diff --git a/gamedata/sdktools.games/game.tf.txt b/gamedata/sdktools.games/game.tf.txt index 2e7d60dc..db07f18d 100644 --- a/gamedata/sdktools.games/game.tf.txt +++ b/gamedata/sdktools.games/game.tf.txt @@ -1,3 +1,14 @@ +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your SourceMod install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after SM's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) + */ + "Games" { /* Team Fortress 2 */ @@ -7,28 +18,28 @@ { "GiveNamedItem" { - "windows" "421" - "linux" "426" + "windows" "423" + "linux" "427" } "RemovePlayerItem" { - "windows" "243" - "linux" "244" + "windows" "244" + "linux" "245" } "Weapon_GetSlot" { - "windows" "241" - "linux" "242" + "windows" "242" + "linux" "243" } "Ignite" { - "windows" "198" - "linux" "199" + "windows" "199" + "linux" "200" } "Extinguish" { - "windows" "202" - "linux" "203" + "windows" "203" + "linux" "204" } "Teleport" { @@ -42,8 +53,8 @@ } "GetVelocity" { - "windows" "135" - "linux" "136" + "windows" "136" + "linux" "137" } "EyeAngles" {