deprecated LoadMaps() and its usage in three plugins

renamed basefun* to fun*
removed map file list cvars

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401895
This commit is contained in:
David Anderson
2008-02-22 21:01:08 +00:00
parent 2edce74e0f
commit 63cb644232
20 changed files with 529 additions and 471 deletions
+280
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@@ -0,0 +1,280 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides beacon functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new Handle:g_BeaconTimers[MAXPLAYERS+1];
new Handle:g_BeaconRadius = INVALID_HANDLE;
SetupBeacon()
{
RegAdminCmd("sm_beacon", Command_Beacon, ADMFLAG_SLAY, "sm_beacon <#userid|name> [0/1]");
g_BeaconRadius = CreateConVar("sm_beacon_radius", "375", "Sets the radius for beacon's light rings.", 0, true, 50.0, true, 1500.0);
}
CreateBeacon(client)
{
g_BeaconTimers[client] = CreateTimer(2.0, Timer_Beacon, client, TIMER_REPEAT);
}
KillBeacon(client)
{
KillTimer(g_BeaconTimers[client]);
g_BeaconTimers[client] = INVALID_HANDLE;
}
KillAllBeacons()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_BeaconTimers[i] != INVALID_HANDLE)
{
KillBeacon(i);
}
}
}
PerformBeacon(client, target, toggle)
{
switch (toggle)
{
case (2):
{
if (g_BeaconTimers[target] == INVALID_HANDLE)
{
CreateBeacon(target);
LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
}
else
{
KillBeacon(target);
LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
}
}
case (1):
{
if (g_BeaconTimers[target] == INVALID_HANDLE)
{
CreateBeacon(target);
LogAction(client, target, "\"%L\" set a beacon on \"%L\"", client, target);
}
}
case (0):
{
if (g_BeaconTimers[target] != INVALID_HANDLE)
{
KillBeacon(target);
LogAction(client, target, "\"%L\" removed a beacon on \"%L\"", client, target);
}
}
}
}
public Action:Timer_Beacon(Handle:timer, any:client)
{
if (!IsClientInGame(client) || !IsPlayerAlive(client))
{
KillBeacon(client);
return Plugin_Handled;
}
new team = GetClientTeam(client);
new Float:vec[3];
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
TE_SendToAll();
if (team == 2)
{
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, redColor, 10, 0);
}
else if (team == 3)
{
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, blueColor, 10, 0);
}
else
{
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_BeaconRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, greenColor, 10, 0);
}
TE_SendToAll();
GetClientEyePosition(client, vec);
EmitAmbientSound(SOUND_BLIP, vec, client, SNDLEVEL_RAIDSIREN);
return Plugin_Handled;
}
public AdminMenu_Beacon(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Beacon player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayBeaconMenu(param);
}
}
DisplayBeaconMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Beacon);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Beacon player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Beacon(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformBeacon(param1, target, 2);
ShowActivity2(param1, "[SM] ", "%t", "Toggled beacon on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayBeaconMenu(param1);
}
}
}
public Action:Command_Beacon(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_beacon <#userid|name> [0/1]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new toggle = 2;
if (args > 1)
{
decl String:arg2[2];
GetCmdArg(2, arg2, sizeof(arg2));
if (arg2[0])
{
toggle = 1;
}
else
{
toggle = 0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformBeacon(client, target_list[i], toggle);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled beacon on target", "_s", target_name);
}
return Plugin_Handled;
}
+279
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@@ -0,0 +1,279 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides blind functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new g_BlindTarget[MAXPLAYERS+1];
SetupBlind()
{
RegAdminCmd("sm_blind", Command_Blind, ADMFLAG_SLAY, "sm_blind <#userid|name> [amount] - Leave amount off to reset.");
}
PerformBlind(client, target, amount)
{
new targets[2];
targets[0] = target;
new Handle:message = StartMessageEx(g_FadeUserMsgId, targets, 1);
BfWriteShort(message, 1536);
BfWriteShort(message, 1536);
if (amount == 0)
{
BfWriteShort(message, (0x0001 | 0x0010));
}
else
{
BfWriteShort(message, (0x0002 | 0x0008));
}
BfWriteByte(message, 0);
BfWriteByte(message, 0);
BfWriteByte(message, 0);
BfWriteByte(message, amount);
EndMessage();
LogAction(client, target, "\"%L\" set blind on \"%L\", amount %d.", client, target, amount);
}
public AdminMenu_Blind(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Blind player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayBlindMenu(param);
}
else if (action == TopMenuAction_DrawOption)
{
// Disable if we could not find the user message id for Fade.
buffer[0] = ((g_FadeUserMsgId == INVALID_MESSAGE_ID) ? ITEMDRAW_IGNORE : ITEMDRAW_DEFAULT);
}
}
DisplayBlindMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Blind);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Blind player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
DisplayAmountMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Amount);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Blind amount", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddMenuItem(menu, "255", "Fully blind");
AddMenuItem(menu, "240", "Half blind");
AddMenuItem(menu, "0", "No blind");
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Blind(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
g_BlindTarget[param1] = userid;
DisplayAmountMenu(param1);
return; // Return, because we went to a new menu and don't want the re-draw to occur.
