Moved gameconf code from core to logic (bug 4406 part 11, r=ds).
--HG-- rename : core/GameConfigs.cpp => core/logic/GameConfigs.cpp rename : core/GameConfigs.h => core/logic/GameConfigs.h rename : core/smn_gameconfigs.cpp => core/logic/smn_gameconfigs.cpp
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@@ -1361,38 +1361,6 @@ char *UTIL_TrimWhitespace(char *str, size_t &len)
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return str;
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}
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size_t UTIL_DecodeHexString(unsigned char *buffer, size_t maxlength, const char *hexstr)
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{
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size_t written = 0;
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size_t length = strlen(hexstr);
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for (size_t i = 0; i < length; i++)
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{
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if (written >= maxlength)
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break;
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buffer[written++] = hexstr[i];
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if (hexstr[i] == '\\' && hexstr[i + 1] == 'x')
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{
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if (i + 3 >= length)
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continue;
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/* Get the hex part. */
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char s_byte[3];
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int r_byte;
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s_byte[0] = hexstr[i + 2];
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s_byte[1] = hexstr[i + 3];
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s_byte[2] = '\0';
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/* Read it as an integer */
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sscanf(s_byte, "%x", &r_byte);
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/* Save the value */
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buffer[written - 1] = r_byte;
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/* Adjust index */
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i += 3;
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}
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}
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return written;
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}
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char *UTIL_ToLowerCase(const char *str)
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{
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size_t len = strlen(str);
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