diff --git a/gamedata/sdktools.games/game.ios.txt b/gamedata/sdktools.games/game.ios.txt index 231166f5..f42d6b1c 100644 --- a/gamedata/sdktools.games/game.ios.txt +++ b/gamedata/sdktools.games/game.ios.txt @@ -1,113 +1,98 @@ -/** - * Do not edit this file. Any changes will be overwritten by the gamedata - * updater or by upgrading your SourceMod install. - * - * To override data in this file, create a subdirectory named "custom" and - * place your own gamedata file(s) inside of it. Such files will be parsed - * after SM's own. - * - * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) - */ - -"Games" -{ - /* IOS:Source */ - "ios" - { - "Offsets" - { - /* CBasePlayer */ - "GiveNamedItem" - { - "windows" "328" - "linux" "329" - } - "RemovePlayerItem" - { - "windows" "226" - "linux" "227" - } - "Weapon_GetSlot" - { - "windows" "224" - "linux" "225" - } - "Ignite" - { - "windows" "188" - "linux" "189" - } - "Extinguish" - { - "windows" "189" - "linux" "190" - } - "Teleport" - { - "windows" "98" - "linux" "99" - } - "CommitSuicide" - { - "windows" "356" - "linux" "357" - } - "GetVelocity" - { - "windows" "126" - "linux" "127" - } - "EyeAngles" - { - "windows" "118" - "linux" "119" - } - "DispatchKeyValue" - { - "windows" "31" - "linux" "30" - } - "DispatchKeyValueFloat" - { - "windows" "30" - "linux" "31" - } - "DispatchKeyValueVector" - { - "windows" "29" - "linux" "32" - } - "AcceptInput" - { - "windows" "35" - "linux" "36" - } - "SetEntityModel" - { - "windows" "25" - "linux" "26" - } - "WeaponEquip" - { - "windows" "217" - "linux" "218" - } - "Activate" - { - "windows" "32" - "linux" "33" - } - "PlayerRunCmd" - { - "windows" "346" - "linux" "347" - } - } - - "Keys" - { - "GameRulesProxy" "CSDKGameRulesProxy" - "GameRulesDataTable" "sdk_gamerules_data" - } - } -} +/** + * Do not edit this file. Any changes will be overwritten by the gamedata + * updater or by upgrading your SourceMod install. + * + * To override data in this file, create a subdirectory named "custom" and + * place your own gamedata file(s) inside of it. Such files will be parsed + * after SM's own. + * + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod) + */ + +"Games" +{ + /* IOSoccer */ + "iosoccer" + { + "Offsets" + { + /* CBasePlayer */ + "GiveNamedItem" + { + "windows" "336" + "linux" "337" + } + "RemovePlayerItem" + { + "windows" "241" + "linux" "242" + } + "Weapon_GetSlot" + { + "windows" "239" + "linux" "240" + } + "Ignite" + { + "windows" "196" + "linux" "197" + } + "Extinguish" + { + "windows" "200" + "linux" "201" + } + "Teleport" + { + "windows" "103" + "linux" "104" + } + "CommitSuicide" + { + "windows" "378" + "linux" "378" + } + "GetVelocity" + { + "windows" "133" + "linux" "134" + } + "EyeAngles" + { + "windows" "125" + "linux" "126" + } + "AcceptInput" + { + "windows" "34" + "linux" "35" + } + "SetEntityModel" + { + "windows" "23" + "linux" "24" + } + "WeaponEquip" + { + "windows" "232" + "linux" "233" + } + "Activate" + { + "windows" "31" + "linux" "32" + } + "PlayerRunCmd" + { + "windows" "356" + "linux" "357" + } + } + + "Keys" + { + "GameRulesProxy" "CSDKGameRulesProxy" + "GameRulesDataTable" "sdk_gamerules_data" + } + } +} diff --git a/gamedata/sdktools.games/master.games.txt b/gamedata/sdktools.games/master.games.txt index 1b807a10..6f8a0e0f 100644 --- a/gamedata/sdktools.games/master.games.txt +++ b/gamedata/sdktools.games/master.games.txt @@ -217,7 +217,7 @@ } "game.ios.txt" { - "game" "ios" + "game" "iosoccer" } "game.left4dead2.txt" {