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayBlindMenu(param1);
}
}
return;
}
public MenuHandler_Amount(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new amount, target;
GetMenuItem(menu, param2, info, sizeof(info));
amount = StringToInt(info);
if ((target = GetClientOfUserId(g_BlindTarget[param1])) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformBlind(param1, target, amount);
ShowActivity2(param1, "[SM] ", "%t", "Set blind on target", "_s", name, amount);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayBlindMenu(param1);
}
}
}
public Action:Command_Blind(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_blind <#userid|name> [amount]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new amount = 0;
if (args > 1)
{
decl String:arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if (StringToIntEx(arg2, amount) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
if (amount < 0)
{
amount = 0;
}
if (amount > 255)
{
amount = 255;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformBlind(client, target_list[i], amount);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Set blind on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Set blind on target", "_s", target_name);
}
return Plugin_Handled;
}
+315
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@@ -0,0 +1,315 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides drug functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new Handle:g_DrugTimers[MAXPLAYERS+1];
new Float:g_DrugAngles[20] = {0.0, 5.0, 10.0, 15.0, 20.0, 25.0, 20.0, 15.0, 10.0, 5.0, 0.0, -5.0, -10.0, -15.0, -20.0, -25.0, -20.0, -15.0, -10.0, -5.0};
SetupDrugs()
{
RegAdminCmd("sm_drug", Command_Drug, ADMFLAG_SLAY, "sm_drug <#userid|name> [0/1]");
}
CreateDrug(client)
{
g_DrugTimers[client] = CreateTimer(1.0, Timer_Drug, client, TIMER_REPEAT);
}
KillDrug(client)
{
KillDrugTimer(client);
new Float:pos[3];
GetClientAbsOrigin(client, pos);
new Float:angs[3];
GetClientEyeAngles(client, angs);
angs[2] = 0.0;
TeleportEntity(client, pos, angs, NULL_VECTOR);
new clients[2];
clients[0] = client;
new Handle:message = StartMessageEx(g_FadeUserMsgId, clients, 1);
BfWriteShort(message, 1536);
BfWriteShort(message, 1536);
BfWriteShort(message, (0x0001 | 0x0010));
BfWriteByte(message, 0);
BfWriteByte(message, 0);
BfWriteByte(message, 0);
BfWriteByte(message, 0);
EndMessage();
}
KillDrugTimer(client)
{
KillTimer(g_DrugTimers[client]);
g_DrugTimers[client] = INVALID_HANDLE;
}
KillAllDrugs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_DrugTimers[i] != INVALID_HANDLE)
{
if(IsClientInGame(i))
{
KillDrug(i);
}
else
{
KillDrugTimer(i);
}
}
}
}
PerformDrug(client, target, toggle)
{
switch (toggle)
{
case (2):
{
if (g_DrugTimers[target] == INVALID_HANDLE)
{
CreateDrug(target);
LogAction(client, target, "\"%L\" drugged \"%L\"", client, target);
}
else
{
KillDrug(target);
LogAction(client, target, "\"%L\" undrugged \"%L\"", client, target);
}
}
case (1):
{
if (g_DrugTimers[target] == INVALID_HANDLE)
{
CreateDrug(target);
LogAction(client, target, "\"%L\" drugged \"%L\"", client, target);
}
}
case (0):
{
if (g_DrugTimers[target] != INVALID_HANDLE)
{
KillDrug(target);
LogAction(client, target, "\"%L\" undrugged \"%L\"", client, target);
}
}
}
}
public Action:Timer_Drug(Handle:timer, any:client)
{
if (!IsClientInGame(client))
{
KillDrugTimer(client);
return Plugin_Handled;
}
if (!IsPlayerAlive(client))
{
KillDrug(client);
return Plugin_Handled;
}
new Float:pos[3];
GetClientAbsOrigin(client, pos);
new Float:angs[3];
GetClientEyeAngles(client, angs);
angs[2] = g_DrugAngles[GetRandomInt(0,100) % 20];
TeleportEntity(client, pos, angs, NULL_VECTOR);
new clients[2];
clients[0] = client;
new Handle:message = StartMessageEx(g_FadeUserMsgId, clients, 1);
BfWriteShort(message, 255);
BfWriteShort(message, 255);
BfWriteShort(message, (0x0002));
BfWriteByte(message, GetRandomInt(0,255));
BfWriteByte(message, GetRandomInt(0,255));
BfWriteByte(message, GetRandomInt(0,255));
BfWriteByte(message, 128);
EndMessage();
return Plugin_Handled;
}
public AdminMenu_Drug(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Drug player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayDrugMenu(param);
}
}
DisplayDrugMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Drug);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Drug player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Drug(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformDrug(param1, target, 2);
ShowActivity2(param1, "[SM] ", "%t", "Toggled drug on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayDrugMenu(param1);
}
}
}
