Add basic support for Black Mesa.
(Basically a copy of SDK 2013's support, but against BMS SDK).
This commit is contained in:
+8
-6
@@ -59,7 +59,8 @@ typedef ICommandLine *(*FakeGetCommandLine)();
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#define VSTDLIB_NAME "libvstdlib.dylib"
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#elif defined __linux__
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#if SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_LEFT4DEAD2 || SOURCE_ENGINE == SE_NUCLEARDAWN \
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|| SOURCE_ENGINE == SE_BMS
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#define TIER0_NAME "libtier0_srv.so"
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#define VSTDLIB_NAME "libvstdlib_srv.so"
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#elif SOURCE_ENGINE >= SE_LEFT4DEAD
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@@ -153,11 +154,12 @@ void CHalfLife2::OnSourceModAllInitialized_Post()
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void CHalfLife2::InitLogicalEntData()
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{
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#if SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_HL2DM \
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|| SOURCE_ENGINE == SE_CSS \
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|| SOURCE_ENGINE == SE_SDK2013
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#if SOURCE_ENGINE == SE_TF2 \
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|| SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_HL2DM \
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|| SOURCE_ENGINE == SE_CSS \
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|| SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS
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if (g_SMAPI->GetServerFactory(false)("VSERVERTOOLS003", nullptr))
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{
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@@ -338,7 +338,8 @@ void BaseMenuStyle::ClientPressedKey(int client, unsigned int key_press)
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#endif
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0,
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PITCH_NORM,
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2
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0,
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#endif
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&pos);
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@@ -373,6 +373,8 @@ static const char *get_source_engine_name()
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return "dods";
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#elif SOURCE_ENGINE == SE_SDK2013
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return "sdk2013";
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#elif SOURCE_ENGINE == SE_BMS
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return "bms";
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#elif SOURCE_ENGINE == SE_TF2
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return "tf2";
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#elif SOURCE_ENGINE == SE_LEFT4DEAD
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@@ -404,6 +406,7 @@ static bool symbols_are_hidden()
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|| (SOURCE_ENGINE == SE_HL2DM) \
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|| (SOURCE_ENGINE == SE_DODS) \
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|| (SOURCE_ENGINE == SE_SDK2013) \
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|| (SOURCE_ENGINE == SE_BMS) \
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|| (SOURCE_ENGINE == SE_TF2) \
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|| (SOURCE_ENGINE == SE_LEFT4DEAD) \
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|| (SOURCE_ENGINE == SE_NUCLEARDAWN) \
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@@ -540,6 +543,8 @@ void do_global_plugin_loads()
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#define GAMEFIX "2.dods"
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#elif SOURCE_ENGINE == SE_SDK2013
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#define GAMEFIX "2.sdk2013"
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#elif SOURCE_ENGINE == SE_BMS
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#define GAMEFIX "2.bms"
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#elif SOURCE_ENGINE == SE_TF2
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#define GAMEFIX "2.tf2"
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#elif SOURCE_ENGINE == SE_DARKMESSIAH
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@@ -1254,7 +1254,8 @@ static cell_t GetEntProp(IPluginContext *pContext, const cell_t *params)
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is_unsigned = ((pProp->GetFlags() & SPROP_UNSIGNED) == SPROP_UNSIGNED);
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// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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if (pProp->GetFlags() & SPROP_VARINT)
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{
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bit_count = sizeof(int) * 8;
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@@ -1352,7 +1353,8 @@ static cell_t SetEntProp(IPluginContext *pContext, const cell_t *params)
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FIND_PROP_SEND(DPT_Int, "integer");
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// This isn't in CS:S yet, but will be, doesn't hurt to add now, and will save us a build later
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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#if SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_TF2
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if (pProp->GetFlags() & SPROP_VARINT)
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{
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bit_count = sizeof(int) * 8;
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@@ -2156,7 +2158,8 @@ static int32_t SDKEntFlagToSMEntFlag(int flag)
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#if SOURCE_ENGINE == SE_ALIENSWARM
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case FL_FREEZING:
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return ENTFLAG_FREEZING;
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#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
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#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
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case FL_EP2V_UNKNOWN:
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return ENTFLAG_EP2V_UNKNOWN1;
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#endif
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@@ -2234,7 +2237,8 @@ static int32_t SMEntFlagToSDKEntFlag(int32_t flag)
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#if SOURCE_ENGINE == SE_ALIENSWARM
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case ENTFLAG_FREEZING:
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return FL_FREEZING;
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#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
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#elif SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \
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|| SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_TF2
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case ENTFLAG_EP2V_UNKNOWN1:
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return FL_EP2V_UNKNOWN;
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#endif
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@@ -498,6 +498,7 @@ static cell_t GuessSDKVersion(IPluginContext *pContext, const cell_t *params)
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case SOURCE_ENGINE_HL2DM:
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case SOURCE_ENGINE_DODS:
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case SOURCE_ENGINE_TF2:
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case SOURCE_ENGINE_BMS:
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case SOURCE_ENGINE_SDK2013:
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return 35;
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case SOURCE_ENGINE_LEFT4DEAD:
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