Fixed CS_GetWeaponPrice for some weapon (bug 4994, r=psychonic).

This commit is contained in:
Drifter
2011-07-14 12:57:18 -04:00
parent a65239a8af
commit 6046b8fb79
3 changed files with 19 additions and 2 deletions
+7
View File
@@ -44,6 +44,13 @@
int CallPriceForward(int client, const char *weapon_name, int price);
#define WEAPON_C4 6
#define WEAPON_KNIFE 28
#define WEAPON_SHIELD 30
#define WEAPON_KEVLAR 31
#define WEAPON_ASSAULTSUIT 32
#define WEAPON_NIGHTVISION 33
/**
* @brief Sample implementation of the SDK Extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
+10
View File
@@ -327,6 +327,16 @@ static cell_t CS_GetTranslatedWeaponAlias(IPluginContext *pContext, const cell_t
}
static cell_t CS_GetWeaponPrice(IPluginContext *pContext, const cell_t *params)
{
//Hard code return values for weapons that dont call GetWeaponPrice and always use default value.
if (params[2] == WEAPON_C4 || params[2] == WEAPON_KNIFE || params[2] == WEAPON_SHIELD)
return 0;
if (params[2] == WEAPON_KEVLAR)
return 650;
if (params[2] == WEAPON_ASSAULTSUIT)
return 1000;
if (params[2] == WEAPON_NIGHTVISION)
return 1250;
static ICallWrapper *pWrapper = NULL;
static int priceOffset = -1;
if (!pWrapper)