Added global pre and post forwards for client chat (bug 5394, r=psychonic).

This commit is contained in:
Kyle Sanderson 2013-08-05 11:46:29 -04:00
parent 37316fed84
commit 5d76ffef88
5 changed files with 144 additions and 55 deletions

View File

@ -63,6 +63,10 @@ ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
m_PubTriggerSize = 1; m_PubTriggerSize = 1;
m_PrivTriggerSize = 1; m_PrivTriggerSize = 1;
m_bIsChatTrigger = false; m_bIsChatTrigger = false;
m_bPluginIgnored = false;
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = false;
#endif
} }
ChatTriggers::~ChatTriggers() ChatTriggers::~ChatTriggers()
@ -106,6 +110,8 @@ void ChatTriggers::OnSourceModAllInitialized()
{ {
m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell); m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell); m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
m_pOnClientSayCmd = g_Forwards.CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
m_pOnClientSayCmd_Post = g_Forwards.CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
} }
void ChatTriggers::OnSourceModAllInitialized_Post() void ChatTriggers::OnSourceModAllInitialized_Post()
@ -128,23 +134,62 @@ void ChatTriggers::OnSourceModGameInitialized()
SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false); SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true); SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
} }
#if SOURCE_ENGINE == SE_EPISODEONE
m_bIsINS = (strncmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
if (m_bIsINS)
{
m_pSay2Cmd = FindCommand("say2");
if (m_pSay2Cmd)
{
SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
m_pSaySquadCmd = FindCommand("say_squad");
if (m_pSaySquadCmd)
{
SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#endif
} }
void ChatTriggers::OnSourceModShutdown() void ChatTriggers::OnSourceModShutdown()
{ {
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
}
if (m_pSayCmd) if (m_pSayCmd)
{ {
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true); SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false); SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
} }
if (m_pSayTeamCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
}
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS && m_pSay2Cmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
if (m_pSaySquadCmd)
{
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
}
#endif
g_Forwards.ReleaseForward(m_pShouldFloodBlock); g_Forwards.ReleaseForward(m_pShouldFloodBlock);
g_Forwards.ReleaseForward(m_pDidFloodBlock); g_Forwards.ReleaseForward(m_pDidFloodBlock);
g_Forwards.ReleaseForward(m_pOnClientSayCmd);
g_Forwards.ReleaseForward(m_pOnClientSayCmd_Post);
} }
#if SOURCE_ENGINE == SE_DOTA #if SOURCE_ENGINE == SE_DOTA
@ -158,21 +203,21 @@ void ChatTriggers::OnSayCommand_Pre()
{ {
CCommand command; CCommand command;
#endif #endif
int client; int client = g_ConCmds.GetCommandClient();
CPlayer *pPlayer;
client = g_ConCmds.GetCommandClient();
m_bIsChatTrigger = false; m_bIsChatTrigger = false;
m_bWasFloodedMessage = false; m_bWasFloodedMessage = false;
m_bPluginIgnored = false;
/* The server console cannot do this */ /* The server console cannot do this */
if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL) if (client == 0)
{ {
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
/* We guarantee the client is connected */ /* We guarantee the client is connected */
if (!pPlayer->IsConnected()) if (!pPlayer || !pPlayer->IsConnected())
{ {
RETURN_META(MRES_IGNORED); RETURN_META(MRES_IGNORED);
} }
@ -211,6 +256,14 @@ void ChatTriggers::OnSayCommand_Pre()
is_quoted = true; is_quoted = true;
} }
const char * pCommandName = command.Arg(0);
#if SOURCE_ENGINE == SE_EPISODEONE
if (m_bIsINS && strncmp(pCommandName, "say2") && strlen(args) >= 4)
{
args += 4;
}
#endif
bool is_trigger = false; bool is_trigger = false;
bool is_silent = false; bool is_silent = false;
@ -227,38 +280,37 @@ void ChatTriggers::OnSayCommand_Pre()
args = &args[m_PrivTriggerSize]; args = &args[m_PrivTriggerSize];
} }
if (!is_trigger)
{
RETURN_META(MRES_IGNORED);
}
/** /**
* Test if this is actually a command! * Test if this is actually a command!
*/ */
if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted)) if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
{ {
CPlayer *pPlayer; m_bIsChatTrigger = true;
if (is_silent
&& g_bSupressSilentFails /**
&& client != 0 * We'll execute it in post.
&& (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL */
&& pPlayer->GetAdminId() != INVALID_ADMIN_ID) m_bWillProcessInPost = true;
{ m_bTriggerWasSilent = is_silent;
RETURN_META(MRES_SUPERCEDE);
}
RETURN_META(MRES_IGNORED);
} }
m_bIsChatTrigger = true; if (m_pOnClientSayCmd->GetFunctionCount() != 0)
{
cell_t res = Pl_Continue;
m_pOnClientSayCmd->PushCell(client);
m_pOnClientSayCmd->PushString(pCommandName);
m_pOnClientSayCmd->PushString(command.ArgS());
m_pOnClientSayCmd->Execute(&res);
/** if (res >= Pl_Handled)
* We'll execute it in post. {
*/ m_bPluginIgnored = (res >= Pl_Stop);
m_bWillProcessInPost = true; RETURN_META(MRES_SUPERCEDE);
m_bTriggerWasSilent = is_silent; }
}
/* If we're silent, block */ if (m_bWillProcessInPost || \
if (is_silent) (is_silent && g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID))
{ {
RETURN_META(MRES_SUPERCEDE); RETURN_META(MRES_SUPERCEDE);
} }
@ -275,15 +327,14 @@ void ChatTriggers::OnSayCommand_Post(const CCommand &command)
void ChatTriggers::OnSayCommand_Post() void ChatTriggers::OnSayCommand_Post()
#endif #endif
{ {
m_bIsChatTrigger = false; int client = g_ConCmds.GetCommandClient();
m_bWasFloodedMessage = false;
if (m_bWillProcessInPost) if (m_bWillProcessInPost)
{ {
/* Reset this for re-entrancy */ /* Reset this for re-entrancy */
m_bWillProcessInPost = false; m_bWillProcessInPost = false;
/* Execute the cached command */ /* Execute the cached command */
int client = g_ConCmds.GetCommandClient();
unsigned int old = SetReplyTo(SM_REPLY_CHAT); unsigned int old = SetReplyTo(SM_REPLY_CHAT);
#if SOURCE_ENGINE == SE_DOTA #if SOURCE_ENGINE == SE_DOTA
engine->ClientCommand(client, "%s", m_ToExecute); engine->ClientCommand(client, "%s", m_ToExecute);
@ -292,6 +343,21 @@ void ChatTriggers::OnSayCommand_Post()
#endif #endif
SetReplyTo(old); SetReplyTo(old);
} }
if (m_bPluginIgnored)
{
m_bPluginIgnored = false;
}
else if (!m_bWasFloodedMessage && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
{
m_pOnClientSayCmd_Post->PushCell(client);
m_pOnClientSayCmd_Post->PushString(command.Arg(0));
m_pOnClientSayCmd_Post->PushString(command.ArgS());
m_pOnClientSayCmd_Post->Execute(NULL);
}
m_bIsChatTrigger = false;
m_bWasFloodedMessage = false;
} }
bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted) bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted)

