remove local const references

This commit is contained in:
Kyle Sanderson 2019-09-06 09:02:40 -07:00 committed by BotoX
parent eb61b40eaf
commit 5d70bb0122

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@ -874,9 +874,6 @@ void PlayerManager::OnClientPrintf(edict_t *pEdict, const char *szMsg)
int nNumBitsWritten = pNetChan->GetNumBitsWritten(false); // SVC_Print uses unreliable netchan
#endif
const int NETMSG_TYPE_BITS = 5; // SVC_Print overhead for netmsg type
const int SVC_Print_BufferSize = 2048 - 1; // -1 for terminating \0
// if the msg is bigger than allowed then just let it fail
if (nMsgLen + 1 >= SVC_Print_BufferSize) // +1 for NETMSG_TYPE_BITS
RETURN_META(MRES_IGNORED);
@ -922,9 +919,6 @@ void PlayerManager::OnPrintfFrameAction(unsigned int serial)
int nNumBitsWritten = pNetChan->GetNumBitsWritten(false); // SVC_Print uses unreliable netchan
#endif
const int NETMSG_TYPE_BITS = 5; // SVC_Print overhead for netmsg type
const int SVC_Print_BufferSize = 2048 - 1; // -1 for terminating \0
ke::LinkedList<ke::AString>::iterator iter = player.m_PrintfBuffer.begin();
ke::AString &string = (*iter);