public Action:Command_Drug(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_drug <#userid|name> [0/1]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new toggle = 2;
if (args > 1)
{
decl String:arg2[2];
GetCmdArg(2, arg2, sizeof(arg2));
if (arg2[0])
{
toggle = 1;
}
else
{
toggle = 0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformDrug(client, target_list[i], toggle);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled drug on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled drug on target", "_s", target_name);
}
return Plugin_Handled;
}
+504
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@@ -0,0 +1,504 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides FireBomb functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new Handle:g_FireBombTimers[MAXPLAYERS+1];
new g_FireBombTracker[MAXPLAYERS+1];
new Handle:g_BurnDuration = INVALID_HANDLE;
new Handle:g_FireBombTicks = INVALID_HANDLE;
new Handle:g_FireBombRadius = INVALID_HANDLE;
new Handle:g_FireBombMode = INVALID_HANDLE;
SetupFire()
{
RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
RegAdminCmd("sm_firebomb", Command_FireBomb, ADMFLAG_SLAY, "sm_firebomb <#userid|name> [0/1]");
g_BurnDuration = CreateConVar("sm_burn_duration", "20", "Sets the default duration of sm_burn and firebomb victims.", 0, true, 0.5, true, 20.0);
g_FireBombTicks = CreateConVar("sm_firebomb_ticks", "10", "Sets how long the FireBomb fuse is.", 0, true, 5.0, true, 120.0);
g_FireBombRadius = CreateConVar("sm_firebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
g_FireBombMode = CreateConVar("sm_firebomb_mode", "0", "Who is targetted by the FireBomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
}
CreateFireBomb(client)
{
g_FireBombTimers[client] = CreateTimer(1.0, Timer_FireBomb, client, TIMER_REPEAT);
g_FireBombTracker[client] = GetConVarInt(g_FireBombTicks);
}
KillFireBomb(client)
{
KillTimer(g_FireBombTimers[client]);
g_FireBombTimers[client] = INVALID_HANDLE;
}
KillAllFireBombs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_FireBombTimers[i] != INVALID_HANDLE)
{
KillFireBomb(i);
}
}
}
PerformBurn(client, target, Float:seconds)
{
LogAction(client, target, "\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
IgniteEntity(target, seconds);
}
PerformFireBomb(client, target, toggle)
{
switch (toggle)
{
case (2):
{
if (g_FireBombTimers[target] == INVALID_HANDLE)
{
CreateFireBomb(target);
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
}
else
{
KillFireBomb(target);
SetEntityRenderColor(client, 255, 255, 255, 255);
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
}
}
case (1):
{
if (g_FireBombTimers[target] == INVALID_HANDLE)
{
CreateFireBomb(target);
LogAction(client, target, "\"%L\" set a FireBomb on \"%L\"", client, target);
}
}
case (0):
{
if (g_FireBombTimers[target] != INVALID_HANDLE)
{
KillFireBomb(target);
SetEntityRenderColor(client, 255, 255, 255, 255);
LogAction(client, target, "\"%L\" removed a FireBomb on \"%L\"", client, target);
}
}
}
}
public Action:Timer_FireBomb(Handle:timer, any:client)
{
if (!IsClientInGame(client) || !IsPlayerAlive(client))
{
KillFireBomb(client);
return Plugin_Handled;
}
g_FireBombTracker[client]--;
new Float:vec[3];
GetClientEyePosition(client, vec);
if (g_FireBombTracker[client] > 0)
{
new color;
if (g_FireBombTracker[client] > 1)
{
color = RoundToFloor(g_FireBombTracker[client] * (255.0 / GetConVarFloat(g_FireBombTicks)));
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
}
else
{
color = 0;
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
}
SetEntityRenderColor(client, 255, color, color, 255);
decl String:name[64];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_FireBombTracker[client]);
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
TE_SendToAll();
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FireBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
TE_SendToAll();
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 0.1, 1, 0, GetConVarInt(g_FireBombRadius), 5000);
TE_SendToAll();
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 50.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.5, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
vec[2] += 15;
TE_SetupBeamRingPoint(vec, 40.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
vec[2] += 15;
TE_SetupBeamRingPoint(vec, 30.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.7, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
vec[2] += 15;
TE_SetupBeamRingPoint(vec, 20.0, GetConVarFloat(g_FireBombRadius), g_BeamSprite, g_HaloSprite, 0, 10, 0.8, 30.0, 1.5, orangeColor, 5, 0);
TE_SendToAll();
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
IgniteEntity(client, GetConVarFloat(g_BurnDuration));
