- various improvements to the plugin-level topmenu api

- categories are no longer displayed if they have no items

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401502
This commit is contained in:
David Anderson 2007-09-26 21:44:12 +00:00
parent 035d646dfd
commit 61ac102fe2
4 changed files with 123 additions and 22 deletions

View File

@ -225,6 +225,14 @@ unsigned int TopMenu::AddToMenu(const char *name,
parent_cat->obj_list.push_back(obj);
parent_cat->reorder = true;
parent_cat->serial++;
/* If the category just went from 0 to 1 items, mark it as
* changed, so clients get the category drawn.
*/
if (parent_cat->obj_list.size() == 1)
{
m_SerialNo++;
}
}
m_ObjLookup.insert(name, obj);
@ -295,6 +303,14 @@ void TopMenu::RemoveFromMenu(unsigned int object_id)
if (parent_cat->obj_list[i] == obj)
{
parent_cat->obj_list.erase(parent_cat->obj_list.iterAt(i));
/* If this category now has no items, mark root as changed
* so clients won't get the category drawn anymore.
*/
if (parent_cat->obj_list.size() == 0)
{
m_SerialNo++;
}
break;
}
}
@ -552,6 +568,10 @@ void TopMenu::UpdateClientRoot(int client, IGamePlayer *pGamePlayer)
/* Add the sorted items */
for (size_t i = 0; i < m_SortedCats.size(); i++)
{
if (m_Categories[m_SortedCats[i]]->obj_list.size() == 0)
{
continue;
}
root_menu->AppendItem(m_Categories[m_SortedCats[i]]->obj->name, ItemDrawInfo(""));
}
@ -579,6 +599,10 @@ void TopMenu::UpdateClientRoot(int client, IGamePlayer *pGamePlayer)
/* Add the new sorted categories */
for (size_t i = 0; i < m_SortedCats.size(); i++)
{
if (m_Categories[item_list[i].obj_index]->obj_list.size() == 0)
{
continue;
}
root_menu->AppendItem(m_Categories[item_list[i].obj_index]->obj->name, ItemDrawInfo(""));
}

View File

@ -62,7 +62,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\topmenus.ext.dll"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="2"
@ -118,7 +118,7 @@
/>
<Tool
Name="VCCLCompilerTool"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn"
AdditionalIncludeDirectories="..;..\sdk;..\..\..\public;..\..\..\public\sourcepawn;..\..\..\public\extensions"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;SDK_EXPORTS;_CRT_SECURE_NO_DEPRECATE;SOURCEMOD_BUILD"
RuntimeLibrary="0"
RuntimeTypeInfo="false"
@ -138,7 +138,7 @@
/>
<Tool
Name="VCLinkerTool"
OutputFile="$(OutDir)\sample.ext.dll"
OutputFile="$(OutDir)\topmenus.ext.dll"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="2"

View File

@ -84,8 +84,9 @@ public:
cell_t result = ITEMDRAW_DEFAULT;
m_pFunction->PushCell(m_hMenuHandle);
m_pFunction->PushCell(client);
m_pFunction->PushCell(TopMenuAction_DrawOption);
m_pFunction->PushCell(object_id);
m_pFunction->PushCell(client);
m_pFunction->PushStringEx(buffer, maxlength, 0, SM_PARAM_COPYBACK);
m_pFunction->PushCell(maxlength);
m_pFunction->Execute(&result);
@ -100,8 +101,9 @@ public:
size_t maxlength)
{
m_pFunction->PushCell(m_hMenuHandle);
m_pFunction->PushCell(client);
m_pFunction->PushCell(TopMenuAction_DrawTitle);
m_pFunction->PushCell(object_id);
m_pFunction->PushCell(client);
m_pFunction->PushStringEx(buffer, maxlength, 0, SM_PARAM_COPYBACK);
m_pFunction->PushCell(maxlength);
m_pFunction->Execute(NULL);
@ -112,8 +114,9 @@ public:
unsigned int object_id)
{
m_pFunction->PushCell(m_hMenuHandle);
m_pFunction->PushCell(client);
m_pFunction->PushCell(TopMenuAction_SelectOption);
m_pFunction->PushCell(object_id);
m_pFunction->PushCell(client);
m_pFunction->PushString("");
m_pFunction->PushCell(0);
m_pFunction->Execute(NULL);
@ -157,6 +160,8 @@ static cell_t CreateTopMenu(IPluginContext *pContext, const cell_t *params)
return BAD_HANDLE;
}
cb->m_hMenuHandle = hndl;
return hndl;
}
@ -204,7 +209,7 @@ static cell_t AddToTopMenu(IPluginContext *pContext, const cell_t *params)
char *name, *cmdname;
pContext->LocalToString(params[2], &name);
pContext->LocalToString(params[5], &cmdname);
pContext->LocalToString(params[6], &cmdname);
TopMenuObjectType obj_type = (TopMenuObjectType)params[3];
@ -213,8 +218,9 @@ static cell_t AddToTopMenu(IPluginContext *pContext, const cell_t *params)
obj_type,
cb,
pContext->GetIdentity(),
cmdname,params[6],
params[7])) == 0)
cmdname,
params[7],
params[5])) == 0)
{
delete cb;
return 0;
@ -258,10 +264,37 @@ static cell_t FindTopMenuCategory(IPluginContext *pContext, const cell_t *params
return pMenu->FindCategory(name);
}
static cell_t DisplayTopMenu(IPluginContext *pContext, const cell_t *params)
{
HandleError err;
ITopMenu *pMenu;
HandleSecurity sec(pContext->GetIdentity(), myself->GetIdentity());
if ((err = handlesys->ReadHandle(params[1], hTopMenuType, &sec, (void **)&pMenu))
!= HandleError_None)
{
return pContext->ThrowNativeError("Invalid Handle %x (error: %d)", params[1], err);
}
int client = params[2];
IGamePlayer *player = playerhelpers->GetGamePlayer(client);
if (!player)
{
return pContext->ThrowNativeError("Invalid client index %d", client);
}
else if (!player->IsInGame())
{
return pContext->ThrowNativeError("Client %d is not in game", client);
}
return pMenu->DisplayMenu(client, 0, (TopMenuPosition)params[3]);
}
sp_nativeinfo_t g_TopMenuNatives[] =
{
{"AddToTopMenu", AddToTopMenu},
{"CreateTopMenu", CreateTopMenu},
{"DisplayTopMenu", DisplayTopMenu},
{"LoadTopMenuConfig", LoadTopMenuConfig},
{"RemoveFromTopMenu", RemoveFromTopMenu},
{"FindTopMenuCategory", FindTopMenuCategory},

