AcceptEntityInput 64bit fix (#2149)

* Fix AcceptEntityInput on 64 bit by using struct from SDK instead of pointer math.

* Fix from Malifox. Not sure what it does but it is supposedly related to the AcceptEntityInput crash.

* Fix episode1 and darkm sdk paths
This commit is contained in:
bottiger1 2024-05-05 13:06:06 -07:00 committed by GitHub
parent 96d0959db1
commit 5cb2d68fd7
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4 changed files with 37 additions and 88 deletions

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@ -725,7 +725,7 @@ inline void Write_PushObject(JitWriter *jit, const SourceHook::PassInfo *info, u
ObjectClass classes[MAX_CLASSES];
int numWords = ClassifyObject(smInfo, classes);
if (classes[0] == ObjectClass::Pointer)
if (classes[0] == ObjectClass::Pointer || classes[0] == ObjectClass::Memory)
goto push_byref;
int neededIntRegs = 0;

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@ -49,6 +49,18 @@ for sdk_name in SM.sdks:
os.path.join(builder.sourcePath, 'public', 'jit'),
os.path.join(builder.sourcePath, 'public', 'jit', 'x86'),
]
if sdk['name'] in ('episode1', 'darkm'):
binary.compiler.cxxincludes += [os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game_shared')]
binary.compiler.cxxincludes += [os.path.join(builder.options.hl2sdk_root, sdk['path'], 'dlls')]
else:
binary.compiler.cxxincludes += [
os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game', 'shared'),
os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game', 'server'),
]
#binary.sources += [os.path.join(builder.options.hl2sdk_root, sdk['path'], 'game', 'server', 'variant_t.cpp')]
binary.compiler.defines += ['HAVE_STRING_H']
if sdk['name'] != 'episode1':

