Added global pre and post forwards for client chat (bug 5394, r=psychonic).
This commit is contained in:
+104
-38
@@ -63,6 +63,10 @@ ChatTriggers::ChatTriggers() : m_pSayCmd(NULL), m_bWillProcessInPost(false),
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m_PubTriggerSize = 1;
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m_PrivTriggerSize = 1;
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m_bIsChatTrigger = false;
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m_bPluginIgnored = false;
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#if SOURCE_ENGINE == SE_EPISODEONE
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m_bIsINS = false;
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#endif
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}
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ChatTriggers::~ChatTriggers()
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@@ -106,6 +110,8 @@ void ChatTriggers::OnSourceModAllInitialized()
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{
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m_pShouldFloodBlock = g_Forwards.CreateForward("OnClientFloodCheck", ET_Event, 1, NULL, Param_Cell);
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m_pDidFloodBlock = g_Forwards.CreateForward("OnClientFloodResult", ET_Event, 2, NULL, Param_Cell, Param_Cell);
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m_pOnClientSayCmd = g_Forwards.CreateForward("OnClientSayCommand", ET_Event, 3, NULL, Param_Cell, Param_String, Param_String);
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m_pOnClientSayCmd_Post = g_Forwards.CreateForward("OnClientSayCommand_Post", ET_Ignore, 3, NULL, Param_Cell, Param_String, Param_String);
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}
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void ChatTriggers::OnSourceModAllInitialized_Post()
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@@ -128,23 +134,62 @@ void ChatTriggers::OnSourceModGameInitialized()
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SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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SH_ADD_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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}
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#if SOURCE_ENGINE == SE_EPISODEONE
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m_bIsINS = (strncmp(g_SourceMod.GetGameFolderName(), "insurgency") == 0);
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if (m_bIsINS)
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{
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m_pSay2Cmd = FindCommand("say2");
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if (m_pSay2Cmd)
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{
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SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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SH_ADD_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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}
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}
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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m_pSaySquadCmd = FindCommand("say_squad");
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if (m_pSaySquadCmd)
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{
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SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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SH_ADD_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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}
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#endif
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}
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void ChatTriggers::OnSourceModShutdown()
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{
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if (m_pSayTeamCmd)
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{
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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}
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if (m_pSayCmd)
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{
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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}
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if (m_pSayTeamCmd)
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{
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSayTeamCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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}
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#if SOURCE_ENGINE == SE_EPISODEONE
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if (m_bIsINS && m_pSay2Cmd)
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{
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSay2Cmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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}
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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if (m_pSaySquadCmd)
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{
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Pre), false);
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SH_REMOVE_HOOK(ConCommand, Dispatch, m_pSaySquadCmd, SH_MEMBER(this, &ChatTriggers::OnSayCommand_Post), true);
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}
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#endif
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g_Forwards.ReleaseForward(m_pShouldFloodBlock);
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g_Forwards.ReleaseForward(m_pDidFloodBlock);
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g_Forwards.ReleaseForward(m_pOnClientSayCmd);
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g_Forwards.ReleaseForward(m_pOnClientSayCmd_Post);
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}
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#if SOURCE_ENGINE == SE_DOTA
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@@ -158,21 +203,21 @@ void ChatTriggers::OnSayCommand_Pre()
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{
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CCommand command;
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#endif
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int client;
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CPlayer *pPlayer;
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client = g_ConCmds.GetCommandClient();
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int client = g_ConCmds.GetCommandClient();
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m_bIsChatTrigger = false;
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m_bWasFloodedMessage = false;
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m_bPluginIgnored = false;
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/* The server console cannot do this */
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if (client == 0 || (pPlayer = g_Players.GetPlayerByIndex(client)) == NULL)
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if (client == 0)
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{
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RETURN_META(MRES_IGNORED);
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}
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CPlayer *pPlayer = g_Players.GetPlayerByIndex(client);
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/* We guarantee the client is connected */
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if (!pPlayer->IsConnected())
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if (!pPlayer || !pPlayer->IsConnected())
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{
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RETURN_META(MRES_IGNORED);
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}
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@@ -211,6 +256,14 @@ void ChatTriggers::OnSayCommand_Pre()
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is_quoted = true;
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}
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const char * pCommandName = command.Arg(0);
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#if SOURCE_ENGINE == SE_EPISODEONE
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if (m_bIsINS && strncmp(pCommandName, "say2") && strlen(args) >= 4)
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{
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args += 4;
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}
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#endif
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bool is_trigger = false;
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bool is_silent = false;
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@@ -227,38 +280,37 @@ void ChatTriggers::OnSayCommand_Pre()
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args = &args[m_PrivTriggerSize];
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}
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if (!is_trigger)
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{
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RETURN_META(MRES_IGNORED);
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}
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/**
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* Test if this is actually a command!
