Build stuff for L4D2 DLC (bug 4361, r=SAWCE)

This commit is contained in:
Fyren
2010-04-23 11:39:12 -07:00
parent dd1757b3c3
commit 5ec4b3441e
3 changed files with 12 additions and 12 deletions
+5 -5
View File
@@ -100,7 +100,7 @@ ifeq "$(ENGINE)" "left4dead2"
CFLAGS += -DSOURCE_ENGINE=6
METAMOD = $(MMSOURCE17)/core
INCLUDE += -I$(HL2SDK)/public/game/server
SRCDS = $(SRCDS_BASE)/left4dead2_demo
SRCDS = $(SRCDS_BASE)/left4dead2
BINARY = sourcemod.2.l4d2.so
override ENGSET = true
endif
@@ -108,8 +108,8 @@ endif
CFLAGS += -DSE_EPISODEONE=1 -DSE_DARKMESSIAH=2 -DSE_ORANGEBOX=3 -DSE_ORANGEBOXVALVE=4 -DSE_LEFT4DEAD=5 -DSE_LEFT4DEAD2=6
ifeq "$(ENGINE)" "left4dead2"
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_linux.so \
tier0_linux.so -static-libgcc
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a libvstdlib.so \
libtier0.so -static-libgcc
else
LINK += $(HL2LIB)/tier1_i486.a $(HL2LIB)/mathlib_i486.a vstdlib_i486.so \
tier0_i486.so -static-libgcc
@@ -154,8 +154,8 @@ $(BIN_DIR)/%.o: %.c
all: check
mkdir -p $(BIN_DIR)
ifeq "$(ENGINE)" "left4dead2"
ln -sf $(SRCDS)/bin/vstdlib_linux.so vstdlib_linux.so;
ln -sf $(SRCDS)/bin/tier0_linux.so tier0_linux.so;
ln -sf $(SRCDS)/bin/libvstdlib.so libvstdlib.so;
ln -sf $(SRCDS)/bin/libtier0.so libtier0.so;
else
ln -sf $(SRCDS)/bin/vstdlib_i486.so vstdlib_i486.so;
ln -sf $(SRCDS)/bin/tier0_i486.so tier0_i486.so;