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@ -33,7 +33,14 @@
#include "variant-t.h"
#include <datamap.h>
unsigned char g_Variant_t[SIZEOF_VARIANT_T] = {0};
variant_t g_Variant_t;
// copy this definition as the original file includes cbase.h which explodes in a shower of compile errors
void variant_t::SetEntity( CBaseEntity *val )
{
eVal = val;
fieldType = FIELD_EHANDLE;
}
#define ENTINDEX_TO_CBASEENTITY(ref, buffer) \
buffer = gamehelpers->ReferenceToEntity(ref); \
@ -42,132 +49,66 @@ unsigned char g_Variant_t[SIZEOF_VARIANT_T] = {0};
return pContext->ThrowNativeError("Entity %d (%d) is not a CBaseEntity", gamehelpers->ReferenceToIndex(ref), ref); \
}
/* Hack to init the variant_t object for the first time */
class VariantFirstTimeInit
{
public:
VariantFirstTimeInit()
{
*(unsigned int *)(&g_Variant_t[12]) = INVALID_EHANDLE_INDEX;
}
} g_VariantFirstTimeInit;
static cell_t SetVariantBool(IPluginContext *pContext, const cell_t *params)
{
unsigned char *vptr = g_Variant_t;
*(bool *)vptr = (params[1]) ? true : false;
vptr += sizeof(int)*3 + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_BOOLEAN;
g_Variant_t.SetBool((params[1]) ? true : false);
return 1;
}
static cell_t SetVariantString(IPluginContext *pContext, const cell_t *params)
{
char *str;
unsigned char *vptr = g_Variant_t;
pContext->LocalToString(params[1], &str);
*(string_t *)vptr = MAKE_STRING(str);
vptr += sizeof(int)*3 + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_STRING;
g_Variant_t.SetString(MAKE_STRING(str));
return 1;
}
static cell_t SetVariantInt(IPluginContext *pContext, const cell_t *params)
{
unsigned char *vptr = g_Variant_t;
*(int *)vptr = params[1];
vptr += sizeof(int)*3 + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_INTEGER;
g_Variant_t.SetInt(params[1]);
return 1;
}
static cell_t SetVariantFloat(IPluginContext *pContext, const cell_t *params)
{
unsigned char *vptr = g_Variant_t;
*(float *)vptr = sp_ctof(params[1]);
vptr += sizeof(int)*3 + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_FLOAT;
g_Variant_t.SetFloat(sp_ctof(params[1]));
return 1;
}
static cell_t SetVariantVector3D(IPluginContext *pContext, const cell_t *params)
{
cell_t *val;
unsigned char *vptr = g_Variant_t;
pContext->LocalToPhysAddr(params[1], &val);
*(float *)vptr = sp_ctof(val[0]);
vptr += sizeof(float);
*(float *)vptr = sp_ctof(val[1]);
vptr += sizeof(float);
*(float *)vptr = sp_ctof(val[2]);
vptr += sizeof(float) + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_VECTOR;
Vector v(sp_ctof(val[0]), sp_ctof(val[1]), sp_ctof(val[2]));
g_Variant_t.SetVector3D(v);
return 1;
}
static cell_t SetVariantPosVector3D(IPluginContext *pContext, const cell_t *params)
{
cell_t *val;
unsigned char *vptr = g_Variant_t;
pContext->LocalToPhysAddr(params[1], &val);
*(float *)vptr = sp_ctof(val[0]);
vptr += sizeof(float);
*(float *)vptr = sp_ctof(val[1]);
vptr += sizeof(float);
*(float *)vptr = sp_ctof(val[2]);
vptr += sizeof(float) + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_POSITION_VECTOR;
Vector v(sp_ctof(val[0]), sp_ctof(val[1]), sp_ctof(val[2]));
g_Variant_t.SetPositionVector3D(v);
return 1;
}
static cell_t SetVariantColor(IPluginContext *pContext, const cell_t *params)
{
cell_t *val;
unsigned char *vptr = g_Variant_t;
pContext->LocalToPhysAddr(params[1], &val);
*(unsigned char *)vptr = val[0];
vptr += sizeof(unsigned char);
*(unsigned char *)vptr = val[1];
vptr += sizeof(unsigned char);
*(unsigned char *)vptr = val[2];
vptr += sizeof(unsigned char);
*(unsigned char *)vptr = val[3];
vptr += sizeof(unsigned char) + sizeof(int)*2 + sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_COLOR32;
g_Variant_t.SetColor32(val[0], val[1], val[2], val[3]);
return 1;
}
static cell_t SetVariantEntity(IPluginContext *pContext, const cell_t *params)
{
CBaseEntity *pEntity;
unsigned char *vptr = g_Variant_t;
CBaseHandle bHandle;
ENTINDEX_TO_CBASEENTITY(params[1], pEntity);
bHandle = reinterpret_cast<IHandleEntity *>(pEntity)->GetRefEHandle();
vptr += sizeof(int)*3;
*(unsigned long *)vptr = (unsigned long)(bHandle.ToInt());
vptr += sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_EHANDLE;
g_Variant_t.SetEntity(pEntity);
return 1;
}
@ -183,4 +124,4 @@ sp_nativeinfo_t g_VariantTNatives[] =
{"SetVariantColor", SetVariantColor},
{"SetVariantEntity", SetVariantEntity},
{NULL, NULL},
};
};

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@ -32,26 +32,22 @@
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_VARIANT_T_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_VARIANT_T_H_
#define SIZEOF_VARIANT_T 20
#include "variant_t.h"
#define SIZEOF_VARIANT_T sizeof(variant_t)
/**
* @file variant-t.h
* @brief SDK Tools extension gamerules natives header.
*/
extern unsigned char g_Variant_t[SIZEOF_VARIANT_T];
extern variant_t g_Variant_t;
extern sp_nativeinfo_t g_VariantTNatives[];
inline void _init_variant_t()
{
unsigned char *vptr = g_Variant_t;
*(int *)vptr = 0;
vptr += sizeof(int)*3;
*(unsigned long *)vptr = INVALID_EHANDLE_INDEX;
vptr += sizeof(unsigned long);
*(fieldtype_t *)vptr = FIELD_VOID;
memset(&g_Variant_t, 0, sizeof(g_Variant_t));
}
#endif //_INCLUDE_SOURCEMOD_EXTENSION_VARIANT_T_H_