KillFireBomb(client);
SetEntityRenderColor(client, 255, 255, 255, 255);
if (GetConVarInt(g_FireBombMode) > 0)
{
new teamOnly = ((GetConVarInt(g_FireBombMode) == 1) ? true : false);
new maxClients = GetMaxClients();
for (new i = 1; i < maxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
continue;
}
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
{
continue;
}
new Float:pos[3];
GetClientAbsOrigin(i, pos);
new Float:distance = GetVectorDistance(vec, pos);
if (distance > GetConVarFloat(g_FireBombRadius))
{
continue;
}
new Float:duration = GetConVarFloat(g_BurnDuration);
duration *= (GetConVarFloat(g_FireBombRadius) - distance) / GetConVarFloat(g_FireBombRadius);
IgniteEntity(i, duration);
}
}
}
return Plugin_Handled;
}
public AdminMenu_Burn(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Burn player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayBurnMenu(param);
}
}
public AdminMenu_FireBomb(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "FireBomb player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayFireBombMenu(param);
}
}
DisplayBurnMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Burn);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Burn player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
DisplayFireBombMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_FireBomb);
decl String:title[100];
Format(title, sizeof(title), "%T:", "FireBomb player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Burn(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformBurn(param1, target, 20.0);
ShowActivity2(param1, "[SM] ", "%t", "Set target on fire", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayBurnMenu(param1);
}
}
}
public MenuHandler_FireBomb(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformFireBomb(param1, target, 2);
ShowActivity2(param1, "[SM] ", "%t", "Toggled FireBomb on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayFireBombMenu(param1);
}
}
}
public Action:Command_Burn(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new Float:seconds = GetConVarFloat(g_BurnDuration);
if (args > 1)
{
decl String:time[20];
GetCmdArg(2, time, sizeof(time));
if (StringToFloatEx(time, seconds) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformBurn(client, target_list[i], seconds);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Set target on fire", "_s", target_name);
}
return Plugin_Handled;
}
public Action:Command_FireBomb(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_firebomb <#userid|name> [0/1]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new toggle = 2;
if (args > 1)
{
decl String:arg2[2];
GetCmdArg(2, arg2, sizeof(arg2));
if (arg2[0])
{
toggle = 1;
}
else
{
toggle = 0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformFireBomb(client, target_list[i], toggle);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled FireBomb on target", "_s", target_name);
}
return Plugin_Handled;
}
+252
View File
@@ -0,0 +1,252 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides gravity functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new g_GravityTarget[MAXPLAYERS+1];
SetupGravity()
{
RegAdminCmd("sm_gravity", Command_Gravity, ADMFLAG_SLAY, "sm_gravity <#userid|name> [amount] - Leave amount off to reset. Amount is 0.0 through 5.0");
}
PerformGravity(client, target, Float:amount)
{
new offset = FindDataMapOffs(client, "m_flGravity");
new Float:temp = GetEntDataFloat(client, offset);
PrintToChatAll("Gravity check %f", temp);
SetEntityGravity(target, amount);
LogAction(client, target, "\"%L\" set gravity on \"%L\" to %d.", client, target, amount);
}
public AdminMenu_Gravity(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Gravity player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayGravityMenu(param);
}
}
DisplayGravityMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Gravity);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Gravity player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
DisplayGravityAmountMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_GravityAmount);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Gravity amount", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddMenuItem(menu, "4.0", "Gravity Very High");
AddMenuItem(menu, "2.0", "Gravity High");
AddMenuItem(menu, "1.0", "Gravity Normal");
AddMenuItem(menu, "0.5", "Gravity Low");
AddMenuItem(menu, "0.1", "Gravity Very Low");
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Gravity(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
g_GravityTarget[param1] = userid;
DisplayGravityAmountMenu(param1);
return; // Return, because we went to a new menu and don't want the re-draw to occur.