View File

@ -45,7 +45,7 @@ enum TopMenuAction
/**
* An option is being drawn for a menu (or for sorting purposes).
*
* INPUT : TopMenu Handle, (param1) Client index, (param2) object ID.
* INPUT : TopMenu Handle, object ID, client index in extra parameter.
* OUTPUT: Buffer for rendering, maxlength of buffer.
* OUTPUT: Must return an ITEMDRAW constant.
*/
@ -54,9 +54,10 @@ enum TopMenuAction
/**
* The title of a menu is being drawn for a given object.
*
* Note: The Object ID will be 0 if drawing the root title.
* Note: The Object ID will be INVALID_TOPMENUOBJECT if drawing the
* root title. Otherwise, the Object ID is a category.
*
* INPUT : TopMenu Handle, (param1) Client index, (param2) object ID.
* INPUT : TopMenu Handle, object ID, client index in extra parameter.
* OUTPUT: Buffer for rendering, maxlength of buffer.
*/
TopMenuAction_DrawTitle = 1,
@ -64,7 +65,9 @@ enum TopMenuAction
/**
* A menu option has been selected.
*
* INPUT : TopMenu Handle, (param1) Client index, (param2) object ID.
* The Object ID will always be an item (not a category).
*
* INPUT : TopMenu Handle, object ID, client index in extra parameter.
*/
TopMenuAction_SelectOption = 2,
};
@ -78,6 +81,16 @@ enum TopMenuObjectType
TopMenuObject_Item = 1 /**< Item on a sub-menu */
};
/**
* Top menu starting positions for display.
*/
enum TopMenuPosition
{
TopMenuPosition_Start = 0, /**< Start/root of the menu */
TopMenuPosition_LastRoot = 1, /**< Last position in the root menu */
TopMenuPosition_LastCategory = 3, /**< Last position in their last category */
};
/**
* Top menu object tag for type checking.
*/
@ -91,16 +104,16 @@ enum TopMenuObject
*
* @param topmenu Handle to the TopMenu.
* @param action TopMenuAction being performed.
* @param param1 First parameter (dependent on action).
* @param param2 Second parameter (dependent on action).
* @param buffer Output buffer (not always used).
* @param maxlength Output buffer (not always used).
* @param object_id The object ID (if used).
* @param param Extra parameter (if used).
* @param buffer Output buffer (if used).
* @param maxlength Output buffer (if used).
* @noreturn
*/
functag TopMenuHandler public(Handle:topmenu,
TopMenuAction:action,
param1,
param2,
TopMenuObject:object_id,
param,
String:buffer[],
maxlength);
@ -161,9 +174,9 @@ native TopMenuObject:AddToTopMenu(Handle:topmenu,
const String:name[],
TopMenuObjectType:type,
TopMenuHandler:handler,
const String:cmdname[],
flags,
TopMenuObject:parent);
TopMenuObject:parent,
const String:cmdname[]="",
flags=0);
/**
* Removes an object from a TopMenu.
@ -178,6 +191,17 @@ native TopMenuObject:AddToTopMenu(Handle:topmenu,
*/
native RemoveFromTopMenu(Handle:topmenu, TopMenuObject:object);
/**
* Displays a TopMenu to a client.
*
* @param topmenu TopMenu Handle.
* @param client Client index.
* @param position Position to display from.
* @return True on success, false on failure.
* @error Invalid TopMenu Handle or client not in game.
*/
native DisplayTopMenu(Handle:topmenu, client, TopMenuPosition:position);
/**
* Finds a category's object ID in a TopMenu.
*
@ -188,3 +212,23 @@ native RemoveFromTopMenu(Handle:topmenu, TopMenuObject:object);
* @error Invalid TopMenu Handle.
*/
native TopMenuObject:FindTopMenuCategory(Handle:topmenu, const String:name[]);
/**
* Do not edit below this line!
*/
public Extension:__ext_cstrike =
{
name = "TopMenus",
file = "topmenus.ext",
#if defined AUTOLOAD_EXTENSIONS
autoload = 1,
#else
autoload = 0,
#endif
#if defined REQUIRE_EXTENSIONS
required = 1,
#else
required = 0,
#endif
};