Updated for latest hl2sdk-dota changes.
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+5
-1
@@ -300,7 +300,11 @@ bool CHalfLife2::IsOriginalEngine()
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#if SOURCE_ENGINE != SE_DARKMESSIAH
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IChangeInfoAccessor *CBaseEdict::GetChangeAccessor()
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{
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#if SOURCE_ENGINE == SE_DOTA
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return engine->GetChangeAccessor( IndexOfEdict((const edict_t *)this) );
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#else
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return engine->GetChangeAccessor( (const edict_t *)this );
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#endif
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}
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#endif
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@@ -792,7 +796,7 @@ void CHalfLife2::ProcessFakeCliCmdQueue()
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{
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(pFake->client);
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#if SOURCE_ENGINE == SE_DOTA
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engine->ClientCommand(pPlayer->GetEdict(), "%s", pFake->cmd.c_str());
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engine->ClientCommand(pPlayer->GetIndex(), "%s", pFake->cmd.c_str());
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#else
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serverpluginhelpers->ClientCommand(pPlayer->GetEdict(), pFake->cmd.c_str());
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#endif
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