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayGravityMenu(param1);
}
}
return;
}
public MenuHandler_GravityAmount(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new Float:amount, target;
GetMenuItem(menu, param2, info, sizeof(info));
amount = StringToFloat(info);
if ((target = GetClientOfUserId(g_GravityTarget[param1])) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformGravity(param1, target, amount);
ShowActivity2(param1, "[SM] ", "%t", "Set gravity on target", "_s", name, amount);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayGravityMenu(param1);
}
}
}
public Action:Command_Gravity(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_gravity <#userid|name> [amount]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new Float:amount = 1.0;
if (args > 1)
{
decl String:arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if (StringToFloatEx(arg2, amount) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
if (amount < 0.0)
{
amount = 0.0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformGravity(client, target_list[i], amount);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Set gravity on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Set gravity on target", "_s", target_name);
}
return Plugin_Handled;
}
+573
View File
@@ -0,0 +1,573 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides freeze and freezebomb functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new Handle:g_FreezeTimers[MAXPLAYERS+1];
new Handle:g_FreezeBombTimers[MAXPLAYERS+1];
new g_FreezeTracker[MAXPLAYERS+1];
new g_FreezeBombTracker[MAXPLAYERS+1];
new Handle:g_FreezeDuration = INVALID_HANDLE;
new Handle:g_FreezeBombTicks = INVALID_HANDLE;
new Handle:g_FreezeBombRadius = INVALID_HANDLE;
new Handle:g_FreezeBombMode = INVALID_HANDLE;
SetupIce()
{
RegAdminCmd("sm_freeze", Command_Freeze, ADMFLAG_SLAY, "sm_freeze <#userid|name> [time]");
RegAdminCmd("sm_freezebomb", Command_FreezeBomb, ADMFLAG_SLAY, "sm_freezebomb <#userid|name> [0/1]");
g_FreezeDuration = CreateConVar("sm_freeze_duration", "10.0", "Sets the default duration for sm_freeze and freezebomb victims", 0, true, 1.0, true, 120.0);
g_FreezeBombTicks = CreateConVar("sm_freezebomb_ticks", "10", "Sets how long the freezebomb fuse is.", 0, true, 5.0, true, 120.0);
g_FreezeBombRadius = CreateConVar("sm_freezebomb_radius", "600", "Sets the freezebomb blast radius.", 0, true, 50.0, true, 3000.0);
g_FreezeBombMode = CreateConVar("sm_freezebomb_mode", "0", "Who is targetted by the freezebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
}
FreezeClient(client, time)
{
if (g_FreezeTimers[client] != INVALID_HANDLE)
{
UnfreezeClient(client);
}
SetEntityMoveType(client, MOVETYPE_NONE);
SetEntityRenderColor(client, 0, 128, 255, 192);
new Float:vec[3];
GetClientEyePosition(client, vec);
EmitAmbientSound(SOUND_FREEZE, vec, client, SNDLEVEL_RAIDSIREN);
g_FreezeTimers[client] = CreateTimer(1.0, Timer_Freeze, client, TIMER_REPEAT);
g_FreezeTracker[client] = time;
}
UnfreezeClient(client)
{
KillFreezeTimer(client);
new Float:vec[3];
GetClientAbsOrigin(client, vec);
vec[2] += 10;
GetClientEyePosition(client, vec);
EmitAmbientSound(SOUND_FREEZE, vec, client, SNDLEVEL_RAIDSIREN);
SetEntityMoveType(client, MOVETYPE_WALK);
SetEntityRenderColor(client, 255, 255, 255, 255);
}
KillFreezeTimer(client)
{
KillTimer(g_FreezeTimers[client]);
g_FreezeTimers[client] = INVALID_HANDLE;
}
CreateFreezeBomb(client)
{
g_FreezeBombTimers[client] = CreateTimer(1.0, Timer_FreezeBomb, client, TIMER_REPEAT);
g_FreezeBombTracker[client] = GetConVarInt(g_FreezeBombTicks);
}
KillFreezeBomb(client)
{
KillTimer(g_FreezeBombTimers[client]);
g_FreezeBombTimers[client] = INVALID_HANDLE;
SetEntityRenderColor(client, 255, 255, 255, 255);
}
KillAllFreezes()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_FreezeTimers[i] != INVALID_HANDLE)
{
if(IsClientInGame(i))
{
UnfreezeClient(i);
}
else
{
KillFreezeTimer(i);
}
}
if (g_FreezeBombTimers[i] != INVALID_HANDLE)
{
KillFreezeBomb(i);
}
}
}
PerformFreeze(client, target, time)
{
FreezeClient(target, time);
LogAction(client, target, "\"%L\" froze \"%L\"", client, target);
}
PerformFreezeBomb(client, target, toggle)
{
switch (toggle)
{
case (2):
{
if (g_FreezeBombTimers[target] == INVALID_HANDLE)
{
CreateFreezeBomb(target);
LogAction(client, target, "\"%L\" set a FreezeBomb on \"%L\"", client, target);
}
else
{
KillFreezeBomb(target);
LogAction(client, target, "\"%L\" removed a FreezeBomb on \"%L\"", client, target);
}
}
case (1):
{
if (g_FreezeBombTimers[target] == INVALID_HANDLE)
{
CreateFreezeBomb(target);
LogAction(client, target, "\"%L\" set a FreezeBomb on \"%L\"", client, target);
