Pl_Changed = 1, /**< Inputs or outputs have been overridden with new values */
|
||||
Pl_Handled = 3, /**< Result was handled, stop at the end */
|
||||
Pl_Stop = 4, /**< Result was handled, stop now */
|
||||
};
|
||||
|
Loading…
Reference in New Issue
Block a user