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@ -75,6 +75,11 @@ private:
private: private:
ConCommand *m_pSayCmd; ConCommand *m_pSayCmd;
ConCommand *m_pSayTeamCmd; ConCommand *m_pSayTeamCmd;
#if SOURCE_ENGINE == SE_EPISODEONE
ConCommand *m_pSay2Cmd;
#elif SOURCE_ENGINE == SE_NUCLEARDAWN
ConCommand *m_pSaySquadCmd;
#endif
char *m_PubTrigger; char *m_PubTrigger;
size_t m_PubTriggerSize; size_t m_PubTriggerSize;
char *m_PrivTrigger; char *m_PrivTrigger;
@ -83,10 +88,16 @@ private:
bool m_bTriggerWasSilent; bool m_bTriggerWasSilent;
bool m_bIsChatTrigger; bool m_bIsChatTrigger;
bool m_bWasFloodedMessage; bool m_bWasFloodedMessage;
bool m_bPluginIgnored;
unsigned int m_ReplyTo; unsigned int m_ReplyTo;
char m_ToExecute[300]; char m_ToExecute[300];
IForward *m_pShouldFloodBlock; IForward *m_pShouldFloodBlock;
IForward *m_pDidFloodBlock; IForward *m_pDidFloodBlock;
IForward *m_pOnClientSayCmd;
IForward *m_pOnClientSayCmd_Post;
#if SOURCE_ENGINE == SE_EPISODEONE
bool m_bIsINS;
#endif
}; };
extern ChatTriggers g_ChatTriggers; extern ChatTriggers g_ChatTriggers;