}
}
case (0):
{
if (g_FreezeBombTimers[target] != INVALID_HANDLE)
{
KillFreezeBomb(target);
LogAction(client, target, "\"%L\" removed a FreezeBomb on \"%L\"", client, target);
}
}
}
}
public Action:Timer_Freeze(Handle:timer, any:client)
{
if (!IsClientInGame(client))
{
KillFreezeTimer(client);
return Plugin_Handled;
}
if (!IsPlayerAlive(client))
{
UnfreezeClient(client);
return Plugin_Handled;
}
g_FreezeTracker[client]--;
SetEntityMoveType(client, MOVETYPE_NONE);
SetEntityRenderColor(client, 0, 128, 255, 135);
new Float:vec[3];
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupGlowSprite(vec, g_GlowSprite, 0.95, 1.5, 50);
TE_SendToAll();
if (g_FreezeTracker[client] == 0)
{
UnfreezeClient(client);
}
return Plugin_Handled;
}
public Action:Timer_FreezeBomb(Handle:timer, any:client)
{
if (!IsClientInGame(client) || !IsPlayerAlive(client))
{
KillFreezeBomb(client);
return Plugin_Handled;
}
g_FreezeBombTracker[client]--;
new Float:vec[3];
GetClientEyePosition(client, vec);
if (g_FreezeBombTracker[client] > 0)
{
new color;
if (g_FreezeBombTracker[client] > 1)
{
color = RoundToFloor(g_FreezeBombTracker[client] * (255.0 / GetConVarFloat(g_FreezeBombTicks)));
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
}
else
{
color = 0;
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
}
SetEntityRenderColor(client, color, color, 255, 255);
decl String:name[64];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_FreezeBombTracker[client]);
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FreezeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
TE_SendToAll();
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_FreezeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
TE_SendToAll();
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_FreezeBombRadius), 5000);
TE_SendToAll();
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
KillFreezeBomb(client);
FreezeClient(client, GetConVarInt(g_FreezeDuration));
if (GetConVarInt(g_FreezeBombMode) > 0)
{
new teamOnly = ((GetConVarInt(g_FreezeBombMode) == 1) ? true : false);
new maxClients = GetMaxClients();
for (new i = 1; i < maxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
continue;
}
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
{
continue;
}
new Float:pos[3];
GetClientEyePosition(i, pos);
new Float:distance = GetVectorDistance(vec, pos);
if (distance > GetConVarFloat(g_FreezeBombRadius))
{
continue;
}
TE_SetupBeamPoints(vec, pos, g_BeamSprite2, g_HaloSprite, 0, 1, 0.7, 20.0, 50.0, 1, 1.5, blueColor, 10);
TE_SendToAll();
FreezeClient(i, GetConVarInt(g_FreezeDuration));
}
}
}
return Plugin_Handled;
}
public AdminMenu_Freeze(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "Freeze player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayFreezeMenu(param);
}
}
public AdminMenu_FreezeBomb(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "FreezeBomb player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayFreezeBombMenu(param);
}
}
DisplayFreezeMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_Freeze);
decl String:title[100];
Format(title, sizeof(title), "%T:", "Freeze player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
DisplayFreezeBombMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_FreezeBomb);
decl String:title[100];
Format(title, sizeof(title), "%T:", "FreezeBomb player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_Freeze(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformFreeze(param1, target, GetConVarInt(g_FreezeDuration));
ShowActivity2(param1, "[SM] ", "%t", "Froze target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayFreezeMenu(param1);
}
}
}
public MenuHandler_FreezeBomb(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformFreezeBomb(param1, target, 2);
ShowActivity2(param1, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayFreezeBombMenu(param1);
}
}
}
public Action:Command_Freeze(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_freeze <#userid|name> [time]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new seconds = GetConVarInt(g_FreezeDuration);
if (args > 1)
{
decl String:time[20];
GetCmdArg(2, time, sizeof(time));
if (StringToIntEx(time, seconds) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformFreeze(client, target_list[i], seconds);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Froze target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Froze target", "_s", target_name);
}
return Plugin_Handled;
}
public Action:Command_FreezeBomb(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_freezebomb <#userid|name> [0/1]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new toggle = 2;
