gamedata: implement GetMemSig (#1345)
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@@ -113,6 +113,12 @@ methodmap GameData < Handle
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// @param name Name of the property to find.
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// @return An address calculated on success, or 0 on failure.
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public native Address GetAddress(const char[] name);
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// Returns a function address calculated from a signature.
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//
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// @param name Name of the property to find.
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// @return An address calculated on success, or 0 on failure.
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public native Address GetMemSig(const char[] name);
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};
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/**
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