Fixed windows build.
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				| @ -928,14 +928,14 @@ bool CGameConfig::GetAddress(const char *key, void **retaddr) | |||||||
| 	return true; | 	return true; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| static inline unsigned min(unsigned a, unsigned b) | static inline unsigned minOf(unsigned a, unsigned b) | ||||||
| { | { | ||||||
| 	return a <= b ? a : b; | 	return a <= b ? a : b; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| CGameConfig::AddressConf::AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read) | CGameConfig::AddressConf::AddressConf(char *sigName, unsigned sigLength, unsigned readCount, int *read) | ||||||
| { | { | ||||||
| 	unsigned readLimit = min(readCount, sizeof(this->read) / sizeof(this->read[0])); | 	unsigned readLimit = minOf(readCount, sizeof(this->read) / sizeof(this->read[0])); | ||||||
| 
 | 
 | ||||||
| 	strncopy(signatureName, sigName, sizeof(signatureName) / sizeof(signatureName[0])); | 	strncopy(signatureName, sigName, sizeof(signatureName) / sizeof(signatureName[0])); | ||||||
| 	this->readCount = readLimit; | 	this->readCount = readLimit; | ||||||
|  | |||||||
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