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@ -81,9 +81,6 @@ public OnPluginStart()
g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0); g_Cvar_Deadtalk = CreateConVar("sm_deadtalk", "0", "Controls how dead communicate. 0 - Off. 1 - Dead players ignore teams. 2 - Dead players talk to living teammates.", 0, true, 0.0, true, 2.0);
g_Cvar_Alltalk = FindConVar("sv_alltalk"); g_Cvar_Alltalk = FindConVar("sv_alltalk");
AddCommandListener(Command_Say, "say");
AddCommandListener(Command_Say, "say_team");
RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice."); RegAdminCmd("sm_mute", Command_Mute, ADMFLAG_CHAT, "sm_mute <player> - Removes a player's ability to use voice.");
RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat."); RegAdminCmd("sm_gag", Command_Gag, ADMFLAG_CHAT, "sm_gag <player> - Removes a player's ability to use chat.");
RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat."); RegAdminCmd("sm_silence", Command_Silence, ADMFLAG_CHAT, "sm_silence <player> - Removes a player's ability to use voice or chat.");
@ -154,13 +151,13 @@ public bool:OnClientConnect(client, String:rejectmsg[], maxlen)
return true; return true;
} }
public Action:Command_Say(client, const String:command[], args) public Action:OnClientSayCommand(client, const String:command[], const String:sArgs[])
{ {
if (client) if (client)
{ {
if (g_Gagged[client]) if (g_Gagged[client])
{ {
return Plugin_Handled; return Plugin_Stop;
} }
} }

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@ -75,10 +75,6 @@ public OnPluginStart()
g_Cvar_TimeleftInterval = CreateConVar("sm_timeleft_interval", "0.0", "Display timeleft every x seconds. Default 0.", 0, true, 0.0, true, 1800.0); g_Cvar_TimeleftInterval = CreateConVar("sm_timeleft_interval", "0.0", "Display timeleft every x seconds. Default 0.", 0, true, 0.0, true, 1800.0);
g_Cvar_FriendlyFire = FindConVar("mp_friendlyfire"); g_Cvar_FriendlyFire = FindConVar("mp_friendlyfire");
AddCommandListener(Command_Say, "say");
AddCommandListener(Command_Say, "say2");
AddCommandListener(Command_Say, "say_team");
RegConsoleCmd("timeleft", Command_Timeleft); RegConsoleCmd("timeleft", Command_Timeleft);
RegConsoleCmd("nextmap", Command_Nextmap); RegConsoleCmd("nextmap", Command_Nextmap);
RegConsoleCmd("motd", Command_Motd); RegConsoleCmd("motd", Command_Motd);
@ -236,22 +232,22 @@ public Action:Command_Motd(client, args)
return Plugin_Handled; return Plugin_Handled;
} }
public Action:Command_Say(client, const String:command[], argc) public OnClientSayCommand_Post(client, const String:command[], const String:sArgs[])
{ {
decl String:text[192]; decl String:text[192];
new startidx = 0; new startidx = 0;
if (GetCmdArgString(text, sizeof(text)) < 1)
if (strcopy(text, sizeof(text), sArgs) < 1)
{ {
return Plugin_Continue; return;
} }
if (text[strlen(text)-1] == '"') if (text[0] == '"')
{ {
text[strlen(text)-1] = '\0';
startidx = 1; startidx = 1;
} }
if (strcmp(command, "say2", false) == 0) if ((strcmp(command, "say2", false) == 0) && strlen(sArgs) >= 4)
startidx += 4; startidx += 4;
if (strcmp(text[startidx], "timeleft", false) == 0) if (strcmp(text[startidx], "timeleft", false) == 0)
@ -342,8 +338,6 @@ public Action:Command_Say(client, const String:command[], argc)
{ {
ShowMOTDPanel(client, "Message Of The Day", "motd", MOTDPANEL_TYPE_INDEX); ShowMOTDPanel(client, "Message Of The Day", "motd", MOTDPANEL_TYPE_INDEX);
} }
return Plugin_Continue;
} }
ShowTimeLeft(client, who) ShowTimeLeft(client, who)

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@ -938,3 +938,24 @@ native bool:AddCommandListener(CommandListener:callback, const String:command[]=
*/ */
native RemoveCommandListener(CommandListener:callback, const String:command[]=""); native RemoveCommandListener(CommandListener:callback, const String:command[]="");
/**
* Global listener for the chat commands.
*
* @param client Client index.
* @param command Command name.
* @param sArgs Chat argument string.
*
* @return An Action value. Returning Plugin_Handled bypasses the game function call.
Returning Plugin_Stop bypasses the post hook as well as the game function.
*/
forward Action:OnClientSayCommand(client, const String:command[], const String:sArgs[]);
/**
* Global post listener for the chat commands.
*
* @param client Client index.
* @param command Command name.
* @param sArgs Chat argument string.
*
*/
forward OnClientSayCommand_Post(client, const String:command[], const String:sArgs[]);