if (args > 1)
{
decl String:arg2[2];
GetCmdArg(2, arg2, sizeof(arg2));
if (arg2[0])
{
toggle = 1;
}
else
{
toggle = 0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformFreezeBomb(client, target_list[i], toggle);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled FreezeBomb on target", "_s", target_name);
}
return Plugin_Handled;
}
+175
View File
@@ -0,0 +1,175 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides noclip functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
SetupNoClip()
{
RegAdminCmd("sm_noclip", Command_NoClip, ADMFLAG_SLAY|ADMFLAG_CHEATS, "sm_noclip <#userid|name>");
}
PerformNoClip(client, target)
{
new MoveType:movetype = GetEntityMoveType(target);
if (movetype != MOVETYPE_NOCLIP)
{
SetEntityMoveType(target, MOVETYPE_NOCLIP);
}
else
{
SetEntityMoveType(target, MOVETYPE_WALK);
}
LogAction(client, target, "\"%L\" toggled noclip on \"%L\"", client, target);
}
public AdminMenu_NoClip(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "NoClip player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayNoClipMenu(param);
}
}
DisplayNoClipMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_NoClip);
decl String:title[100];
Format(title, sizeof(title), "%T:", "NoClip player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_NoClip(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformNoClip(param1, target);
ShowActivity2(param1, "[SM] ", "%t", "Toggled noclip on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayNoClipMenu(param1);
}
}
}
public Action:Command_NoClip(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_noclip <#userid|name>");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformNoClip(client, target_list[i]);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled noclip on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled noclip on target", "_s", target_name);
}
return Plugin_Handled;
}
+365
View File
@@ -0,0 +1,365 @@
/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basefuncommands Plugin
* Provides TimeBomb functionality
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
new Handle:g_TimeBombTimers[MAXPLAYERS+1];
new g_TimeBombTracker[MAXPLAYERS+1];
new Handle:g_TimeBombTicks = INVALID_HANDLE;
new Handle:g_TimeBombRadius = INVALID_HANDLE;
new Handle:g_TimeBombMode = INVALID_HANDLE;
SetupTimeBomb()
{
RegAdminCmd("sm_timebomb", Command_TimeBomb, ADMFLAG_SLAY, "sm_timebomb <#userid|name> [0/1]");
g_TimeBombTicks = CreateConVar("sm_timebomb_ticks", "10", "Sets how long the timebomb fuse is.", 0, true, 5.0, true, 120.0);
g_TimeBombRadius = CreateConVar("sm_timebomb_radius", "600", "Sets the bomb blast radius.", 0, true, 50.0, true, 3000.0);
g_TimeBombMode = CreateConVar("sm_timebomb_mode", "0", "Who is killed by the timebomb? 0 = Target only, 1 = Target's team, 2 = Everyone", 0, true, 0.0, true, 2.0);
}
CreateTimeBomb(client)
{
g_TimeBombTimers[client] = CreateTimer(1.0, Timer_TimeBomb, client, TIMER_REPEAT);
g_TimeBombTracker[client] = GetConVarInt(g_TimeBombTicks);
}
KillTimeBomb(client)
{
KillTimer(g_TimeBombTimers[client]);
g_TimeBombTimers[client] = INVALID_HANDLE;
}
KillAllTimeBombs()
{
new maxclients = GetMaxClients();
for (new i = 1; i <= maxclients; i++)
{
if (g_TimeBombTimers[i] != INVALID_HANDLE)
{
KillTimeBomb(i);
}
}
}
PerformTimeBomb(client, target, toggle)
{
switch (toggle)
{
case (2):
{
if (g_TimeBombTimers[target] == INVALID_HANDLE)
{
CreateTimeBomb(target);
LogAction(client, target, "\"%L\" set a TimeBomb on \"%L\"", client, target);
}
else
{
KillTimeBomb(target);
SetEntityRenderColor(client, 255, 255, 255, 255);
LogAction(client, target, "\"%L\" removed a TimeBomb on \"%L\"", client, target);
}
}
case (1):
{
if (g_TimeBombTimers[target] == INVALID_HANDLE)
{
CreateTimeBomb(target);
LogAction(client, target, "\"%L\" set a TimeBomb on \"%L\"", client, target);
}
}
case (0):
{
if (g_TimeBombTimers[target] != INVALID_HANDLE)
{
KillTimeBomb(target);
SetEntityRenderColor(client, 255, 255, 255, 255);
LogAction(client, target, "\"%L\" removed a TimeBomb on \"%L\"", client, target);
}
}
}
}
public Action:Timer_TimeBomb(Handle:timer, any:client)
{
if (!IsClientInGame(client) || !IsPlayerAlive(client))
{
KillTimeBomb(client);
return Plugin_Handled;
}
g_TimeBombTracker[client]--;
new Float:vec[3];
GetClientEyePosition(client, vec);
if (g_TimeBombTracker[client] > 0)
{
new color;
if (g_TimeBombTracker[client] > 1)
{
color = RoundToFloor(g_TimeBombTracker[client] * (128.0 / GetConVarFloat(g_TimeBombTicks)));
EmitAmbientSound(SOUND_BEEP, vec, client, SNDLEVEL_RAIDSIREN);
}
else
{
color = 0;
