Overhauled msvc10 proj files, fixed .rc errors, added combined sln, added SMOUTDIR env var support (NPOTB).
This commit is contained in:
@@ -11,7 +11,7 @@
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B3E797CF-4E77-4C9D-B8A8-7589B6902206}</ProjectGuid>
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<ProjectGuid>{B3E8AF22-5436-49A4-9A3F-631519874372}</ProjectGuid>
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<RootNamespace>tf2</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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@@ -44,6 +44,12 @@
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">false</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
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<TargetName>tf2.ext.2.ep2v</TargetName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
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<TargetName>tf2.ext.2.ep2v</TargetName>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - Orange Box Valve|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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@@ -65,7 +71,7 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)game.tf2.ext.2.ep2v.dll</OutputFile>
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<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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@@ -75,6 +81,9 @@
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<IgnoreSpecificDefaultLibraries>/NODEFAULTLIB:LIBCMT</IgnoreSpecificDefaultLibraries>
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</Link>
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<PostBuildEvent>
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<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release - Orange Box Valve|Win32'">
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<ClCompile>
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@@ -94,7 +103,7 @@
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>$(HL2SDKOBVALVE)\lib\public\tier0.lib;$(HL2SDKOBVALVE)\lib\public\tier1.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)game.tf2.ext.2.ep2v.dll</OutputFile>
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<OutputFile>$(OutDir)$(TargetFileName)</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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@@ -105,6 +114,9 @@
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<TargetMachine>MachineX86</TargetMachine>
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<IgnoreSpecificDefaultLibraries>/NODEFAULTLIB:LIBCMT</IgnoreSpecificDefaultLibraries>
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</Link>
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<PostBuildEvent>
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<Command>IF NOT "%SMOUTDIR%"=="" copy /Y "$(TargetDir)$(TargetFileName)" "%SMOUTDIR%\extensions"</Command>
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</PostBuildEvent>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\conditions.cpp" />
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