Fix compiling with tf2_stocks
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@ -431,7 +431,7 @@ stock int TF2_GetPlayerResourceData(int client, TFResourceType type)
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return -1;
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return -1;
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}
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}
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int entity = TF2_GetResourceEntity();
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int entity = GetPlayerResourceEntity();
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if (entity == -1)
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if (entity == -1)
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{
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{
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@ -468,7 +468,7 @@ stock bool TF2_SetPlayerResourceData(int client, TFResourceType type, any value)
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return false;
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return false;
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}
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}
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int entity = TF2_GetResourceEntity();
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int entity = GetPlayerResourceEntity();
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if (entity == -1)
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if (entity == -1)
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{
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{
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