EmitAmbientSound(SOUND_FINAL, vec, client, SNDLEVEL_RAIDSIREN);
}
SetEntityRenderColor(client, 255, 128, color, 255);
decl String:name[64];
GetClientName(client, name, sizeof(name));
PrintCenterTextAll("%t", "Till Explodes", name, g_TimeBombTracker[client]);
GetClientAbsOrigin(client, vec);
vec[2] += 10;
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_TimeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 15, 0.5, 5.0, 0.0, greyColor, 10, 0);
TE_SendToAll();
TE_SetupBeamRingPoint(vec, 10.0, GetConVarFloat(g_TimeBombRadius) / 3.0, g_BeamSprite, g_HaloSprite, 0, 10, 0.6, 10.0, 0.5, whiteColor, 10, 0);
TE_SendToAll();
}
else
{
TE_SetupExplosion(vec, g_ExplosionSprite, 5.0, 1, 0, GetConVarInt(g_TimeBombRadius), 5000);
TE_SendToAll();
EmitAmbientSound(SOUND_BOOM, vec, client, SNDLEVEL_RAIDSIREN);
ForcePlayerSuicide(client);
KillTimeBomb(client);
SetEntityRenderColor(client, 255, 255, 255, 255);
if (GetConVarInt(g_TimeBombMode) > 0)
{
new teamOnly = ((GetConVarInt(g_TimeBombMode) == 1) ? true : false);
new maxClients = GetMaxClients();
//g_FilteredEntity = client;
for (new i = 1; i < maxClients; i++)
{
if (!IsClientInGame(i) || !IsPlayerAlive(i) || i == client)
{
continue;
}
if (teamOnly && GetClientTeam(i) != GetClientTeam(client))
{
continue;
}
new Float:pos[3];
GetClientEyePosition(i, pos);
new Float:distance = GetVectorDistance(vec, pos);
if (distance > GetConVarFloat(g_TimeBombRadius))
{
continue;
}
new damage = 220;
damage = RoundToFloor(damage * ((GetConVarFloat(g_TimeBombRadius) - distance) / GetConVarFloat(g_TimeBombRadius)));
SlapPlayer(i, damage, false);
TE_SetupExplosion(pos, g_ExplosionSprite, 0.05, 1, 0, 1, 1);
TE_SendToAll();
/*
new Float:dir[3];
SubtractVectors(vec, pos, dir);
TR_TraceRayFilter(vec, dir, MASK_SOLID, RayType_Infinite, TR_Filter_Client);
if (i == TR_GetEntityIndex())
{
new damage = 100;
new radius = GetConVarInt(g_TimeBombRadius) / 2;
if (distance > radius)
{
distance -= radius;
damage = RoundToFloor(damage * ((radius - distance) / radius));
}
SlapPlayer(i, damage, false);
}
*/
}
}
}
return Plugin_Handled;
}
public AdminMenu_TimeBomb(Handle:topmenu,
TopMenuAction:action,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength)
{
if (action == TopMenuAction_DisplayOption)
{
Format(buffer, maxlength, "%T", "TimeBomb player", param);
}
else if (action == TopMenuAction_SelectOption)
{
DisplayTimeBombMenu(param);
}
}
DisplayTimeBombMenu(client)
{
new Handle:menu = CreateMenu(MenuHandler_TimeBomb);
decl String:title[100];
Format(title, sizeof(title), "%T:", "TimeBomb player", client);
SetMenuTitle(menu, title);
SetMenuExitBackButton(menu, true);
AddTargetsToMenu(menu, client, true, true);
DisplayMenu(menu, client, MENU_TIME_FOREVER);
}
public MenuHandler_TimeBomb(Handle:menu, MenuAction:action, param1, param2)
{
if (action == MenuAction_End)
{
CloseHandle(menu);
}
else if (action == MenuAction_Cancel)
{
if (param2 == MenuCancel_ExitBack && hTopMenu != INVALID_HANDLE)
{
DisplayTopMenu(hTopMenu, param1, TopMenuPosition_LastCategory);
}
}
else if (action == MenuAction_Select)
{
decl String:info[32];
new userid, target;
GetMenuItem(menu, param2, info, sizeof(info));
userid = StringToInt(info);
if ((target = GetClientOfUserId(userid)) == 0)
{
PrintToChat(param1, "[SM] %t", "Player no longer available");
}
else if (!CanUserTarget(param1, target))
{
PrintToChat(param1, "[SM] %t", "Unable to target");
}
else
{
new String:name[32];
GetClientName(target, name, sizeof(name));
PerformTimeBomb(param1, target, 2);
ShowActivity2(param1, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", name);
}
/* Re-draw the menu if they're still valid */
if (IsClientInGame(param1) && !IsClientInKickQueue(param1))
{
DisplayTimeBombMenu(param1);
}
}
}
public Action:Command_TimeBomb(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_timebomb <#userid|name> [0/1]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new toggle = 2;
if (args > 1)
{
decl String:arg2[2];
GetCmdArg(2, arg2, sizeof(arg2));
if (arg2[0])
{
toggle = 1;
}
else
{
toggle = 0;
}
}
decl String:target_name[MAX_TARGET_LENGTH];
decl target_list[MAXPLAYERS], target_count, bool:tn_is_ml;
if ((target_count = ProcessTargetString(
arg,
client,
target_list,
MAXPLAYERS,
COMMAND_FILTER_ALIVE,
target_name,
sizeof(target_name),
tn_is_ml)) <= 0)
{
ReplyToTargetError(client, target_count);
return Plugin_Handled;
}
for (new i = 0; i < target_count; i++)
{
PerformTimeBomb(client, target_list[i], toggle);
}
if (tn_is_ml)
{
ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", target_name);
}
else
{
ShowActivity2(client, "[SM] ", "%t", "Toggled TimeBomb on target", "_s", target_name);
}
return Plugin_Handled;
}