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*/
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if (!PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
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if (is_trigger && PreProcessTrigger(PEntityOfEntIndex(client), args, is_quoted))
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{
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CPlayer *pPlayer;
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if (is_silent
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&& g_bSupressSilentFails
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&& client != 0
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&& (pPlayer = g_Players.GetPlayerByIndex(client)) != NULL
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&& pPlayer->GetAdminId() != INVALID_ADMIN_ID)
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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RETURN_META(MRES_IGNORED);
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m_bIsChatTrigger = true;
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/**
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* We'll execute it in post.
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*/
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m_bWillProcessInPost = true;
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m_bTriggerWasSilent = is_silent;
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}
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m_bIsChatTrigger = true;
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if (m_pOnClientSayCmd->GetFunctionCount() != 0)
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{
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cell_t res = Pl_Continue;
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m_pOnClientSayCmd->PushCell(client);
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m_pOnClientSayCmd->PushString(pCommandName);
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m_pOnClientSayCmd->PushString(command.ArgS());
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m_pOnClientSayCmd->Execute(&res);
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/**
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* We'll execute it in post.
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*/
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m_bWillProcessInPost = true;
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m_bTriggerWasSilent = is_silent;
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if (res >= Pl_Handled)
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{
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m_bPluginIgnored = (res >= Pl_Stop);
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RETURN_META(MRES_SUPERCEDE);
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}
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}
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/* If we're silent, block */
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if (is_silent)
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if (m_bWillProcessInPost || \
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(is_silent && g_bSupressSilentFails && pPlayer->GetAdminId() != INVALID_ADMIN_ID))
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{
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RETURN_META(MRES_SUPERCEDE);
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}
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@@ -275,15 +327,14 @@ void ChatTriggers::OnSayCommand_Post(const CCommand &command)
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void ChatTriggers::OnSayCommand_Post()
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#endif
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{
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m_bIsChatTrigger = false;
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m_bWasFloodedMessage = false;
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int client = g_ConCmds.GetCommandClient();
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if (m_bWillProcessInPost)
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{
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/* Reset this for re-entrancy */
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m_bWillProcessInPost = false;
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/* Execute the cached command */
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int client = g_ConCmds.GetCommandClient();
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unsigned int old = SetReplyTo(SM_REPLY_CHAT);
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#if SOURCE_ENGINE == SE_DOTA
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engine->ClientCommand(client, "%s", m_ToExecute);
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@@ -292,6 +343,21 @@ void ChatTriggers::OnSayCommand_Post()
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#endif
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SetReplyTo(old);
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}
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if (m_bPluginIgnored)
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{
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m_bPluginIgnored = false;
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}
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else if (!m_bWasFloodedMessage && m_pOnClientSayCmd_Post->GetFunctionCount() != 0)
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{
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m_pOnClientSayCmd_Post->PushCell(client);
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m_pOnClientSayCmd_Post->PushString(command.Arg(0));
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m_pOnClientSayCmd_Post->PushString(command.ArgS());
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m_pOnClientSayCmd_Post->Execute(NULL);
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}
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m_bIsChatTrigger = false;
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m_bWasFloodedMessage = false;
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}
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bool ChatTriggers::PreProcessTrigger(edict_t *pEdict, const char *args, bool is_quoted)
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@@ -75,6 +75,11 @@ private:
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private:
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ConCommand *m_pSayCmd;
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ConCommand *m_pSayTeamCmd;
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#if SOURCE_ENGINE == SE_EPISODEONE
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ConCommand *m_pSay2Cmd;
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#elif SOURCE_ENGINE == SE_NUCLEARDAWN
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ConCommand *m_pSaySquadCmd;
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#endif
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char *m_PubTrigger;
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size_t m_PubTriggerSize;
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char *m_PrivTrigger;
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@@ -83,10 +88,16 @@ private:
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bool m_bTriggerWasSilent;
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bool m_bIsChatTrigger;
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bool m_bWasFloodedMessage;
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bool m_bPluginIgnored;
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unsigned int m_ReplyTo;
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char m_ToExecute[300];
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IForward *m_pShouldFloodBlock;
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IForward *m_pDidFloodBlock;
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IForward *m_pOnClientSayCmd;
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IForward *m_pOnClientSayCmd_Post;
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#if SOURCE_ENGINE == SE_EPISODEONE
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bool m_bIsINS;
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#endif
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};
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extern ChatTriggers g_ChatTriggers;
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